During this type of a puzzle a higher value piece such as a king is attacked and due to neighboring squares being occupied or other spatial restrictions, no longer able to defend a piece of a lesser value thus allowing to be captured. An example of such theme is the puzzle bellow
https://lichess.org/training/MkSiS
I have seen a lot of these but they all seems to have other names attached to them and to me it looks like a very themed typed of an attack - push the higher value piece away to capture the lesser one without any sweat!
During this type of a puzzle a higher value piece such as a king is attacked and due to neighboring squares being occupied or other spatial restrictions, no longer able to defend a piece of a lesser value thus allowing to be captured. An example of such theme is the puzzle bellow
https://lichess.org/training/MkSiS
I have seen a lot of these but they all seems to have other names attached to them and to me it looks like a very themed typed of an attack - push the higher value piece away to capture the lesser one without any sweat!
Okay I see the vision here, however I'm not sure if this is common terminology in the chess community or even if the community has a term for it
If it was more widespread I'd be all for it, but for now I'm a bit skeptical. Although I really like it!
Okay I see the vision here, however I'm not sure if this is common terminology in the chess community or even if the community has a term for it
If it was more widespread I'd be all for it, but for now I'm a bit skeptical. Although I really like it!
What you are describing seems similar to deflection, which is when you distract a piece from some square that it is protecting.
https://lichess.org/training/deflection
What you are describing seems similar to deflection, which is when you distract a piece from some square that it is protecting.
https://lichess.org/training/deflection
@Quasar3C273 said ^
What you are describing seems similar to deflection, which is when you distract a piece from some square that it is protecting.
https://lichess.org/training/deflection
It's not a deflection, in a deflection a piece guards at least two other important squares other than the one it stands on, which is why it is considered "overloaded" or too much work to do, to many responsibilities, and the attack is not directed towards it, which means the piece itself and the its square are not threatened by a capture, instead the attack is towards one of those guarded squares which could be empty or not
examples
white bishop guards a knight and a queen, black rook takes white rook, white bishop takes black rook, black queen takes white queen!
white pawn guards a pawn and a rook, black knight takes white pawn, black pawn takes white pawn, black bishop/knight takes/queen etc. takes black rook
and the guarded pieces can be of any quality for as long as capturing the second one provides the overall advantage - due to being of higher quality of due to guarding on its own an important square
And that's deflection, read the definition.
In "Every Man For Himself" the attack is directed towards the guarding piece, that piece can't not fight back, in the puzzle I have provided the king can't attack the queen - it is too far, the same would be if the attacker was rook and the defending piece was bishop, or bishop attacking rook, or knight attacking any other piece but knight, and the attacked piece is forced to FLEE thus abandoning the piece that guards since it is of a lesser value, i's not sure if this is to include the cases of an empty square or a piece of equal value.
Two completely different scenarios, in deflection the attacked square is defended without the defending piece being attacked, in "EMFH" the defending piece is attacked and has to abandon the square it defends. both the defending and the attacking piece conduct different actions, so these can't be considered the same theme.
@Quasar3C273 said [^](/forum/redirect/post/qfcv67pn)
> What you are describing seems similar to deflection, which is when you distract a piece from some square that it is protecting.
>
> https://lichess.org/training/deflection
It's not a deflection, in a deflection a piece guards at least two other important squares other than the one it stands on, which is why it is considered "overloaded" or too much work to do, to many responsibilities, and the attack is not directed towards it, which means the piece itself and the its square are not threatened by a capture, instead the attack is towards one of those guarded squares which could be empty or not
examples
white bishop guards a knight and a queen, black rook takes white rook, white bishop takes black rook, black queen takes white queen!
white pawn guards a pawn and a rook, black knight takes white pawn, black pawn takes white pawn, black bishop/knight takes/queen etc. takes black rook
and the guarded pieces can be of any quality for as long as capturing the second one provides the overall advantage - due to being of higher quality of due to guarding on its own an important square
And that's deflection, read the definition.
In "Every Man For Himself" the attack is directed towards the guarding piece, that piece can't not fight back, in the puzzle I have provided the king can't attack the queen - it is too far, the same would be if the attacker was rook and the defending piece was bishop, or bishop attacking rook, or knight attacking any other piece but knight, and the attacked piece is forced to FLEE thus abandoning the piece that guards since it is of a lesser value, i's not sure if this is to include the cases of an empty square or a piece of equal value.
Two completely different scenarios, in deflection the attacked square is defended without the defending piece being attacked, in "EMFH" the defending piece is attacked and has to abandon the square it defends. both the defending and the attacking piece conduct different actions, so these can't be considered the same theme.
@Cloneborg said ^
What you are describing seems similar to deflection, which is when you distract a piece from some square that it is protecting.
https://lichess.org/training/deflection
It's not a deflection, in a deflection a piece guards at least two other important squares other than the one it stands on, which is why it is considered "overloaded" or ...
I always understood deflection and overloading to be slightly different: deflection being a tactic that pulls a piece away from its job, and overloading being a weakness where one piece is trying to protect too many things. https://en.wikipedia.org/wiki/Deflection_(chess)
@Cloneborg said [^](/forum/redirect/post/ZtNbmJCs)
> > What you are describing seems similar to deflection, which is when you distract a piece from some square that it is protecting.
> >
> > https://lichess.org/training/deflection
>
> It's not a deflection, in a deflection a piece guards at least two other important squares other than the one it stands on, which is why it is considered "overloaded" or ...
I always understood deflection and overloading to be slightly different: deflection being a tactic that pulls a piece away from its job, and overloading being a weakness where one piece is trying to protect too many things. https://en.wikipedia.org/wiki/Deflection_(chess)
Clearance: A piece voluntarily moves off a square or line; To open a path for another piece to use that square/line.
Decoy: A piece is lured to a particular square; To position it where it becomes vulnerable or trapped.
Deflection: A piece is forced away from its defensive role; To leave something it was protecting undefended.
Skewer: A piece forces away a more valuable piece to capture a less valuable one behind it; To win material by the forced sequence.
If you try to simplify the terminology, you will realize the tactical analogy behind it all. Attacking is the initiative. Once the trigger is pressed, the pressure is released. Maintain a threat is maintaining the pressure, which is maintaining the initiative. Exchange when you can control the initiative.
Every tactic is simply applying pressure through a forcing move and collecting the results.
Clearance: A piece voluntarily moves off a square or line; To open a path for another piece to use that square/line.
Decoy: A piece is lured to a particular square; To position it where it becomes vulnerable or trapped.
Deflection: A piece is forced away from its defensive role; To leave something it was protecting undefended.
Skewer: A piece forces away a more valuable piece to capture a less valuable one behind it; To win material by the forced sequence.
If you try to simplify the terminology, you will realize the tactical analogy behind it all. Attacking is the initiative. Once the trigger is pressed, the pressure is released. Maintain a threat is maintaining the pressure, which is maintaining the initiative. Exchange when you can control the initiative.
Every tactic is simply applying pressure through a forcing move and collecting the results.