@Sarg0n said in #15:
Moves, draw offers, time consumption. That’s all.
Like documentation of scientific experiments: just what you see, evaluation comes later.
PS: using 30s increment you have to write down infinitely, there is no 5min-no write rule.
Scientific experiments usually don't enforce onto themselves to ignore data. Whatever is of the sensible realm and can be considered an experimental factor with some explanation potential would likely be recorded. There is no reason to exclude the thought process that is in between currently recorded moves. The reasons for the otb tournament to not allow such things might be more about crowd management and physical constraints of any real time group activity.
But thanks for clarifying. hopes back to what they were. no data there to understand chess thinking development.
The experimental feedback would have been for own player to fully analysis how the game went. Not about database data. So really, OTB tournament are good to testing and sorting players, but to fully learn from games being played, there ought to be other places where to practice, and also be measured for evolution, while retaining as much as possible of the thinking data, for self-discovery beyond mere engine comparison, etc...
untapped data for individuals and population scientific approach to chess activity... I view experience or practice as the experiments. No one is forced to view it that way. But it is good to characterize where one can learn the most out of those experiments.
I guess that is tangential here, in this thread. I got curious with the op post.
@Sarg0n said in #15:
> Moves, draw offers, time consumption. That’s all.
>
> Like documentation of scientific experiments: just what you see, evaluation comes later.
>
> PS: using 30s increment you have to write down infinitely, there is no 5min-no write rule.
Scientific experiments usually don't enforce onto themselves to ignore data. Whatever is of the sensible realm and can be considered an experimental factor with some explanation potential would likely be recorded. There is no reason to exclude the thought process that is in between currently recorded moves. The reasons for the otb tournament to not allow such things might be more about crowd management and physical constraints of any real time group activity.
But thanks for clarifying. hopes back to what they were. no data there to understand chess thinking development.
The experimental feedback would have been for own player to fully analysis how the game went. Not about database data. So really, OTB tournament are good to testing and sorting players, but to fully learn from games being played, there ought to be other places where to practice, and also be measured for evolution, while retaining as much as possible of the thinking data, for self-discovery beyond mere engine comparison, etc...
untapped data for individuals and population scientific approach to chess activity... I view experience or practice as the experiments. No one is forced to view it that way. But it is good to characterize where one can learn the most out of those experiments.
I guess that is tangential here, in this thread. I got curious with the op post.