This was during today's Daily Rapid Arena.
https://lichess.org/tKNfJDWC3WIF
This was during today's Daily Rapid Arena.
https://lichess.org/tKNfJDWC3WIF
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Bc3 was a blunder since it allows Black to grab the free rook by playing Qc1+. Castling was best as it keeps the king safe.
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Kd2 was a blunder since Black could give a check by playing Qf4 and then position their knight on f6 to e4. Trading the queens was best as it simplifies the position.
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Nf7 was a mistake because it voluntarily traps the knight. Black could now play e5 and stop your knight from moving.
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Re1 was a blunder since you missed the e5 tactic.
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Rxe6 was not the best move since Black could now infiltrate with their rook.
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Kc4?? was a blunder since Black could now get a free knight by giving a check with b5, forcing your king to move.
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Nf4?? was a blunder since you could grab the free pawn on b7 by playing Nd8+
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Nxe5+ was a blunder since you could grab the pawn on h6 and promote your g-pawn.
THE DECISIVE BLUNDER
- g7 was a blunder since Black could now grab your free knight and your g-pawn would be stopped in time.
You’re super lucky that your opponent couldn’t do bishop and knight mate.
16. Bc3 was a blunder since it allows Black to grab the free rook by playing Qc1+. Castling was best as it keeps the king safe.
19. Kd2 was a blunder since Black could give a check by playing Qf4 and then position their knight on f6 to e4. Trading the queens was best as it simplifies the position.
24. Nf7 was a mistake because it voluntarily traps the knight. Black could now play e5 and stop your knight from moving.
25. Re1 was a blunder since you missed the e5 tactic.
27. Rxe6 was not the best move since Black could now infiltrate with their rook.
30. Kc4?? was a blunder since Black could now get a free knight by giving a check with b5, forcing your king to move.
32. Nf4?? was a blunder since you could grab the free pawn on b7 by playing Nd8+
37. Nxe5+ was a blunder since you could grab the pawn on h6 and promote your g-pawn.
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**THE DECISIVE BLUNDER**
40. g7 was a blunder since Black could now grab your free knight and your g-pawn would be stopped in time.
You’re super lucky that your opponent couldn’t do bishop and knight mate.
Move 16 is a blunder since it allows the queen check on c1. Trying to defend the check with the bishop leaves the b pawn unprotected so a plan should have been considered. Some ideas (This has to be carefully studied after by yourself, but it will give you some candidate plans).
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Defending the check with the knight instead on c3. I understand the fear of having the the knight pinned. In my mind your opponent's knight jumps to e4, you defend with your bishop, he takes your bishop, you retake with your other knight. In this variant you don't win your opponent's rook I know, but that rook is useless (for now), your opponent won't castle and you can castle and continue with a more comfortable game.
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Keep defending the check with the bishop, and when he attacks the b pawn you fianchetto by pushing b3. Seems very weakening after he plays knight e4. Check it by yourself with the engine or try it yourself and see if you can safely castle.
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My favorite one: You keep trying to win the rook, but rather than taking it right away you move knight c3 and when he tries to take on b2 you play rook b1 and then you take his rook. If he rather than taking on b2 he saves his rook, you castle. You are safely castled, all pieces participating in the game. He hasn't castled and his pieces are uncoodinated, you are better.
Chess isn't a game where you can simply force a win. It was way too early to try win his rook since your own king was unsafe.
Move 24 is a mistake because you shouldn't fear the exchange, if your pawn ends up on e5 let's imagine, how is he ever going to move his bishop? That's a won game because his bishop will be blocked forever.
The endgame has several mistakes according to the engine because you aren't checking possible threats. He could win your knight with 30 ... b5. Besides blunder checks one trick to help you: In the end you lost both knights after trying to win a pawn. When knights are next to each other horizontally or vertically both knights are undefended and one knight can't defend the other. So when the king makes contact with both you are guaranteed to lose at least one of them.
My tips:
Do not try to win material unless your king is already safe. Risky.
Perform blunder checks, try to make it a habit to see what happens if your opponent checks you or if he captures something or if he attacks a valuable piece.
Play lots of puzzles to learn more patterns.
Move 16 is a blunder since it allows the queen check on c1. Trying to defend the check with the bishop leaves the b pawn unprotected so a plan should have been considered. Some ideas (This has to be carefully studied after by yourself, but it will give you some candidate plans).
- Defending the check with the knight instead on c3. I understand the fear of having the the knight pinned. In my mind your opponent's knight jumps to e4, you defend with your bishop, he takes your bishop, you retake with your other knight. In this variant you don't win your opponent's rook I know, but that rook is useless (for now), your opponent won't castle and you can castle and continue with a more comfortable game.
- Keep defending the check with the bishop, and when he attacks the b pawn you fianchetto by pushing b3. Seems very weakening after he plays knight e4. Check it by yourself with the engine or try it yourself and see if you can safely castle.
- My favorite one: You keep trying to win the rook, but rather than taking it right away you move knight c3 and when he tries to take on b2 you play rook b1 and then you take his rook. If he rather than taking on b2 he saves his rook, you castle. You are safely castled, all pieces participating in the game. He hasn't castled and his pieces are uncoodinated, you are better.
Chess isn't a game where you can simply force a win. It was way too early to try win his rook since your own king was unsafe.
Move 24 is a mistake because you shouldn't fear the exchange, if your pawn ends up on e5 let's imagine, how is he ever going to move his bishop? That's a won game because his bishop will be blocked forever.
The endgame has several mistakes according to the engine because you aren't checking possible threats. He could win your knight with 30 ... b5. Besides blunder checks one trick to help you: In the end you lost both knights after trying to win a pawn. When knights are next to each other horizontally or vertically both knights are undefended and one knight can't defend the other. So when the king makes contact with both you are guaranteed to lose at least one of them.
My tips:
Do not try to win material unless your king is already safe. Risky.
Perform blunder checks, try to make it a habit to see what happens if your opponent checks you or if he captures something or if he attacks a valuable piece.
Play lots of puzzles to learn more patterns.
@daniel921126 said ^
Move 16 is a blunder since it allows the queen check on c1. Trying to defend the check with the bishop leaves the b pawn unprotected so a plan should have been considered. Some ideas (This has to be carefully studied after by yourself, but it will give you some candidate plans).
- Defending the check with the knight instead on c3. I understand the fear of having the the knight pinned. In my mind ...
Thank you! I will take this advice to heart for sure. Especially keeping my king safe; people I play against in OTB tournaments say I play too aggressively. Very helpful information!
@daniel921126 said [^](/forum/redirect/post/mN92hyiF)
> Move 16 is a blunder since it allows the queen check on c1. Trying to defend the check with the bishop leaves the b pawn unprotected so a plan should have been considered. Some ideas (This has to be carefully studied after by yourself, but it will give you some candidate plans).
>
> - Defending the check with the knight instead on c3. I understand the fear of having the the knight pinned. In my mind ...
Thank you! I will take this advice to heart for sure. Especially keeping my king safe; people I play against in OTB tournaments say I play too aggressively. Very helpful information!