FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/fWJMob33"]
[Date "2021.12.08"]
[Round "-"]
[White "buldua"]
[Black "SerenaSen936"]
[Result "1-0"]
[GameId "fWJMob33"]
[UTCDate "2021.12.08"]
[UTCTime "15:45:21"]
[WhiteElo "1175"]
[BlackElo "1125"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "360+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.12] } 1... d6?? { (0.12 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (Mate in 16 → 0.86) Lost forced checkmate sequence. g4 was best. } { [%eval 0.86] } (2. g4 Bxg4 3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Nxc6 7. d4 Nxd4 8. Nf3 Nxf3) 2... Bxh3 { [%eval -0.05] } 3. Nxh3 { [%eval 0.58] } 3... g5 { [%eval 0.67] } 4. Nxg5 { [%eval 0.58] } 4... Bh6?? { (0.58 → Mate in 15) Checkmate is now unavoidable. e5 was best. } { [%eval #15] } (4... e5 5. Nxf7 Kxf7 6. h4 Qxh4 7. gxh4 Nh6 8. d4 exd4 9. Qxd4) 5. Nxf7?? { (Mate in 15 → -1.74) Lost forced checkmate sequence. Nxh7 was best. } { [%eval -1.74] } (5. Nxh7 Rxh7 6. Rg1 Bxd2 7. Bxd2 Rxh2 8. Rg2 Rxg2 9. Bh6 Nxh6 10. Qxd6 Rxg3 11. fxg3 cxd6) 5... Bxd2?? { (-1.74 → 0.00) Blunder. Kxf7 was best. } { [%eval 0.0] } (5... Kxf7 6. e3) 6. Nxd6?? { (0.00 → -4.40) Blunder. Bxd2 was best. } { [%eval -4.4] } (6. Bxd2 Kxf7 7. Bh6 Nxh6 8. Qxd6 Qxd6 9. g4 Qxh2 10. Rxh2 Nxg4 11. Rxh7 Nxf2 12. Kxf2 Rxh7) 6... Qxd6?? { (-4.40 → -0.83) Blunder. exd6 was best. } { [%eval -0.83] } (6... exd6 7. Nxd2) 7. Bxd2 { [%eval -0.94] } 7... Qxd2 { [%eval -0.94] } 8. Nxd2 { [%eval -0.96] } 8... e6?? { (-0.96 → 0.75) Blunder. Kf8 was best. } { [%eval 0.75] } (8... Kf8 9. Nf1) 9. c3?? { (0.75 → -1.59) Blunder. Nf1 was best. } { [%eval -1.59] } (9. Nf1 Kf8 10. Qd8 Ne7 11. Qxe7 Kxe7 12. Rd1 Rd8 13. Rxd8 Kxd8 14. e4 c5 15. b4 cxb4) 9... b6?? { (-1.59 → 7.62) Blunder. Nc6 was best. } { [%eval 7.62] } (9... Nc6 10. b4) 10. e3?? { (7.62 → -0.71) Blunder. Qc2 was best. } { [%eval -0.71] } (10. Qc2 h5) 10... e5?? { (-0.71 → 1.26) Blunder. Kf8 was best. } { [%eval 1.26] } (10... Kf8 11. Nb3) 11. e4?? { (1.26 → -0.75) Blunder. Nb3 was best. } { [%eval -0.75] } (11. Nb3 Nd7) 11... Kd8?? { (-0.75 → 8.16) Blunder. Kf7 was best. } { [%eval 8.16] } (11... Kf7 12. Qh5 Kg7 13. Qxh7 Kxh7 14. g4 Ne7 15. Nb3 Re8 16. Nc5 bxc5 17. c4 Kh6 18. g5) 12. Nb3?? { (8.16 → 0.92) Blunder. Nc4 was best. } { [%eval 0.92] } (12. Nc4 a6) 12... c5?? { (0.92 → Mate in 12) Checkmate is now unavoidable. Nd7 was best. } { [%eval #12] } (12... Nd7 13. Qxd7) 13. Nxc5 { [%eval #12] } 13... bxc5 { [%eval #11] } 14. Qxd8 { [%eval #11] } 14... Na6 { [%eval #9] } 15. Qxg8 { [%eval #9] } 15... Raxg8 { [%eval #8] } 16. g4 { [%eval #8] } 16... Rxg4 { [%eval #7] } 17. Rg1 { [%eval #7] } 17... Rxe4 { [%eval #6] } 18. Ke2 { [%eval #6] } 18... Rxe2 { [%eval #5] } 19. Rad1 { [%eval #6] } 19... Rxb2 { [%eval #5] } 20. h3 { [%eval #5] } 20... Rxa2 { [%eval #4] } 21. Rd2 { [%eval #4] } 21... Rxd2 { [%eval #3] } 22. h4 { [%eval #3] } 22... Rxf2 { [%eval #2] } 23. Rg2?? { (Mate in 2 → -2.40) Lost forced checkmate sequence. Rg6 was best. } { [%eval -2.4] } (23. Rg6 hxg6 24. c4 Rxh4#) 23... Rxg2 { [%eval -2.7] } 24. c4 { [%eval -3.05] } 24... h5# { Game ends by variant rule. } 1-0