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[Event "rated rapid game"] [Site "https://lichess.org/fDdXyb0m"] [Date "2023.10.06"] [Round "-"] [White "c2039jdx"] [Black "regvag"] [Result "0-1"] [GameId "fDdXyb0m"] [UTCDate "2023.10.06"] [UTCTime "19:55:04"] [WhiteElo "1767"] [BlackElo "1851"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+19"] [Variant "Standard"] [TimeControl "900+10"] [ECO "C47"] [Opening "Four Knights Game: Scotch Variation, Krause Gambit, Leonhardt Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.32] } 3. Nc3 { [%eval 0.17] } 3... Nf6 { [%eval 0.1] } 4. d4 { [%eval 0.0] } 4... Bb4 { [%eval 0.44] } 5. Nxe5 { [%eval 0.4] } 5... Qe7 { [%eval 0.62] } { C47 Four Knights Game: Scotch Variation, Krause Gambit, Leonhardt Defense } 6. Nxc6 { [%eval 0.16] } 6... dxc6? { (0.16 → 1.66) Mistake. Qxe4+ was best. } { [%eval 1.66] } (6... Qxe4+ 7. Be2 Bxc3+ 8. bxc3 Qxc6 9. O-O O-O 10. a4 Ne4 11. Bd3) 7. e5 { [%eval 1.51] } 7... Nd5 { [%eval 1.47] } 8. Bd2 { [%eval 1.37] } 8... O-O?! { (1.37 → 2.04) Inaccuracy. Nb6 was best. } { [%eval 2.04] } (8... Nb6) 9. Bd3 { [%eval 1.45] } 9... f6 { [%eval 1.85] } 10. O-O?! { (1.85 → 1.05) Inaccuracy. Nxd5 was best. } { [%eval 1.05] } (10. Nxd5) 10... Bxc3 { [%eval 1.0] } 11. bxc3 { [%eval 0.69] } 11... fxe5 { [%eval 0.72] } 12. Re1 { [%eval 0.66] } 12... Qf6 { [%eval 0.57] } 13. dxe5 { [%eval 0.67] } 13... Qxf2+ { [%eval 0.64] } 14. Kh1 { [%eval 0.74] } 14... Nf4?? { (0.74 → 4.56) Blunder. Be6 was best. } { [%eval 4.56] } (14... Be6 15. Qh5) 15. Bxf4 { [%eval 4.21] } 15... Qxf4 { [%eval 4.63] } 16. Rf1 { [%eval 4.63] } 16... Qxe5 { [%eval 5.72] } 17. Bc4+?? { (5.72 → 2.31) Blunder. Bxh7+ was best. } { [%eval 2.31] } (17. Bxh7+ Kxh7 18. Rxf8 Qd5 19. Qe1 Qxg2+ 20. Kxg2 Bh3+ 21. Kg3 Rxf8 22. Qe7 Rf6 23. Qxf6 gxf6) 17... Be6 { [%eval 2.21] } 18. Re1?? { (2.21 → -0.30) Blunder. Qd4 was best. } { [%eval -0.3] } (18. Qd4 Rxf1+ 19. Rxf1 Bxc4 20. Qxe5 Bxf1 21. Qe6+ Kh8 22. Qf7 Be2 23. h4 h6 24. Qxc7 Ba6) 18... Qxc3?? { (-0.30 → 3.75) Blunder. Qxe1+ was best. } { [%eval 3.75] } (18... Qxe1+ 19. Qxe1 Bxc4 20. Qg1 a5 21. h3 Rae8 22. Kh2 h6 23. Re1 Rxe1 24. Qxe1 Bxa2 25. Qa1) 19. Bxe6+ { [%eval 3.79] } 19... Kh8 { [%eval 3.71] } 20. Qd3 { [%eval 3.51] } 20... Qf6 { [%eval 3.88] } 21. Bb3 { [%eval 3.9] } 21... Rad8 { [%eval 3.99] } 22. Qf3 { [%eval 3.33] } 22... Qb2?! { (3.33 → 4.23) Inaccuracy. Qxf3 was best. } { [%eval 4.23] } (22... Qxf3 23. gxf3 Rxf3 24. Rad1 Rxd1 25. Rxd1 Rf8 26. Kg2 g6 27. Rd7 Rc8 28. Re7 a5 29. Kg3) 23. Rad1 { [%eval 4.26] } 23... h6 { [%eval 4.42] } 24. Rxd8 { [%eval 4.45] } 24... Rxd8 { [%eval 4.56] } 25. h3 { [%eval 4.42] } 25... Qa3 { [%eval 4.63] } 26. Qg3 { [%eval 4.43] } 26... Qb4 { [%eval 4.23] } 27. Qe5 { [%eval 4.25] } 27... a5 { [%eval 4.58] } 28. Qe7 { [%eval 4.54] } 28... Rd6?? { (4.54 → Mate in 4) Checkmate is now unavoidable. Qxe7 was best. } { [%eval #4] } (28... Qxe7 29. Rxe7 b5 30. Rxc7 a4 31. Bf7 g5 32. Rxc6 Kg7 33. Be6 Rd1+ 34. Kh2 Rb1 35. Bf5) 29. Qe8+ { [%eval #3] } 29... Kh7 { [%eval #3] } 30. Qe4+?? { (Mate in 3 → 3.83) Lost forced checkmate sequence. Bg8+ was best. } { [%eval 3.83] } (30. Bg8+ Kh8 31. Bf7+ Kh7 32. Qg8#) 30... Qxe4 { [%eval 3.96] } 31. Rxe4 { [%eval 4.03] } 31... Rd7 { [%eval 4.04] } 32. a4 { [%eval 3.88] } 32... b6 { [%eval 4.12] } 33. Rf4 { [%eval 3.74] } 33... c5 { [%eval 3.65] } 34. Rf7 { [%eval 3.81] } 34... Rxf7 { [%eval 3.99] } 35. Bxf7 { [%eval 3.99] } 35... g5 { [%eval 3.88] } 36. c4? { (3.88 → 2.06) Mistake. Kg1 was best. } { [%eval 2.06] } (36. Kg1 Kg7 37. Bc4 Kf6 38. Kf2 Ke5 39. Ke3 Kf5 40. Bd3+ Ke5 41. c4 Ke6 42. Ke4 Kd6) 36... Kg7 { [%eval 2.46] } 37. Bd5?! { (2.46 → 1.57) Inaccuracy. Be8 was best. } { [%eval 1.57] } (37. Be8) 37... Kf6 { [%eval 2.08] } 38. g4?? { (2.08 → 0.00) Blunder. Bc6 was best. } { [%eval 0.0] } (38. Bc6 Ke5 39. Bb5 Kd4 40. Kg1 c6 41. Bxc6 Kxc4 42. Kf2 Kb3 43. Bb5 h5 44. Ke2 Kc3) 38... Ke5 { [%eval 0.0] } 39. Kg2?? { (0.00 → -3.87) Blunder. Bc6 was best. } { [%eval -3.87] } (39. Bc6 Kd4 40. Bb5 c6 41. Bxc6 Kxc4 42. Kg1 Kb3 43. Kf2 c4 44. Ke2 Kc2 45. Be4+ Kc1) 39... Kd4?? { (-3.87 → 0.07) Blunder. b5 was best. } { [%eval 0.07] } (39... b5 40. Bc6 b4 41. Kf2 Kd4 42. Ke1 Kxc4 43. Kd2 Kb3 44. Bd7 c4 45. Be6 Kxa4 46. Bxc4) 40. Kf3 { [%eval 0.03] } 40... Kc3 { [%eval 0.0] } 41. Ke4 { [%eval 0.0] } 41... Kb4 { [%eval 0.0] } 42. Bc6 { [%eval 0.0] } 42... Kxc4 { [%eval 0.0] } 43. Bb5+ { [%eval 0.0] } 43... Kb4 { [%eval 0.0] } 44. Kf5?? { (0.00 → -5.40) Blunder. Kd3 was best. } { [%eval -5.4] } (44. Kd3 Kb3 45. Kd2 Kb2 46. Kd1 Kb3) 44... c4 { [%eval -5.53] } 45. Kg6 { [%eval -5.57] } 45... c3 { [%eval -5.64] } 46. Bd3 { [%eval -5.51] } 46... Kxa4 { [%eval -5.38] } 47. Kxh6 { [%eval -5.42] } 47... Kb3 { [%eval -5.97] } 48. Kxg5 { [%eval -6.11] } 48... a4 { [%eval -5.84] } 49. h4?! { (-5.84 → -7.94) Inaccuracy. Kh6 was best. } { [%eval -7.94] } (49. Kh6 a3 50. g5 a2 51. g6 a1=Q 52. g7 Qg1 53. Kh7 c2 54. Bg6 c1=Q 55. g8=Q+ Kb4) 49... a3 { [%eval -8.03] } 50. h5 { [%eval -9.28] } 50... a2 { [%eval -10.47] } 51. h6 { [%eval -11.59] } 51... a1=Q { [%eval -12.79] } 52. h7?! { (-12.79 → Mate in 40) Checkmate is now unavoidable. Bc2+ was best. } { [%eval #-40] } (52. Bc2+ Kxc2 53. h7 Qh1 54. Kg6 Kb3 55. Kg7 c2 56. h8=Q Qxh8+ 57. Kxh8 c1=Q 58. Kg8 Qc4+) 52... Qa8?! { (Mate in 40 → -10.32) Lost forced checkmate sequence. c2 was best. } { [%eval -10.32] } { White resigns. } (52... c2 53. Bxc2+ Kxc2 54. Kh6 Qf6+ 55. Kh5 Qg7 56. h8=Q Qxh8+ 57. Kg6 Qg8+ 58. Kf5 Qh7+ 59. Kf4) 0-1