Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:racingKings game"] [Site "https://lichess.org/gDTnsRt1"] [Date "2020.06.03"] [Round "-"] [White "Chijss"] [Black "Holstentor"] [Result "0-1"] [GameId "gDTnsRt1"] [UTCDate "2020.06.03"] [UTCTime "10:40:36"] [WhiteElo "1913"] [BlackElo "2316"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [Variant "Racing Kings"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Bd4 { [%eval 0.0] } 1... Kb3?? { (0.00 → 2.65) Blunder. Be4 was best. } { [%eval 2.65] } (1... Be4 2. Kg3 Kb3 3. Kf4 Kc4 4. Qh6 Qa8 5. Rg7 Rb5 6. Bg2) 2. Kg3?? { (2.65 → 0.00) Blunder. Bxb2 was best. } { [%eval 0.0] } (2. Bxb2 Qxb2 3. Nxc2 Kc4 4. Rg6 Qb3 5. Nd4 Qe3 6. Qf3 Qxd4) 2... Kc4?? { (0.00 → 3.26) Blunder. Be4 was best. } { [%eval 3.26] } (2... Be4 3. Kf4 Kc4 4. Qh6 Qa8 5. Rg7 Rb5 6. R1g5 Ba3 7. Bg2) 3. Kf4?? { (3.26 → 0.23) Blunder. Nxc2 was best. } { [%eval 0.23] } (3. Nxc2 Qa4 4. Rh2 Rxc2 5. Kf4 Rb5 6. Rh6 Bb2 7. Bxb2 Rcxb2) 3... Be4 { [%eval 0.0] } 4. Ke5 { [%eval 0.0] } 4... Qa6 { [%eval 0.0] } 5. Bxb2 { [%eval 0.0] } 5... Rxb2 { [%eval 0.0] } 6. Qh4 { [%eval 0.0] } 6... Kc5?? { (0.00 → 4.77) Blunder. Rb7 was best. } { [%eval 4.77] } (6... Rb7 7. Rg8 Kb5 8. Bh3 Qc6 9. Be6 Kb6 10. Kf6 Ka7 11. R1g7) 7. Rg8 { [%eval 1.85] } 7... Rb7 { [%eval 2.31] } 8. R1g7 { [%eval 1.96] } 8... Rc7 { [%eval 2.27] } 9. Nxc1?? { (2.27 → 0.00) Blunder. Qf6 was best. } { [%eval 0.0] } (9. Qf6) 9... Qxf1 { [%eval 0.0] } 10. Qf6 { [%eval 0.0] } 10... Qc4? { (0.00 → 1.33) Mistake. Bd5 was best. } { [%eval 1.33] } (10... Bd5 11. Rh8 Ne4 12. Qxf1 Rxg7 13. Qa6 Ra7 14. Qg6 Nd6 15. Kf6 Kc6 16. Qf7 Bxf7 17. Kg7) 11. Qe6?! { (1.33 → 0.58) Inaccuracy. Nf3 was best. } { [%eval 0.58] } (11. Nf3 Qxg8) 11... Qf1 { [%eval 0.96] } 12. Ne2?! { (0.96 → 0.00) Inaccuracy. Rd7 was best. } { [%eval 0.0] } (12. Rd7 Bd5) 12... Ne3?? { (0.00 → 3.85) Blunder. Bd5 was best. } { [%eval 3.85] } (12... Bd5 13. Nd4 Ne4 14. Nef3 Ne3 15. Qh6 Bxg8 16. Rxg8 Nd6 17. Qxe3 Rc8 18. Rg7 Rc7) 13. Nf4 { [%eval 3.76] } 13... Nd5 { [%eval 3.81] } 14. Nxd5?? { (3.81 → 0.00) Blunder. Neg2 was best. } { [%eval 0.0] } (14. Neg2 Qb1 15. Ne3 Nxf4 16. Kxf4 Bh7 17. Kg5 Bxg8 18. Rxg8 Nb3 19. Nf5 Nd4 20. Nxd4 Kxd4) 14... Bxd5 { [%eval 0.0] } 15. Qf6?? { (0.00 → -3.54) Blunder. Ng2 was best. } { [%eval -3.54] } (15. Ng2 Ne4 16. Ne3 Bxe6 17. Kxe6 Nf6 18. Nxf1 Nxg8 19. Rd7 Kb6 20. Kf7 Kb7 21. Kxg8 Ka8) 15... Qb5?? { (-3.54 → 0.00) Blunder. Bxg8 was best. } { [%eval 0.0] } (15... Bxg8 16. Rxg8) 16. Kf5?? { (0.00 → -11.39) Blunder. Rf8 was best. } { [%eval -11.39] } (16. Rf8 Qb7 17. Qg6 Ne4 18. Re7 Nd6 19. Qf7 Kc6 20. Kf6 Qc8 21. Kg7 Kb7 22. Kg8 Ka8) 16... Bxg8 { [%eval -0.23] } 17. Rxg8?? { (-0.23 → -15.32) Blunder. Kg6 was best. } { [%eval -15.32] } (17. Kg6 Qb6) 17... Qc6 { [%eval -7.67] } 18. Kg6? { (-7.67 → Mate in 7) Checkmate is now unavoidable. Qb2 was best. } { [%eval #-7] } (18. Qb2 Qd6) 18... Kb6 { [%eval #-6] } 19. Nf3 { [%eval #-4] } 19... Kb7 { [%eval #-3] } 20. Ng5 { [%eval #-2] } 20... Rc8 { [%eval #-1] } 21. Qd6 { [%eval #-1] } 21... Ka8# { Game ends by variant rule. } 0-1