i need help in calculation mainly , i cant concentrate in the middlegame , and i blunder like instantly . that is a lesser problem for me . i cant really calculate deeply or calculate the right way . like cct method is become not so useful . so i am trying to find a better way or a book that helps in calculation . i dont need a really advanced book . just a book or a method or some tips on how i can think in a game . a book which helps in planning ,thinking would really help .
i need help in calculation mainly , i cant concentrate in the middlegame , and i blunder like instantly . that is a lesser problem for me . i cant really calculate deeply or calculate the right way . like cct method is become not so useful . so i am trying to find a better way or a book that helps in calculation . i dont need a really advanced book . just a book or a method or some tips on how i can think in a game . a book which helps in planning ,thinking would really help .
Step 1. Press 10+5 in main menu
Step 1. Press 10+5 in main menu
"i need help in calculation"
- Stop playing bullet or blitz. Play 15+10 rapid instead and use all your time.
"i blunder like instantly"
- Blunder check before you move. A great help is to enable move confirmation in your profile.
"a book which helps in planning ,thinking"
- Think Like a Grandmaster - Kotov
"i need help in calculation"
* Stop playing bullet or blitz. Play 15+10 rapid instead and use all your time.
"i blunder like instantly"
* Blunder check before you move. A great help is to enable move confirmation in your profile.
"a book which helps in planning ,thinking"
* Think Like a Grandmaster - Kotov
"... For many people with little time for chess the default option is internet blitz, in which the players have five minutes or less for the entire game. I cannot warn too strongly against taking this route if you want to improve, the problem being that playing too many games at a fast time limit will corrupt the decision making process. Instead of playing good moves, a player honed on blitz will look for moves he can make quickly and perhaps bring himself closer to a win on time. ...
... you need to keep to time limits in which the chess position is more relevant than the thinking time, and, ideally, much more relevant. I actually believe that only Grandmasters (2500+) should play five minute blitz, ... 1500 players should have at least 25 minutes thinking time for a game -- or a rough equivalent if they are using an incremental time limits. ..." - GM Nigel Davies (2010)
Maybe, you can find something useful at https://lichess.org/forum/general-chess-discussion/what-books-to-read-for-improvement-rating-1400-1500-fide.
"... There are several problems which can arise as a result of Kotov's method. ..." - GM John Nunn (1998)
"... For many people with little time for chess the default option is internet blitz, in which the players have five minutes or less for the entire game. I cannot warn too strongly against taking this route if you want to improve, the problem being that playing too many games at a fast time limit will corrupt the decision making process. Instead of playing good moves, a player honed on blitz will look for moves he can make quickly and perhaps bring himself closer to a win on time. ...
... you need to keep to time limits in which the chess position is more relevant than the thinking time, and, ideally, much more relevant. I actually believe that only Grandmasters (2500+) should play five minute blitz, ... 1500 players should have at least 25 minutes thinking time for a game -- or a rough equivalent if they are using an incremental time limits. ..." - GM Nigel Davies (2010)
Maybe, you can find something useful at https://lichess.org/forum/general-chess-discussion/what-books-to-read-for-improvement-rating-1400-1500-fide.
"... There are several problems which can arise as a result of Kotov's method. ..." - GM John Nunn (1998)