There is the other side to this. The disconnected player coming back right before their timer has run out and the waiting player has left.
Could there be a sound effect that plays when a player reconnects? Or sound effect that plays when you have been waited for a minute for a move?
I just had a 10min quick game game where the opponent disconnected after 2 minutes. From my experience they never come back so I left that disconnected opponent game in the background hoping it would just be there when I finish. After all it was like a 2 minute wait. Then I started a new game and forgot the first game. Considering it a sure thing.
Something like 7 minutes later a sound plays and it is the 1 minute warning. The player had come back and I had no idea. I basically lost a game due to inactivity and I'm sure the other player was frustrated too having to deal with their disconnection and then having to wait for me to move for like 7 minutes in a 10 minute game. And then having to deal with my surrender because it made me no sense to continue with 40s left against their 8 minutes.
I know it was my fault when I wrongly assumed he wasn't coming back. But usually they don't come back. They just leave. I think these situations could be improved so this doesn't happen unintentionally.
Having to wait 2 minutes for honest disconnection issue is not my gripe. To me the issue is that apart from manually checking for something that rarely happens there is no warning or indication that the rare thing has happened in the background.
I think a sound cue that plays ("opponent reconnected") would at least make it clear there is a disconnected game where the opponent has come back. Having to check manually is the obvious solution but also tedious when in 99% cases they are not coming back. Sometimes this has happened to me 2 or 3 times in a row.
I also feel like this is a tactic that could be abused. Start a game, play for a minute and then just disconnect. Then come back when you still have couple of seconds before your diconnection timer runs out. Make a move and watch your opponent's time running out because they have left for another game or just gone. A very annoying tactic to play against.
There is the other side to this. The disconnected player coming back right before their timer has run out and the waiting player has left.
Could there be a sound effect that plays when a player reconnects? Or sound effect that plays when you have been waited for a minute for a move?
I just had a 10min quick game game where the opponent disconnected after 2 minutes. From my experience they never come back so I left that disconnected opponent game in the background hoping it would just be there when I finish. After all it was like a 2 minute wait. Then I started a new game and forgot the first game. Considering it a sure thing.
Something like 7 minutes later a sound plays and it is the 1 minute warning. The player had come back and I had no idea. I basically lost a game due to inactivity and I'm sure the other player was frustrated too having to deal with their disconnection and then having to wait for me to move for like 7 minutes in a 10 minute game. And then having to deal with my surrender because it made me no sense to continue with 40s left against their 8 minutes.
I know it was my fault when I wrongly assumed he wasn't coming back. But usually they don't come back. They just leave. I think these situations could be improved so this doesn't happen unintentionally.
Having to wait 2 minutes for honest disconnection issue is not my gripe. To me the issue is that apart from manually checking for something that rarely happens there is no warning or indication that the rare thing has happened in the background.
I think a sound cue that plays ("opponent reconnected") would at least make it clear there is a disconnected game where the opponent has come back. Having to check manually is the obvious solution but also tedious when in 99% cases they are not coming back. Sometimes this has happened to me 2 or 3 times in a row.
I also feel like this is a tactic that could be abused. Start a game, play for a minute and then just disconnect. Then come back when you still have couple of seconds before your diconnection timer runs out. Make a move and watch your opponent's time running out because they have left for another game or just gone. A very annoying tactic to play against.