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[Event "rated variant:antichess game"] [Site "https://lichess.org/gXQhtEy5"] [Date "2025.04.10"] [Round "-"] [White "a13-2020"] [Black "bx3jabari_d"] [Result "0-1"] [GameId "gXQhtEy5"] [UTCDate "2025.04.10"] [UTCTime "21:58:36"] [WhiteElo "1270"] [BlackElo "1337"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+36"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... Nxa6 { [%eval 1.48] } 3. b4 { [%eval 0.99] } 3... Nxb4?? { (0.99 → Mate in 14) Checkmate is now unavoidable. Bxb4 was best. } { [%eval #14] } (3... Bxb4 4. Qh5 Bxd2 5. Bxd2 Qg5 6. Qxf7 Qxg2 7. Qxe8 Qxf2 8. Kxf2) 4. a3?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. Qf3 was best. } { [%eval 0.0] } (4. Qf3 Nxa2 5. Qxb7 Nxc1 6. Rxa7 Rxa7 7. Qxc7 Qxc7 8. h4 Qxc2) 4... Nxc2 { [%eval 0.0] } 5. Qxc2 { [%eval 0.0] } 5... Bxa3 { [%eval 0.0] } 6. Rxa3 { [%eval 0.0] } 6... Qf6 { [%eval 0.15] } 7. Rxa7 { [%eval 0.6] } 7... Qxf2 { [%eval 0.69] } 8. Kxf2 { [%eval 0.3] } 8... Rxa7 { [%eval -0.99] } 9. Qxc7 { [%eval -1.68] } 9... b5 { [%eval -2.33] } 10. Qxd7?? { (-2.33 → Mate in 11) Checkmate is now unavoidable. Qxa7 was best. } { [%eval #-11] } (10. Qxa7 Bb7) 10... Rxd7?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Kxd7 was best. } { [%eval #8] } (10... Kxd7 11. h3 Ra3 12. Bxa3 Kd6 13. Bxd6 Ne7 14. Bxe7 b4 15. Bxb4 Rf8 16. Bxf8) 11. d3?? { (Mate in 8 → 3.34) Lost forced checkmate sequence. Bb2 was best. } { [%eval 3.34] } (11. Bb2 Rxd2 12. Bxg7 Rxf2 13. Bxh8 Rxg2 14. Na3 Rxg1 15. Nxb5 Rxh1 16. Nc3 Rxh2) 11... Rxd3 { [%eval 3.12] } 12. Na3?? { (3.12 → Mate in 8) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-8] } (12. Nh3 Rxe3 13. Bxe3 g5 14. Nxg5 Bb7 15. Nxh7 Rxh7 16. h3 Bxg2 17. Kxg2 Rxh3) 12... Rxe3 { [%eval #-9] } 13. Nxb5 { [%eval #-8] } 13... Re2 { [%eval #-9] } 14. Kxe2 { [%eval #-8] } 14... g5 { [%eval #-8] } 15. Bxg5 { [%eval #-7] } 15... Nf6 { [%eval #-7] } 16. Bxf6 { [%eval #-6] } 16... Ke7 { [%eval #-7] } 17. Bxh8 { [%eval #-5] } 17... Kf6?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Kd6 was best. } { [%eval 0.0] } (17... Kd6 18. Nxd6 e5 19. Nxf7 Bf5 20. Bxe5 Bd3 21. Kxd3 h6 22. Nxh6#) 18. Bxf6 { [%eval 0.0] } 18... e5 { [%eval 0.0] } 19. Bxe5 { [%eval 0.0] } 19... f6 { [%eval 0.0] } 20. Bxf6 { [%eval 0.0] } 20... Bh3?? { (0.00 → Mate in 10) Checkmate is now unavoidable. h5 was best. } { [%eval #10] } (20... h5 21. g4 hxg4 22. Kf3 gxf3 23. Nxf3 Bf5 24. Rb1 Bxb1 25. h4 Bf5 26. Bd4) 21. gxh3?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Nxh3 was best. } { [%eval #-3] } (21. Nxh3 h6 22. Ke3 h5 23. g4 hxg4 24. Rg1 gxh3 25. Rg2 hxg2 26. Nc3 g1=B) 21... h5 { [%eval #-3] } 22. Bg5 { [%eval #-1] } 22... h4 { [%eval #-1] } 23. Bxh4# { Game ends by variant rule. } 0-1