lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/fKp5qHkF"] [Date "2023.11.17"] [Round "-"] [White "VcHeSsPlaYeR246"] [Black "Andrey-2015-pr"] [Result "1-0"] [GameId "fKp5qHkF"] [UTCDate "2023.11.17"] [UTCTime "12:39:52"] [WhiteElo "1160"] [BlackElo "1260"] [WhiteRatingDiff "+14"] [BlackRatingDiff "-44"] [Variant "Antichess"] [TimeControl "120+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... c6?? { (0.00 → 5.63) Blunder. Nh6 was best. } { [%eval 5.63] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. c3?? { (5.63 → -0.91) Blunder. e4 was best. } { [%eval -0.91] } (2. e4 Na6 3. Bxa6 bxa6 4. e5 Qa5 5. e6 fxe6 6. Nc3 Qxc3) 2... Qa5?? { (-0.91 → 1.74) Blunder. e5 was best. } { [%eval 1.74] } (2... e5 3. d4 exd4 4. Qxd4 Qg5 5. Bxg5 Kd8 6. Bxd8 g5 7. Bxg5) 3. Qa4?? { (1.74 → -0.86) Blunder. c4 was best. } { [%eval -0.86] } (3. c4 Qxd2) 3... Qxc3?? { (-0.86 → 1.14) Blunder. Qxa4 was best. } { [%eval 1.14] } (3... Qxa4 4. e3) 4. Qxc6?? { (1.14 → -2.32) Blunder. Nxc3 was best. } { [%eval -2.32] } (4. Nxc3 b5) 4... Qxb2?? { (-2.32 → Mate in 13) Checkmate is now unavoidable. Nxc6 was best. } { [%eval #13] } (4... Nxc6 5. Nxc3 d5 6. Nxd5 Ne5 7. Nxe7 Nxe7 8. g4 Nxg4 9. h4 Nxf2 10. Kxf2 g5 11. hxg5) 5. Qxb7?? { (Mate in 13 → -0.16) Lost forced checkmate sequence. Bxb2 was best. } { [%eval -0.16] } (5. Bxb2 Nxc6 6. Bxg7 Bxg7 7. d3 Bxa1 8. Nc3 Bxc3 9. h4 Bxe1 10. g4 Bxf2 11. Nh3 Bxh4) 5... Qxd2?? { (-0.16 → Mate in 12) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #12] } (5... Qxc1) 6. Qxd7?? { (Mate in 12 → -0.80) Lost forced checkmate sequence. Nxd2 was best. } { [%eval -0.8] } (6. Nxd2 Bxb7 7. Bb2 Bxh1 8. Bxg7 Bxg7 9. Nc4 Bxa1 10. Bg2 Bxg2 11. Nb6 axb6 12. a4 Rxa4) 6... Qxe2?? { (-0.80 → 1.43) Blunder. Kxd7 was best. } { [%eval 1.43] } (6... Kxd7 7. Kxd2) 7. Qxe7?? { (1.43 → Mate in 11) Checkmate is now unavoidable. Nxe2 was best. } { [%eval #-11] } (7. Nxe2 Kxd7) 7... Qxe1?? { (Mate in 11 → -0.36) Lost forced checkmate sequence. Bxe7 was best. } { [%eval -0.36] } (7... Bxe7 8. Kxe2 Bg5 9. Bxg5 Kd8 10. Bxd8 Ne7 11. Bxe7 Rf8 12. Bxf8 Be6 13. Bxg7 Bxa2 14. Rxa2) 8. Qxe8 { [%eval -0.73] } 8... Qxf2?? { (-0.73 → Mate in 11) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #11] } (8... Qxc1) 9. Qxf7 { [%eval #11] } 9... Qxg3 { [%eval #10] } 10. Qxg7 { [%eval #10] } 10... Qxh2 { [%eval #7] } 11. Qxa7?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-8] } (11. Rxh2 Bxg7 12. Rxh7 Rxh7 13. Nf3 Bxa1 14. Ne5 Bxe5 15. Bh3 Bxh3 16. Bb2 Bxb2 17. Na3 Bxa3#) 11... Qxa2 { [%eval #-8] } 12. Qxh7 { [%eval #-7] } 12... Qxb1?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #6] } (12... Rxh7 13. Rxa2 Rxa2 14. Rxh7 Bb7 15. Rxb7 Nf6 16. Rxb8 Ne4 17. Rxf8 Nd2 18. Nxd2 Rxd2 19. Bxd2#) 13. Qxb1 { [%eval #6] } 13... Rxa1 { [%eval #5] } 14. Qxa1 { [%eval #5] } 14... Rxh1 { [%eval #4] } 15. Qa6?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Qa5 was best. } { [%eval #-5] } (15. Qa5 Rxg1 16. Bb5 Rxc1 17. Bf1 Rxf1 18. Qb4 Bxb4#) 15... Rxg1 { [%eval #-5] } 16. Qxc8 { [%eval #-4] } 16... Rxf1 { [%eval #-4] } 17. Qxb8 { [%eval #-3] } 17... Rxc1 { [%eval #-3] } 18. Qxf8 { [%eval #-2] } 18... Rc8?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Rc2 was best. } { [%eval #1] } (18... Rc2 19. Qxg8 Ra2 20. Qxa2#) 19. Qxg8 { [%eval #1] } 19... Rxg8# { Game ends by variant rule. } 1-0