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[Event "rated variant:antichess game"] [Site "https://lichess.org/g5DE8H7P"] [Date "2024.03.09"] [Round "-"] [White "liotiamot"] [Black "Aknap855"] [Result "1-0"] [GameId "g5DE8H7P"] [UTCDate "2024.03.09"] [UTCTime "12:16:42"] [WhiteElo "1112"] [BlackElo "1083"] [WhiteRatingDiff "+76"] [BlackRatingDiff "-16"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?! { (0.15 → -0.61) Inaccuracy. e3 was best. } { [%eval -0.61] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... d6 { [%eval -0.23] } 2. a3? { (-0.23 → -1.45) Mistake. e3 was best. } { [%eval -1.45] } (2. e3 Bxh3 3. Rxh3 b5 4. Bxb5 d5 5. Rxh7 Rxh7 6. Bxe8 Qxe8) 2... Bxh3 { [%eval -1.62] } 3. gxh3 { [%eval -1.37] } 3... Nd7?! { (-1.37 → -0.60) Inaccuracy. Nh6 was best. } { [%eval -0.6] } (3... Nh6 4. c3) 4. e3 { [%eval -0.74] } 4... f6?! { (-0.74 → 0.12) Inaccuracy. b6 was best. } { [%eval 0.12] } (4... b6 5. Bd3) 5. c3 { [%eval -0.14] } 5... Nh6?! { (-0.14 → 0.45) Inaccuracy. a6 was best. } { [%eval 0.45] } (5... a6 6. Bxa6) 6. Ba6 { [%eval 0.43] } 6... bxa6 { [%eval 0.48] } 7. Qg4? { (0.48 → -0.62) Mistake. a4 was best. } { [%eval -0.62] } (7. a4) 7... Nxg4 { [%eval -0.82] } 8. hxg4 { [%eval -1.15] } 8... g6? { (-1.15 → 0.32) Mistake. g5 was best. } { [%eval 0.32] } (8... g5 9. Rxh7 Rxh7 10. Nh3 Rxh3 11. e4 Rxc3 12. Nxc3 d5 13. Nxd5 Qb8 14. Nxe7 Qxb2 15. Bxb2) 9. Rxh7 { [%eval 0.07] } 9... Rxh7 { [%eval -0.15] } 10. g5 { [%eval 0.08] } 10... fxg5 { [%eval -0.06] } 11. Nh3 { [%eval 0.28] } 11... Rxh3 { [%eval 0.29] } 12. f4?! { (0.29 → -0.46) Inaccuracy. f3 was best. } { [%eval -0.46] } (12. f3 Rxf3) 12... Rxe3 { [%eval -1.01] } 13. fxg5?? { (-1.01 → -4.21) Blunder. dxe3 was best. } { [%eval -4.21] } (13. dxe3 gxf4) 13... Rxc3 { [%eval -3.79] } 14. bxc3 { [%eval -3.76] } 14... c6? { (-3.76 → -1.75) Mistake. c5 was best. } { [%eval -1.75] } (14... c5 15. Ke2) 15. Kf2?! { (-1.75 → -2.77) Inaccuracy. Kd1 was best. } { [%eval -2.77] } (15. Kd1) 15... Bh6?? { (-2.77 → 0.85) Blunder. Qa5 was best. } { [%eval 0.85] } (15... Qa5) 16. gxh6 { [%eval 0.82] } 16... Nf6?? { (0.82 → 3.01) Blunder. Kf7 was best. } { [%eval 3.01] } (16... Kf7) 17. Kg3?? { (3.01 → 0.53) Blunder. Kf3 was best. } { [%eval 0.53] } (17. Kf3 Kf7 18. Bb2 Qa5 19. Kg4 Nxg4 20. h7 Qxc3 21. Nxc3 Kg8 22. hxg8=K Rxg8 23. Nd5 cxd5) 17... Ng4?? { (0.53 → 3.61) Blunder. e6 was best. } { [%eval 3.61] } (17... e6 18. Kf2 Kd7 19. Ke3 Qe7 20. h7 Qxh7 21. a4 e5 22. Na3 Ne4 23. Kxe4 Qh4 24. Kxe5) 18. Kxg4 { [%eval 3.39] } 18... g5 { [%eval 3.78] } 19. Kxg5 { [%eval 3.87] } 19... Kf8?! { (3.87 → 4.87) Inaccuracy. Qa5 was best. } { [%eval 4.87] } (19... Qa5 20. Bb2 Qxc3 21. Bxc3 a5 22. Bxa5 Rc8 23. Bc7 Rxc7 24. a4 Kd7 25. Na3 Ke6 26. Kh5) 20. d3 { [%eval 4.75] } 20... Kg7?? { (4.75 → Mate in 17) Checkmate is now unavoidable. Qa5 was best. } { [%eval #17] } (20... Qa5 21. Bb2) 21. hxg7 { [%eval #17] } 21... Qf8 { [%eval #16] } 22. gxf8=K { [%eval #16] } 22... Rxf8 { [%eval #15] } 23. Kf6 { [%eval #17] } 23... exf6 { [%eval #13] } 24. Bg5 { [%eval #13] } 24... fxg5 { [%eval #12] } 25. Nd2?? { (Mate in 12 → 4.51) Lost forced checkmate sequence. Ra2 was best. } { [%eval 4.51] } (25. Ra2 Rg8 26. c4 d5 27. cxd5 cxd5 28. Rc2 Rc8 29. Rxc8 g4 30. Rb8 g3 31. d4 a5) 25... Rf1?? { (4.51 → Mate in 8) Checkmate is now unavoidable. Rf3 was best. } { [%eval #8] } (25... Rf3) 26. Nxf1 { [%eval #8] } 26... g4 { [%eval #7] } 27. Nd2 { [%eval #9] } 27... a5 { [%eval #6] } 28. Nf3 { [%eval #6] } 28... gxf3 { [%eval #5] } 29. a4 { [%eval #8] } 29... c5 { [%eval #4] } 30. c4?? { (Mate in 4 → Mate in 11) Lost forced checkmate sequence. d4 was best. } { [%eval #-11] } (30. d4 cxd4 31. cxd4 d5 32. Rg1 f2 33. Re1 fxe1=K#) 30... d5 { [%eval #-11] } 31. cxd5 { [%eval #-10] } 31... c4 { [%eval #-10] } 32. dxc4 { [%eval #-9] } 32... a6?? { (Mate in 9 → 8.76) Lost forced checkmate sequence. f2 was best. } { [%eval 8.76] } (32... f2 33. Ra3 f1=N 34. Re3 Nxe3 35. c5 Nxd5 36. c6 Nf6 37. c7 Nd7 38. c8=B a6 39. Bxa6) 33. Rb1?? { (8.76 → Mate in 12) Checkmate is now unavoidable. d6 was best. } { [%eval #-12] } (33. d6 f2 34. Ra3 f1=K 35. Rb3 Ke2 36. Rb8 Kd2 37. d7 Kd1 38. Rc8 Kc2 39. Rg8 Kd2) 33... f2 { [%eval #-12] } 34. Re1 { [%eval #-2] } 34... fxe1=N { [%eval #-8] } 35. d6 { [%eval #-7] } 35... Nd3?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Nc2 was best. } { [%eval #4] } (35... Nc2 36. d7 Nb4 37. c5 Nd5 38. c6 Nc7 39. d8=Q Nd5 40. Qxa5 Nb6 41. Qxb6 a5 42. Qxa5#) 36. d7?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. c5 was best. } { [%eval #-6] } (36. c5 Nxc5 37. d7 Nxa4 38. d8=R Nb2 39. Rd3 Nxd3#) 36... Nf4 { [%eval #-6] } 37. c5 { [%eval #-5] } 37... Nd5 { [%eval #-5] } 38. c6 { [%eval #-4] } 38... Ne7?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Nc7 was best. } { [%eval #2] } (38... Nc7 39. d8=B Ne8 40. Bxa5 Nc7 41. Bxc7 a5 42. Bxa5#) 39. d8=K { [%eval #2] } 39... Nxc6 { [%eval #1] } 40. Ke7 { [%eval #1] } 40... Nxe7# { Game ends by variant rule. } 1-0