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How to make Maia (or any other bot) make a move after human-like time?

Hi all,

I'm training for classical time controls, and I want to practice planning ahead during my opponent's turn, not just during my own. For that, I'd like the computer to take realistic, human-like time per move, not respond instantly.

My goal is to simulate a real classical game pace, so I have time to think through candidate moves and plans while waiting, instead of just reacting when the bot moves instantly.

Any ideas whether there is a setting for this? Or how I can do this?

Thanks!

Hi all, I'm training for classical time controls, and I want to practice planning ahead during my opponent's turn, not just during my own. For that, I'd like the computer to take realistic, human-like time per move, not respond instantly. My goal is to simulate a real classical game pace, so I have time to think through candidate moves and plans while waiting, instead of just reacting when the bot moves instantly. Any ideas whether there is a setting for this? Or how I can do this? Thanks!

i didnt understand what you meant, did you meant patience? well you gotta grow it first, its very useful, give some time and play slower games, no quantum physics

i didnt understand what you meant, did you meant patience? well you gotta grow it first, its very useful, give some time and play slower games, no quantum physics

AFAIK maia on lichess supports chat commands "slow", "fast", and "go". You can type them in the game chat to make it move slower, faster, or make a move instantly. However, I've never tested it, so I'm not sure how reliably it works.

AFAIK maia on lichess supports chat commands "slow", "fast", and "go". You can type them in the game chat to make it move slower, faster, or make a move instantly. However, I've never tested it, so I'm not sure how reliably it works.

This is one of the areas BOT creators fall down on. I have never found a BOT that plays classical games in normal human move timings. The reason for this is that no engine measures position complexity so any timing tuning will always feel unnatural.

Most dedicated chess computers that use brute-force algorithms have a format called 'fixed time' where the engine always takes a fixed time to determine non-book moves, i.e. for a classical game this could set this to 2 minutes say, the human player may also be so limited. However this is also feels a bit unnatural but does put pressure on the human players to optimise thinking on the computer's time.

For what's it worth, the best measure of positional complexity is how often an engine changes it's 'best move' calculation.

This is one of the areas BOT creators fall down on. I have never found a BOT that plays classical games in normal human move timings. The reason for this is that no engine measures position complexity so any timing tuning will always feel unnatural. Most dedicated chess computers that use brute-force algorithms have a format called 'fixed time' where the engine always takes a fixed time to determine non-book moves, i.e. for a classical game this could set this to 2 minutes say, the human player may also be so limited. However this is also feels a bit unnatural but does put pressure on the human players to optimise thinking on the computer's time. For what's it worth, the best measure of positional complexity is how often an engine changes it's 'best move' calculation.

It seems that the Shredder iphone app recently got updated, so I opened it again, and it seems to actually take time. Not for the first couple of moves, but from some point on several seconds pass on each move.

It seems that the Shredder iphone app recently got updated, so I opened it again, and it seems to actually take time. Not for the first couple of moves, but from some point on several seconds pass on each move.

@JosefWidder said ^

It seems that the Shredder iphone app recently got updated, so I opened it again, and it seems to actually take time. Not for the first couple of moves, but from some point on several seconds pass on each move. :)

@JosefWidder said [^](/forum/redirect/post/3gudCkbv) > It seems that the Shredder iphone app recently got updated, so I opened it again, and it seems to actually take time. Not for the first couple of moves, but from some point on several seconds pass on each move. :)

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