Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/gPFh0NGL"] [Date "2026.03.10"] [Round "-"] [White "invictus_master-2905"] [Black "VcHeSsPlaYeR246"] [Result "1-0"] [GameId "gPFh0NGL"] [UTCDate "2026.03.10"] [UTCTime "08:45:22"] [WhiteElo "1856"] [BlackElo "1947"] [WhiteRatingDiff "+57"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Qxd7?? { (1.53 → 4.22) Blunder. Nxd7 was best. } { [%eval 4.22] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. Qg4?? { (4.22 → 1.24) Blunder. c4 was best. } { [%eval 1.24] } (4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2) 4... Qxg4?? { (1.24 → Mate in 16) Checkmate is now unavoidable. Qxd2 was best. } { [%eval #16] } (4... Qxd2 5. Bxd2 g5 6. Qxg5 Bd3 7. cxd3 a5 8. Bxa5 Rxa5 9. Qxe7) 5. Ke2?? { (Mate in 16 → -0.16) Lost forced checkmate sequence. a3 was best. } { [%eval -0.16] } (5. a3 Qxg2 6. c4 Qxh1 7. d4 Qxg1 8. e4 Qxe1 9. a4 Qxf2) 5... Bxe2 { [%eval 0.01] } 6. Nxe2 { [%eval 0.22] } 6... Qxg2 { [%eval 1.0] } 7. Nd4?? { (1.00 → -3.02) Blunder. Rd1 was best. } { [%eval -3.02] } (7. Rd1 Qxf2 8. e4 Qxe2 9. e5 Qxd1 10. c4 Qxd2 11. Nxd2 h6) 7... Qxh2 { [%eval -2.49] } 8. Rxh2 { [%eval -2.62] } 8... Nh6?? { (-2.62 → 1.48) Blunder. Nc6 was best. } { [%eval 1.48] } (8... Nc6) 9. Rxh6 { [%eval 1.22] } 9... gxh6 { [%eval 1.37] } 10. Ne6 { [%eval 1.5] } 10... fxe6 { [%eval 1.55] } 11. d3?? { (1.55 → -1.05) Blunder. d4 was best. } { [%eval -1.05] } (11. d4 e5) 11... Kf7?? { (-1.05 → 7.06) Blunder. Nc6 was best. } { [%eval 7.06] } (11... Nc6) 12. f3?? { (7.06 → -1.87) Blunder. c4 was best. } { [%eval -1.87] } (12. c4) 12... Kg7?? { (-1.87 → 7.95) Blunder. Nc6 was best. } { [%eval 7.95] } (12... Nc6 13. b4 Nxb4 14. a4 Nxd3 15. cxd3 Rg8 16. a5 h5 17. Na3 h4 18. Nc2) 13. Bd2?? { (7.95 → 1.13) Blunder. c4 was best. } { [%eval 1.13] } (13. c4) 13... h5?? { (1.13 → 7.80) Blunder. Nd7 was best. } { [%eval 7.8] } (13... Nd7 14. Na3 h5 15. e4 Nb6 16. Bh6 Kxh6 17. c4 Nxc4 18. dxc4 Kg6 19. Nb1) 14. Be1?? { (7.80 → -4.06) Blunder. c4 was best. } { [%eval -4.06] } (14. c4 c5) 14... h4?? { (-4.06 → -0.15) Blunder. Kf6 was best. } { [%eval -0.15] } (14... Kf6) 15. Bxh4 { [%eval 0.23] } 15... Kf6?? { (0.23 → Mate in 9) Checkmate is now unavoidable. Nc6 was best. } { [%eval #9] } (15... Nc6 16. Bxe7 Bxe7 17. a4 Nd4 18. exd4 e5 19. dxe5 Bd6 20. exd6 cxd6 21. Nd2) 16. Bxf6 { [%eval #9] } 16... exf6 { [%eval #8] } 17. f4?? { (Mate in 8 → -0.17) Lost forced checkmate sequence. b4 was best. } { [%eval -0.17] } (17. b4 Bxb4 18. Nd2 Bxd2 19. f4 Bxe3 20. c4 Bxf4 21. Rc1 Bxc1 22. a3 Bxa3) 17... f5?? { (-0.17 → Mate in 8) Checkmate is now unavoidable. Ba3 was best. } { [%eval #8] } (17... Ba3 18. Nxa3) 18. e4?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. b4 was best. } { [%eval 0.0] } (18. b4 Bxb4 19. Nd2 Bxd2 20. c4 Bxe3 21. Rg1 Bxf4 22. Rc1 Bxc1 23. a3 Bxa3) 18... fxe4 { [%eval 1.08] } 19. dxe4 { [%eval 0.52] } 19... e5? { (0.52 → 2.02) Mistake. c5 was best. } { [%eval 2.02] } (19... c5 20. e5 Rg8 21. a4 Nd7 22. c4 Nxe5 23. fxe5 Re8 24. a5 h5 25. Ra4) 20. fxe5 { [%eval 2.0] } 20... Ba3?? { (2.00 → Mate in 10) Checkmate is now unavoidable. a5 was best. } { [%eval #10] } (20... a5 21. c4 Be7 22. a3 Bxa3 23. Nxa3 Rd8 24. e6 h5 25. c5 Nd7 26. exd7) 21. bxa3?? { (Mate in 10 → -0.07) Lost forced checkmate sequence. Nxa3 was best. } { [%eval -0.07] } (21. Nxa3 Rc8 22. c4 Rh8 23. c5 Nd7 24. c6 Nxe5 25. Rg1 Nxc6 26. e5 Nxe5) 21... c6?! { (-0.07 → 0.85) Inaccuracy. c5 was best. } { [%eval 0.85] } (21... c5 22. Nd2 Rg8 23. c4 Na6 24. Rb1 Rab8 25. Rxb8 Nxb8 26. Nf3 Rg5 27. Nxg5) 22. Nc3 { [%eval 0.55] } 22... c5? { (0.55 → 2.20) Mistake. h5 was best. } { [%eval 2.2] } (22... h5 23. e6) 23. Ne2 { [%eval 1.03] } 23... c4 { [%eval -0.05] } 24. Nd4? { (-0.05 → -1.56) Mistake. c3 was best. } { [%eval -1.56] } (24. c3 a5) 24... c3?? { (-1.56 → Mate in 6) Checkmate is now unavoidable. Nc6 was best. } { [%eval #6] } (24... Nc6 25. Nxc6 Raf8 26. Nxa7 h5 27. e6 h4 28. Rg1 h3 29. a4 Rf1 30. Rxf1) 25. Ne2?? { (Mate in 6 → -1.13) Lost forced checkmate sequence. Nc6 was best. } { [%eval -1.13] } (25. Nc6 Nxc6 26. Rb1 Nxe5 27. Rb6 axb6 28. a4 Rxa4 29. a3 Rxe4 30. a4 Rxa4#) 25... Nd7?? { (-1.13 → 5.71) Blunder. h5 was best. } { [%eval 5.71] } (25... h5 26. Nxc3 Na6 27. e6 Rhf8 28. Nd1 Rf2 29. Nxf2 h4 30. Nd3 Nc5 31. Nxc5) 26. Nxc3 { [%eval 5.48] } 26... Nxe5 { [%eval 4.56] } 27. Rd1?? { (4.56 → Mate in 8) Checkmate is now unavoidable. Na4 was best. } { [%eval #-8] } (27. Na4 Nd3) 27... Nc4?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Nd7 was best. } { [%eval #5] } (27... Nd7 28. Rxd7 Rab8 29. Rxh7 Rxh7 30. Nb5 Rxb5 31. e5 Rxe5 32. c3 Rh6 33. a4) 28. Rd4 { [%eval #6] } 28... Nxa3 { [%eval #5] } 29. Ra4?? { (Mate in 5 → -0.44) Lost forced checkmate sequence. e5 was best. } { [%eval -0.44] } { White wins on time. } (29. e5 Nxc2 30. Nb5 Nxd4 31. Nxa7 Rxa7 32. a4 Rxa4 33. e6 Nxe6#) 1-0