Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/g6AaNPId"] [Date "2025.05.23"] [Round "-"] [White "princeblue"] [Black "peppeaimar"] [Result "0-1"] [GameId "g6AaNPId"] [UTCDate "2025.05.23"] [UTCTime "09:13:38"] [WhiteElo "1007"] [BlackElo "996"] [WhiteRatingDiff "-30"] [BlackRatingDiff "+7"] [Variant "Antichess"] [TimeControl "540+35"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?! { (0.15 → -0.79) Inaccuracy. e3 was best. } { [%eval -0.79] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... h5? { (-0.79 → 0.72) Mistake. c5 was best. } { [%eval 0.72] } (1... c5 2. c3 Na6 3. Nf3 Nb4 4. cxb4 cxb4 5. b3 g6 6. Nd4) 2. gxh5 { [%eval 2.0] } 2... Rxh5 { [%eval 1.66] } 3. Nh3?? { (1.66 → -1.33) Blunder. e3 was best. } { [%eval -1.33] } (3. e3 Rxh2 4. Rxh2 b5 5. Bxb5 Nh6 6. Rxh6 gxh6 7. Bxd7 Kxd7) 3... Rxh3 { [%eval -1.27] } 4. Bxh3 { [%eval -1.28] } 4... f5 { [%eval -1.08] } 5. Bxf5 { [%eval -0.69] } 5... g6?! { (-0.69 → 0.05) Inaccuracy. g5 was best. } { [%eval 0.05] } (5... g5 6. Bxd7) 6. Bxd7 { [%eval 0.0] } 6... Qxd7 { [%eval 0.48] } 7. e4?? { (0.48 → Mate in 11) Checkmate is now unavoidable. d4 was best. } { [%eval #-11] } (7. d4 Qxd4) 7... Qxd2 { [%eval #-11] } 8. Qxd2 { [%eval #-10] } 8... g5 { [%eval #-10] } 9. Qxg5 { [%eval #-9] } 9... e5 { [%eval #-10] } 10. Qxg8 { [%eval #-8] } 10... Kd7 { [%eval #-9] } 11. Qxf8 { [%eval #-8] } 11... Ke8 { [%eval #-8] } 12. Qxe8 { [%eval #-7] } 12... c5?? { (Mate in 7 → 7.16) Lost forced checkmate sequence. a6 was best. } { [%eval 7.16] } (12... a6 13. Qxc8 Nd7 14. Qxb7 Rd8 15. Qxc7 Nb6 16. Qxe5 a5 17. Qxa5 Rd1 18. Kxd1) 13. Qxc8 { [%eval 7.81] } 13... Na6? { (7.81 → Mate in 11) Checkmate is now unavoidable. c4 was best. } { [%eval #11] } (13... c4 14. Qxb8) 14. Qxb7?? { (Mate in 11 → Mate in 4) Lost forced checkmate sequence. Qxc5 was best. } { [%eval #-4] } (14. Qxc5 Nxc5 15. Bh6 Nxe4 16. Kd1 Nxf2 17. Re1 Nxd1 18. Rxe5 Nxb2 19. c4 Nxc4) 14... Re8 { [%eval #-4] } 15. Qxa7 { [%eval #-3] } 15... Nc7 { [%eval #-4] } 16. Qxc5 { [%eval #-3] } 16... Rd8 { [%eval #-3] } 17. Qxe5 { [%eval #-2] } 17... Ne6 { [%eval #-2] } 18. Qxe6 { [%eval #-1] } 18... Re8 { [%eval #-1] } 19. Qxe8# { Game ends by variant rule. } 0-1