FEN
[Event "Bullet Antichess Arena"]
[Site "https://lichess.org/fBKTF6We"]
[Date "2025.02.24"]
[Round "-"]
[White "Tetiksh1Agrawal"]
[Black "sin-sunny"]
[Result "0-1"]
[GameId "fBKTF6We"]
[UTCDate "2025.02.24"]
[UTCTime "16:45:07"]
[WhiteElo "2565"]
[BlackElo "2257"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Nh6?? { (-0.74 → 2.42) Blunder. g6 was best. } { [%eval 2.42] } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. g4? { (2.42 → 0.91) Mistake. c5 was best. } { [%eval 0.91] } (2. c5 d6 3. cxd6 cxd6 4. g4 Bxg4 5. d3 Bxe2 6. Bxh6 gxh6) 2... Nxg4 { [%eval 0.21] } 3. h3 { [%eval -0.29] } 3... Nxf2 { [%eval -0.36] } 4. Kxf2 { [%eval 0.0] } 4... g5 { [%eval -0.26] } 5. Kg3 { [%eval 0.04] } 5... g4 { [%eval 0.0] } 6. hxg4 { [%eval 0.0] } 6... Bh6 { [%eval -0.07] } 7. Rxh6 { [%eval 0.0] } 7... Rg8 { [%eval 0.08] } 8. Rxh7 { [%eval 0.25] } 8... Rxg4 { [%eval 0.86] } 9. Rxf7 { [%eval 0.51] } 9... Rxg3?? { (0.51 → Mate in 12) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #12] } (9... Kxf7 10. Kxg4) 10. Rxe7 { [%eval #12] } 10... Rxg1 { [%eval #11] } 11. Rxe8?? { (Mate in 11 → 0.70) Lost forced checkmate sequence. Rxd7 was best. } { [%eval 0.7] } (11. Rxd7 Rxf1 12. Qxf1 Qxd7 13. d4 Qxd4 14. b4 Qxc4 15. Qh3 Qxc1 16. Qxc8 Qxb1) 11... Qxe8 { [%eval 1.62] } 12. e4?! { (1.62 → 0.75) Inaccuracy. Qa4 was best. } { [%eval 0.75] } (12. Qa4) 12... Qxe4 { [%eval 1.26] } 13. Qb3?? { (1.26 → Mate in 16) Checkmate is now unavoidable. Na3 was best. } { [%eval #-16] } (13. Na3 Qxc4) 13... Rxf1 { [%eval #-18] } 14. Qxb7 { [%eval #-17] } 14... Rxc1 { [%eval #-26] } 15. Qxc7 { [%eval #-9] } 15... Qxb1 { [%eval #-9] } 16. Rxb1 { [%eval #-8] } 16... Rxb1 { [%eval #-8] } 17. Qxc8 { [%eval #-7] } 17... Rxb2 { [%eval #-7] } 18. Qxb8 { [%eval #-6] } 18... Rbxb8 { [%eval #-8] } 19. c5 { [%eval #-7] } 19... d6 { [%eval #-7] } 20. cxd6 { [%eval #-6] } 20... Rc8 { [%eval #-6] } 21. d4 { [%eval #-5] } 21... a5 { [%eval #-5] } 22. d5 { [%eval #-4] } 22... a4 { [%eval #-4] } 23. d7 { [%eval #-3] } 23... a3 { [%eval #-3] } 24. dxc8=Q { [%eval #-2] } 24... Rxc8 { [%eval #-2] } 25. d6 { [%eval #-1] } 25... Rc7 { [%eval #-1] } 26. dxc7# { Game ends by variant rule. } 0-1

