FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/gOpul3bo"]
[Date "2024.11.25"]
[Round "-"]
[White "chess1master"]
[Black "victormitin1"]
[Result "0-1"]
[GameId "gOpul3bo"]
[UTCDate "2024.11.25"]
[UTCTime "06:12:47"]
[WhiteElo "1849"]
[BlackElo "1748"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+7"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g6 { [%eval 0.03] } 2. c3?? { (0.03 → -1.84) Blunder. c4 was best. } { [%eval -1.84] } (2. c4 c6 3. Qb3 b5 4. cxb5 cxb5 5. Qxb5 Bg7 6. Qxb8 Bxb2) 2... b6?? { (-1.84 → 0.45) Blunder. e6 was best. } { [%eval 0.45] } (2... e6 3. Nh3 Qh4 4. gxh4 h5 5. Qa4 Nh6 6. Qxa7 Rxa7 7. Nf4 Rxa2 8. Rxa2) 3. Qa4?? { (0.45 → -1.30) Blunder. c4 was best. } { [%eval -1.3] } (3. c4 b5) 3... b5?? { (-1.30 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (3... e6 4. Qxa7) 4. Qxb5?? { (Mate in 18 → -1.38) Lost forced checkmate sequence. Qxa7 was best. } { [%eval -1.38] } (4. Qxa7 Rxa7 5. c4 bxc4 6. b3 Rxa2 7. Rxa2 cxb3 8. e3 bxa2 9. Bg2 axb1=Q) 4... Ba6?? { (-1.38 → 1.09) Blunder. e6 was best. } { [%eval 1.09] } (4... e6 5. Qxd7 Kxd7 6. a3 Bxa3 7. Nxa3 Qh4 8. gxh4 h5 9. c4 Ne7 10. Nh3) 5. Qxb8 { [%eval 1.02] } 5... Rxb8 { [%eval 1.28] } 6. c4?? { (1.28 → Mate in 13) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-13] } (6. Bg2 Rxb2) 6... Rxb2 { [%eval #-13] } 7. Bxb2 { [%eval #-12] } 7... Bxc4 { [%eval #-12] } 8. Bxh8 { [%eval #-11] } 8... Bxa2 { [%eval #-11] } 9. Rxa2 { [%eval #-10] } 9... a5 { [%eval #-10] } 10. Rxa5 { [%eval #-9] } 10... Bg7 { [%eval #-9] } 11. Bxg7 { [%eval #-8] } 11... Nh6 { [%eval #-9] } 12. Bxh6 { [%eval #-8] } 12... Qa8 { [%eval #-8] } 13. Rxa8 { [%eval #-7] } 13... e5 { [%eval #-7] } 14. Rxe8 { [%eval #-6] } 14... c5 { [%eval #-6] } 15. Rxe5 { [%eval #-5] } 15... d5 { [%eval #-5] } 16. Rxd5 { [%eval #-4] } 16... g5 { [%eval #-4] } 17. Rxg5 { [%eval #-2] } 17... f6 { [%eval #-2] } 18. Rxc5 { [%eval #-1] } 18... f5 { [%eval #-1] } 19. Rxf5# { Game ends by variant rule. } 0-1