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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/f5x662va"] [Date "2026.05.20"] [Round "-"] [White "PULKIT_SAMRAT"] [Black "Vsevolod_ZDV"] [Result "0-1"] [GameId "f5x662va"] [UTCDate "2026.05.20"] [UTCTime "11:24:13"] [WhiteElo "1510"] [BlackElo "1161"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+10"] [Variant "Atomic"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. e3?! { (3.56 → 2.31) Inaccuracy. Nc3 was best. } { [%eval 2.31] } (2. Nc3 c6 3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5) 2... e5?? { (2.31 → 9.89) Blunder. d5 was best. } { [%eval 9.89] } (2... d5 3. Nc3 b5 4. Ng5 fxg5 5. Qh5+ g6 6. Qe5 Be6 7. g4) 3. Ng5 { [%eval 11.06] } 3... fxg5?! { (11.06 → Mate in 2) Checkmate is now unavoidable. g6 was best. } { [%eval #2] } (3... g6 4. Nf7 Qe7 5. c3 b5 6. Na3 f5 7. Nc4 Qg5 8. g3) 4. Qh5+ { [%eval #2] } 4... g6 { [%eval #2] } 5. Qg5?? { (Mate in 2 → -8.55) Lost forced checkmate sequence. Qg4 was best. } { [%eval -8.55] } (5. Qg4 Kf7 6. Qxg6#) 5... Nf6 { [%eval -5.01] } 6. Bc4?! { (-5.01 → -7.43) Inaccuracy. Nc3 was best. } { [%eval -7.43] } (6. Nc3 Bb4) 6... d5 { [%eval -7.53] } 7. Bd3 { [%eval -8.41] } 7... Bb4 { [%eval -8.31] } 8. c3 { [%eval -7.84] } 8... Bxc3 { [%eval -7.76] } 9. Nc3 { [%eval -8.06] } 9... Bg4?? { (-8.06 → -1.13) Blunder. c6 was best. } { [%eval -1.13] } (9... c6 10. b3) 10. Nb5?? { (-1.13 → -5.38) Blunder. Qh6 was best. } { [%eval -5.38] } (10. Qh6 Ne4) 10... c6?? { (-5.38 → -0.46) Blunder. Be2 was best. } { [%eval -0.46] } (10... Be2) 11. Nc7+ { [%eval -0.9] } 11... Kf8?? { (-0.90 → Mate in 3) Checkmate is now unavoidable. Kd7 was best. } { [%eval #3] } (11... Kd7 12. f3 h6 13. Ne6 Qg8 14. Nc5+ Ke8 15. Qf5 Bxf5 16. Nxb7 Qf8 17. h4) 12. Ne6+ { [%eval #2] } 12... Kg8 { [%eval #2] } 13. Nxd8?? { (Mate in 2 → -4.86) Lost forced checkmate sequence. Qh6 was best. } { [%eval -4.86] } (13. Qh6 Kf7 14. Qxg6#) 13... Ne4 { [%eval -4.49] } 14. Qxe5 { [%eval -4.7] } 14... Kg7?? { (-4.70 → -0.88) Blunder. Be2 was best. } { [%eval -0.88] } (14... Be2 15. d3) 15. b3?? { (-0.88 → -4.56) Blunder. f3 was best. } { [%eval -4.56] } (15. f3) 15... Rf8?? { (-4.56 → -1.82) Blunder. Be2 was best. } { [%eval -1.82] } (15... Be2 16. h4 Re8 17. h5 Kg8 18. hxg6 h5 19. g4 h4 20. g5 Na6 21. g6) 16. Bb2+?? { (-1.82 → Mate in 1) Checkmate is now unavoidable. f3 was best. } { [%eval #-1] } (16. f3 d4 17. O-O Na6 18. a3 Kg8 19. d3 Bd7 20. b4 Nc7 21. b5 cxb5) 16... d4?? { (Mate in 1 → -2.46) Lost forced checkmate sequence. Rxf2# was best. } { [%eval -2.46] } (16... Rxf2#) 17. f3 { [%eval -3.15] } 17... Bxf3?? { (-3.15 → 0.00) Blunder. Be6 was best. } { [%eval 0.0] } (17... Be6 18. f4 Bxb3 19. O-O Kh8 20. f5 Nd7 21. f6 c5 22. a4 c4 23. Rab1) 18. O-O-O { [%eval -0.17] } 18... Nd7 { [%eval -0.17] } 19. Rhf1 { [%eval 0.0] } 19... Rxf1?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Rf2 was best. } { [%eval #9] } (19... Rf2 20. Rxf2 Rf8 21. exd4+ Kg8 22. Bf6 Nxf6 23. Rf1 Rf2 24. Rxf2 h5 25. d4) 20. exd4+?? { (Mate in 9 → 3.59) Lost forced checkmate sequence. Rf1 was best. } { [%eval 3.59] } (20. Rf1 Kh6 21. Rf7 Kh5 22. h3 Rg8 23. exd4 Nf6 24. Rg7 Rxg7 25. Bf6 Kh6) 20... Ne5 { [%eval 3.63] } 21. Rf1 { [%eval 3.31] } 21... Kh6?? { (3.31 → Mate in 2) Checkmate is now unavoidable. Kh8 was best. } { [%eval #2] } (21... Kh8) 22. Rf4?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rf6 was best. } { [%eval 0.0] } (22. Rf6 Nc4 23. Rxg6#) 22... Rd8?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Nd3+ was best. } { [%eval #4] } (22... Nd3+ 23. Kd1 Nxf4 24. h4 Rd8 25. d3 Rd4 26. Bxd4 Kg7 27. d4 Kf7 28. Ke2) 23. Rh4+?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. d3 was best. } { [%eval #-1] } (23. d3 Nc4 24. bxc4 Rf8 25. Rg4 Rf4 26. Rxg6#) 23... Rxd2# { Game ends by variant rule. } 0-1