@kindaspongey said in #5 (to mrloophole):
... [Site "https://lichess.org/qyrbG568"] ... You played the first 6 moves at an average rate that would have made sense if you had expected the game to last for 144 moves. In a 10+5 game, you could average 13 seconds per move and have enough time for 75 moves. ...
@shadow1414 said in #12:
... A game lasting for seventy-five moves is rare;
I agree. I was not attempting to identify the best choice for mrloophole. I was just making the point that mrloophole could use more time per move and still have a lot of time.
@shadow1414 said in #12:
the better approach is to
I imagine that many approaches would be "better" than what mrloophole had chosen.
@shadow1414 said in #12:
use all of your time in order to attain a better position, survive off of increment, and win on position.
For a specific individual in a specific game, the position may not necessarily be "better", and the results may not be so good just relying on the 5-second increment from move 31 on (especially if the opponent has averaged 19 seconds per move and still has a 3-minute time reserve).
@tpr said in #14:
"not easy for a thirteen hundred"
- It is easier for a 1300 player to play 30 decent moves at average 40 seconds/move than at average 25 seconds/move.
In a 10+5 game, averaging "40 seconds/move" would exhaust the 10-minute time reserve before move 18. One could average "40 seconds/move" for 30 moves in a 15+10 game, but, after move 30, it might not be easy to play acceptably "off of increment" (especially if the opponent has averaged 30 seconds per move and still has a 5-minute time reserve).
@shadow1414 said in #15:
... 'not easy for a thirteen hundred' ~ That is all the more reason to start practicing it: Their opponents ---especially the ones who stick to easy strategies--- will be at a disadvantage when it comes to time usage. If you do not learn hard strategies, then you will not become a hard player.
In life, you get what you work and pay for. Handicapping yourself to only using, 'easy strategies' is self-desruptive.
If (after move 30 in a 10+5 game) one player can average 15 seconds per move for 18 moves while the opponent is obliged to average 5 seconds per move, it may be the supposed "easy strategies" player who scores the point.
@shadow1414 said in #15:
Learning a new game is hard, so should the OP not have started chess?
A choice in favor of “hard” is not always a good choice. Back in 1912, there was an occasion when it might have been a good idea to go for a slower crossing of the Atlantic.
@ChessPriyome said in #18:
... In "15+10" ... for a 40 move game (the average). that works out to be around 30 seconds per move. ...
I, of course, think that averaging 30 seconds per move would be better than averaging 40 seconds per move in a 15+10 game, but I would still think that some players would be uncomfortable having nothing but increment after 45 moves.
@ChessPriyome said in #16:
... "A Course in Chess Tactics" by Dejan Bojkov and Vladimir Georgiev, Gambit ...
http://www.gambitbooks.com/pdfs/A_Course_in_Chess_Tactics.pdf
@ChessPriyome said in #16:
... your tactics are low-hanging fruit. Fix it first. ...
I am not confident that the Bojkov-and-Georgiev book is appropriately described as “low-hanging fruit”.
Anyway, as far as I know, there is no generally accepted standard for when tactics are considered to be "fix"ed. For many players, tactical improvement is something that happens gradually as part of a program that also involves working on other issues.
This sounds more sensible to me:
@ChessPriyome said in #18:
... do 20-30 minutes on each subject per day. ...
However, to me, the prescription looks too rigid.
@ChessPriyome said in #18:
... I like Fundamental Chess Openings. ...
"... For inexperienced players, I think the model that bases opening discussions on more or less complete games that are fully annotated, though with a main focus on the opening and early middlegame, is the ideal. ..." - FM Carsten Hansen (2010)
@ChessPriyome said in #18:
... "Chess Structures" By Rios is awesome, but might me out of reach for you - but we always aim higher in chess. ...
"... Chess structures: A Grandmaster Guide is not a primer of positional play; ... Instead, you might think of Chess Structures as positional chess 'finishing school.' ..." - John Hartmann
https://chessbookreviews.wordpress.com/tag/chess-structures-a-grandmaster-guide/
A sample can be seen at https://www.newinchess.com/media/wysiwyg/product_pdf/7495.pdf .
Maybe, mrloophole can find something useful at https://lichess.org/forum/general-chess-discussion/i-need-advice?page=2 .
@kindaspongey said in #5 (to mrloophole):
> ... [Site "https://lichess.org/qyrbG568"] ... You played the first 6 moves at an average rate that would have made sense if you had expected the game to last for 144 moves. In a 10+5 game, you could average 13 seconds per move and have enough time for 75 moves. ...
@shadow1414 said in #12:
> ... A game lasting for seventy-five moves is rare;
I agree. I was not attempting to identify the best choice for mrloophole. I was just making the point that mrloophole could use more time per move and still have a lot of time.
@shadow1414 said in #12:
> the better approach is to
I imagine that many approaches would be "better" than what mrloophole had chosen.
@shadow1414 said in #12:
> use all of your time in order to attain a better position, survive off of increment, and win on position.
For a specific individual in a specific game, the position may not necessarily be "better", and the results may not be so good just relying on the 5-second increment from move 31 on (especially if the opponent has averaged 19 seconds per move and still has a 3-minute time reserve).
@tpr said in #14:
> "not easy for a thirteen hundred"
> * It is easier for a 1300 player to play 30 decent moves at average 40 seconds/move than at average 25 seconds/move.
In a 10+5 game, averaging "40 seconds/move" would exhaust the 10-minute time reserve before move 18. One could average "40 seconds/move" for 30 moves in a 15+10 game, but, after move 30, it might not be easy to play acceptably "off of increment" (especially if the opponent has averaged 30 seconds per move and still has a 5-minute time reserve).
@shadow1414 said in #15:
> ... 'not easy for a thirteen hundred' ~ That is all the more reason to start practicing it: Their opponents ---especially the ones who stick to easy strategies--- will be at a disadvantage when it comes to time usage. If you do not learn hard strategies, then you will not become a hard player.
> In life, you get what you work and pay for. Handicapping yourself to only using, 'easy strategies' is self-desruptive.
If (after move 30 in a 10+5 game) one player can average 15 seconds per move for 18 moves while the opponent is obliged to average 5 seconds per move, it may be the supposed "easy strategies" player who scores the point.
@shadow1414 said in #15:
> Learning a new game is hard, so should the OP not have started chess?
A choice in favor of “hard” is not always a good choice. Back in 1912, there was an occasion when it might have been a good idea to go for a slower crossing of the Atlantic.
@ChessPriyome said in #18:
> ... In "15+10" ... for a 40 move game (the average). that works out to be around 30 seconds per move. ...
I, of course, think that averaging 30 seconds per move would be better than averaging 40 seconds per move in a 15+10 game, but I would still think that some players would be uncomfortable having nothing but increment after 45 moves.
@ChessPriyome said in #16:
> ... "A Course in Chess Tactics" by Dejan Bojkov and Vladimir Georgiev, Gambit ...
http://www.gambitbooks.com/pdfs/A_Course_in_Chess_Tactics.pdf
@ChessPriyome said in #16:
> ... your tactics are low-hanging fruit. Fix it first. ...
I am not confident that the Bojkov-and-Georgiev book is appropriately described as “low-hanging fruit”.
Anyway, as far as I know, there is no generally accepted standard for when tactics are considered to be "fix"ed. For many players, tactical improvement is something that happens gradually as part of a program that also involves working on other issues.
This sounds more sensible to me:
@ChessPriyome said in #18:
> ... do 20-30 minutes on each subject per day. ...
However, to me, the prescription looks too rigid.
@ChessPriyome said in #18:
> ... I like Fundamental Chess Openings. ...
"... For inexperienced players, I think the model that bases opening discussions on more or less complete games that are fully annotated, though with a main focus on the opening and early middlegame, is the ideal. ..." - FM Carsten Hansen (2010)
@ChessPriyome said in #18:
> ... "Chess Structures" By Rios is awesome, but might me out of reach for you - but we always aim higher in chess. ...
"... Chess structures: A Grandmaster Guide is not a primer of positional play; ... Instead, you might think of Chess Structures as positional chess 'finishing school.' ..." - John Hartmann
https://chessbookreviews.wordpress.com/tag/chess-structures-a-grandmaster-guide/
A sample can be seen at https://www.newinchess.com/media/wysiwyg/product_pdf/7495.pdf .
Maybe, mrloophole can find something useful at https://lichess.org/forum/general-chess-discussion/i-need-advice?page=2 .