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v2.3.20: Ply search/edit and Sequential/Spaced Repetition in Studies

So now you can search games in the PGN Editor by ply (half moves) number. You can also reduce the number of moves to a specified ply number.

https://i.imgur.com/j7Z5sqR.jpg

This means you can now get the list of games of a player, search for the winning ones, search for the ones that are under 30 moves, merge them, create an interactive lesson, for example. All in PGN Editor.


Also, the first working draft of Sequential/Spaced Repetition flows for Interactive Lessons. You can find the option to enable them in the Preferences, under "Extended interactive lesson flow".

https://i.imgur.com/qTxry7r.jpg

See https://siderite.dev/blog/lichess-tools---user-manual/#extendedInteractiveLessonFlow for details. It is "work in progress", so I will still add to it, but I wanted it to present it early, maybe you guys have some opinions.


In the end a lot of bug fixes as well. I think the Move Assistant square detection was faulty and that caused some people to not have it working. I fixed that. Also if you had the issue of the pieces on the board suddenly not responding to the correct mouse click location, I fixed that too, even for situations not caused by LiChess Tools.

Enjoy!

So now you can search games in the PGN Editor by ply (half moves) number. You can also reduce the number of moves to a specified ply number. https://i.imgur.com/j7Z5sqR.jpg This means you can now get the list of games of a player, search for the winning ones, search for the ones that are under 30 moves, merge them, create an interactive lesson, for example. All in PGN Editor. ---- Also, the first working draft of Sequential/Spaced Repetition flows for Interactive Lessons. You can find the option to enable them in the Preferences, under "Extended interactive lesson flow". https://i.imgur.com/qTxry7r.jpg See https://siderite.dev/blog/lichess-tools---user-manual/#extendedInteractiveLessonFlow for details. It is "work in progress", so I will still add to it, but I wanted it to present it early, maybe you guys have some opinions. ---- In the end a lot of bug fixes as well. I think the Move Assistant square detection was faulty and that caused some people to not have it working. I fixed that. Also if you had the issue of the pieces on the board suddenly not responding to the correct mouse click location, I fixed that too, even for situations not caused by LiChess Tools. Enjoy!

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