FEN
[Event "Semi-Final Atomic Team Battle"]
[Site "https://lichess.org/epU4W2k3"]
[Date "2021.02.05"]
[Round "-"]
[White "hanif2020"]
[Black "Ruthvik_2020"]
[Result "0-1"]
[GameId "epU4W2k3"]
[UTCDate "2021.02.05"]
[UTCTime "03:38:53"]
[WhiteElo "1636"]
[BlackElo "1776"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+4"]
[Variant "Atomic"]
[TimeControl "0+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3 { [%eval 1.49] } 1... h6 { [%eval 2.43] } 2. e4 { [%eval 2.23] } 2... e6 { [%eval 2.0] } 3. Ng5?? { (2.00 → -1.32) Blunder. d4 was best. } { [%eval -1.32] } (3. d4 Na6 4. b4 d5 5. f3 c6 6. e5 Nc5 7. bxc5 Qa5+) 3... hxg5 { [%eval -1.87] } 4. h3?? { (-1.87 → Mate in 3) Checkmate is now unavoidable. d4 was best. } { [%eval #-3] } (4. d4 Nh6) 4... Qf6?? { (Mate in 3 → -1.50) Lost forced checkmate sequence. Qg5 was best. } { [%eval -1.5] } (4... Qg5 5. f4 Qg3+ 6. Ke2 Qe3#) 5. Qf3 { [%eval -1.51] } 5... Qf4?! { (-1.51 → -0.83) Inaccuracy. d5 was best. } { [%eval -0.83] } (5... d5 6. e5 Qf4 7. Qxf4 d4 8. f4 Na6 9. a3 f5 10. g4 c6 11. d3 Nc5 12. Bg2) 6. Qxf4 { [%eval -0.88] } 6... Bb4?! { (-0.88 → -0.02) Inaccuracy. Na6 was best. } { [%eval -0.02] } (6... Na6 7. a3 c6 8. d4 d5 9. f4 e5 10. g4 exd4 11. h4 d4 12. h5 Nf6 13. g5) 7. c3 { [%eval -0.12] } 7... Nc6 { [%eval -0.17] } 8. Na3?! { (-0.17 → -0.72) Inaccuracy. d4 was best. } { [%eval -0.72] } (8. d4 b6) 8... Bxa3? { (-0.72 → 0.62) Mistake. Nd4 was best. } { [%eval 0.62] } (8... Nd4) 9. b3?! { (0.62 → -0.18) Inaccuracy. f4 was best. } { [%eval -0.18] } (9. f4) 9... f5?! { (-0.18 → 0.89) Inaccuracy. Ne5 was best. } { [%eval 0.89] } (9... Ne5 10. d4) 10. Bb5?! { (0.89 → 0.02) Inaccuracy. d4 was best. } { [%eval 0.02] } (10. d4) 10... a6? { (0.02 → 1.29) Mistake. Kf8 was best. } { [%eval 1.29] } (10... Kf8 11. Bf1) 11. Ba3 { [%eval 1.28] } 11... d6 { [%eval 1.37] } 12. Ba4?? { (1.37 → -0.66) Blunder. e5 was best. } { [%eval -0.66] } (12. e5 axb5 13. d4 Nf6 14. exf6 b5 15. O-O-O b4 16. f4 Ba6 17. c4 bxa3 18. h4 Bb7) 12... b5?! { (-0.66 → 0.12) Inaccuracy. fxe4 was best. } { [%eval 0.12] } (12... fxe4 13. Bxd6+) 13. Bxb5 { [%eval 0.28] } 13... c5?! { (0.28 → 0.94) Inaccuracy. fxe4 was best. } { [%eval 0.94] } (13... fxe4 14. d3 a5 15. g4 Nf6 16. c4 Bb7 17. f3 O-O 18. O-O-O e5 19. Rde1 c5 20. Bb2) 14. O-O?? { (0.94 → -0.99) Blunder. c4 was best. } { [%eval -0.99] } (14. c4 a5 15. Bb2 e5 16. d4 a4 17. b4 a3 18. Bc1 f4 19. b5 Ne7 20. f3 Ng6) 14... g5?! { (-0.99 → -0.16) Inaccuracy. f4 was best. } { [%eval -0.16] } (14... f4 15. d4 e5 16. h4 g5 17. h5 Bg4 18. f3 Bxh5 19. Kf2 Rh2 20. Ke2 Rxg2 21. Rg1) 15. exf5?? { (-0.16 → -3.39) Blunder. Rab1 was best. } { [%eval -3.39] } (15. Rab1 f4) 15... Nf6 { [%eval -4.52] } 16. f3 { [%eval -5.26] } 16... g4?? { (-5.26 → -0.92) Blunder. Nh5 was best. } { [%eval -0.92] } (16... Nh5 17. Kf2 Nf4 18. Ke1 Nd3+ 19. Kd1 Bb7 20. h4 O-O 21. h5 Nc1 22. Bxc5 Kh7 23. h6) 17. Rfe1?? { (-0.92 → Mate in 5) Checkmate is now unavoidable. h4 was best. } { [%eval #-5] } (17. h4 g3) 17... Bb7?? { (Mate in 5 → -6.25) Lost forced checkmate sequence. gxh3 was best. } { [%eval -6.25] } (17... gxh3 18. g4 Rh1+ 19. Kg2 Bb7 20. Re4 Nxe4 21. Rc1 Bxf3#) 18. h4 { [%eval -5.75] } 18... gxf3 { [%eval -5.77] } 19. Rxe6?? { (-5.77 → Mate in 1) Checkmate is now unavoidable. g4 was best. } { [%eval #-1] } (19. g4) 19... Bxg2# { Game ends by variant rule. } 0-1