FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/fd3J220B"]
[Date "2022.05.30"]
[Round "-"]
[White "Dreadful"]
[Black "ksrinivas"]
[Result "0-1"]
[GameId "fd3J220B"]
[UTCDate "2022.05.30"]
[UTCTime "04:54:21"]
[WhiteElo "2105"]
[BlackElo "1802"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "0+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a3?? { (0.15 → -3.00) Blunder. e3 was best. } { [%eval -3.0] } (1. e3) 1... e6 { [%eval -3.32] } 2. Ra2?! { (-3.32 → -4.91) Inaccuracy. c4 was best. } { [%eval -4.91] } (2. c4 Bxa3 3. Nxa3 Ne7 4. Nc2 b5 5. Rxa7 Rxa7 6. cxb5 Ra3) 2... Bxa3 { [%eval -4.44] } 3. Rxa3?? { (-4.44 → Mate in 16) Checkmate is now unavoidable. bxa3 was best. } { [%eval #-16] } (3. bxa3 Na6 4. c3 Qh4 5. Qa4 Qxa4 6. c4 Qxa3 7. Nxa3 b5) 3... Na6?? { (Mate in 16 → 1.36) Lost forced checkmate sequence. Qf6 was best. } { [%eval 1.36] } (3... Qf6 4. Rxa7 Rxa7 5. c3 Qxc3 6. dxc3 g5 7. Bxg5 Nf6 8. Bxf6 b5 9. Bxh8 f6 10. Bxf6) 4. Rxa6 { [%eval 0.92] } 4... bxa6 { [%eval 0.97] } 5. b3 { [%eval 0.98] } 5... Qf6?! { (0.98 → 1.76) Inaccuracy. a5 was best. } { [%eval 1.76] } (5... a5) 6. c3?! { (1.76 → 1.14) Inaccuracy. c4 was best. } { [%eval 1.14] } (6. c4 Qxf2) 6... Qxf2 { [%eval 1.01] } 7. Kxf2 { [%eval 1.22] } 7... Nf6?? { (1.22 → Mate in 12) Checkmate is now unavoidable. a5 was best. } { [%eval #12] } (7... a5) 8. d3?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. g4 was best. } { [%eval #-12] } (8. g4 Nxg4 9. h4 Nxf2 10. Qc2 Nxh1 11. Qxh7 Rxh7 12. Na3 Rxh4 13. e4 Rxe4 14. Bxa6 Bxa6) 8... Ne4 { [%eval #-13] } 9. dxe4 { [%eval #-12] } 9... g5 { [%eval #-12] } 10. Bxg5 { [%eval #-11] } 10... f6 { [%eval #-10] } 11. Bxf6 { [%eval #-10] } 11... e5 { [%eval #-10] } 12. Bxe5 { [%eval #-9] } 12... a5?? { (Mate in 9 → 1.25) Lost forced checkmate sequence. Kf8 was best. } { [%eval 1.25] } (12... Kf8 13. Qxd7 Bxd7 14. Bxc7 a5 15. Bxa5 Rd8 16. Bxd8 Ke7 17. Bxe7 Rf8 18. Bxf8 h6 19. Bxh6) 13. Qxd7 { [%eval 3.12] } 13... Bxd7 { [%eval 2.22] } 14. Bxc7?? { (2.22 → Mate in 7) Checkmate is now unavoidable. Bxh8 was best. } { [%eval #-7] } (14. Bxh8 a4) 14... Rb8?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. Kf8 was best. } { [%eval #11] } (14... Kf8 15. Bxa5 Rd8 16. Bxd8 Ke7 17. Bxe7 Rf8 18. Bxf8 h6 19. Bxh6 Ba4 20. bxa4 a5 21. g4#) 15. Bxb8?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Bxa5 was best. } { [%eval #-8] } (15. Bxa5 Rxb3 16. c4 Rxb1 17. Ke3 Rxf1 18. Nh3 Rxh1 19. Nf2 Rxh2 20. Kd2 Rxg2 21. Kc3 Rxf2) 15... Ke7 { [%eval #-8] } 16. Bxa7 { [%eval #-7] } 16... Rb8 { [%eval #-7] } 17. Bxb8 { [%eval #-6] } 17... Kd6 { [%eval #-6] } 18. Bxd6 { [%eval #-5] } 18... Ba4?? { (Mate in 5 → 1.91) Lost forced checkmate sequence. Bh3 was best. } { [%eval 1.91] } (18... Bh3 19. gxh3 h5 20. Nd2 a4 21. bxa4 h4 22. Bg3 hxg3 23. hxg3#) 19. bxa4 { [%eval 4.88] } 19... h5 { [%eval 3.76] } 20. h4# { Game ends by variant rule. } 0-1