https://lichess.org/WxfvzxSE
https://lichess.org/WxfvzxSE
( bd2 )
It is no blunder or mistake: other moves lose just the same.
The losing mistake is 8...Na5?
It is no blunder or mistake: other moves lose just the same.
The losing mistake is 8...Na5?
@tpr said ^
It is no blunder or mistake: other moves lose just the same.
The losing mistake is 8...Na5?
then why does lichess say its a blunder
@tpr said [^](/forum/redirect/post/qeKvVnjG)
> It is no blunder or mistake: other moves lose just the same.
> The losing mistake is 8...Na5?
then why does lichess say its a blunder
"why does lichess say its a blunder"
- Because the lichess algorithm is not realistic.
"why does lichess say its a blunder"
* Because the lichess algorithm is not realistic.
@tpr said ^
"why does lichess say its a blunder"
- Because the lichess algorithm is not realistic.
doesent it use winning chanches instead of normal evaluation which should make it more realistic ?
@tpr said [^](/forum/redirect/post/XrYBZdRt)
> "why does lichess say its a blunder"
> * Because the lichess algorithm is not realistic.
doesent it use winning chanches instead of normal evaluation which should make it more realistic ?
"doesent it use winning chanches"
- The evaluation algorithm is correct.
+1 used to be an advantage worth +1 pawn.
Now +1 means an engine wins 50% of games from this position against itself.
It is the lichess conversion from evaluation to blunder / mistake / inaccuracy that is flawed, i.e. inconsistent.
"doesent it use winning chanches"
* The evaluation algorithm is correct.
+1 used to be an advantage worth +1 pawn.
Now +1 means an engine wins 50% of games from this position against itself.
It is the lichess conversion from evaluation to blunder / mistake / inaccuracy that is flawed, i.e. inconsistent.
@tpr said ^
"doesent it use winning chanches"
- The evaluation algorithm is correct.
+1 used to be an advantage worth +1 pawn.
Now +1 means an engine wins 50% of games from this position against itself.
It is the lichess conversion from evaluation to blunder / mistake / inaccuracy that is flawed, i.e. inconsistent.
how could it be better ?
@tpr said [^](/forum/redirect/post/2RDA8WJp)
> "doesent it use winning chanches"
> * The evaluation algorithm is correct.
> +1 used to be an advantage worth +1 pawn.
> Now +1 means an engine wins 50% of games from this position against itself.
> It is the lichess conversion from evaluation to blunder / mistake / inaccuracy that is flawed, i.e. inconsistent.
how could it be better ?
@tpr said ^
"doesent it use winning chanches"
- The evaluation algorithm is correct.
+1 used to be an advantage worth +1 pawn.
Now +1 means an engine wins 50% of games from this position against itself.
It is the lichess conversion from evaluation to blunder / mistake / inaccuracy that is flawed, i.e. inconsistent.
why is +1 50 lost 50 won, engines should be able to win most games from +1 or am i wrong
@tpr said [^](/forum/redirect/post/2RDA8WJp)
> "doesent it use winning chanches"
> * The evaluation algorithm is correct.
> +1 used to be an advantage worth +1 pawn.
> Now +1 means an engine wins 50% of games from this position against itself.
> It is the lichess conversion from evaluation to blunder / mistake / inaccuracy that is flawed, i.e. inconsistent.
why is +1 50 lost 50 won, engines should be able to win most games from +1 or am i wrong
"why is +1 50 lost 50 won"
- +1 is 50 won, 50 drawn, engine vs itself.
"how could it be better ?"
- From between -1 and +1 to >1 or <-1 = mistake (?)
From >1 or <-1 to between -1 and +1 = missed win (?)
From >1 to <-1 or from <-1 to >1 = blunder (??)
"why is +1 50 lost 50 won"
* +1 is 50 won, 50 drawn, engine vs itself.
"how could it be better ?"
* From between -1 and +1 to >1 or <-1 = mistake (?)
From >1 or <-1 to between -1 and +1 = missed win (?)
From >1 to <-1 or from <-1 to >1 = blunder (??)