FEN
[Event "half term Antichess Arena"]
[Site "https://lichess.org/gnDHLDHK"]
[Date "2026.05.19"]
[Round "-"]
[White "knightzen1"]
[Black "Aggi-chess"]
[Result "1-0"]
[GameId "gnDHLDHK"]
[UTCDate "2026.05.19"]
[UTCTime "19:09:45"]
[WhiteElo "1608"]
[BlackElo "1632"]
[WhiteRatingDiff "+52"]
[BlackRatingDiff "-18"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "120+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Qxd7?? { (1.53 → 4.22) Blunder. Nxd7 was best. } { [%eval 4.22] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. Qg4?? { (4.22 → 1.24) Blunder. c4 was best. } { [%eval 1.24] } (4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2) 4... Qxd2 { [%eval 0.9] } 5. Kxd2 { [%eval 1.38] } 5... f5?? { (1.38 → Mate in 12) Checkmate is now unavoidable. g5 was best. } { [%eval #12] } (5... g5 6. Qxg5 Bc4 7. Qxe7 Nxe7 8. b3 Bxb3 9. cxb3 Bh6 10. Nf3) 6. Qxf5?? { (Mate in 12 → 2.53) Lost forced checkmate sequence. Qxg7 was best. } { [%eval 2.53] } (6. Qxg7 Bxg7 7. b3 Bxa1 8. g4 fxg4 9. Nh3 gxh3 10. Ke2 Bxe2 11. Nc3 Bxc3) 6... Kf7?? { (2.53 → 8.15) Blunder. Kd7 was best. } { [%eval 8.15] } (6... Kd7 7. Qxd7 Nxd7 8. Ke2 Bxe2 9. Nxe2 Rb8 10. b3 Rxb3 11. cxb3 Nb8 12. a4) 7. Qxh7?? { (8.15 → 3.72) Blunder. Qxf7 was best. } { [%eval 3.72] } (7. Qxf7 Be2 8. Kxe2 g5 9. Qxh7 Rxh7 10. Kd2 Rxh2 11. Rxh2 g4 12. g3 a5) 7... Rxh7 { [%eval 3.47] } 8. Ne2? { (3.47 → 1.90) Mistake. Ke2 was best. } { [%eval 1.9] } (8. Ke2) 8... Rxh2 { [%eval 1.51] } 9. Rxh2 { [%eval 2.08] } 9... Bxe2 { [%eval 1.91] } 10. Kxe2 { [%eval 1.73] } 10... Nh6?? { (1.73 → Mate in 19) Checkmate is now unavoidable. Ke6 was best. } { [%eval #19] } (10... Ke6 11. Rh7 Kf6 12. Rxg7 Bxg7 13. Bd2 a5 14. Bxa5 Rxa5 15. Nc3 Rxa2 16. Nxa2) 11. Rxh6 { [%eval #19] } 11... gxh6 { [%eval 11.55] } 12. Bd2?? { (11.55 → 2.07) Blunder. e4 was best. } { [%eval 2.07] } (12. e4) 12... Nd7?? { (2.07 → Mate in 14) Checkmate is now unavoidable. Ke6 was best. } { [%eval #14] } (12... Ke6 13. Bb4 Nc6 14. Bxe7 Bxe7 15. e4 Ba3 16. Nxa3 Ne7 17. Ke3 Kf6 18. e5) 13. Nc3?? { (Mate in 14 → 2.46) Lost forced checkmate sequence. c4 was best. } { [%eval 2.46] } (13. c4 Nb8 14. e4 Kg7 15. Bxh6 Kxh6 16. c5 c6 17. Nc3 Kg6 18. Nb5 cxb5) 13... Rd8? { (2.46 → 4.02) Mistake. Kf6 was best. } { [%eval 4.02] } (13... Kf6 14. Nd5) 14. Kf1? { (4.02 → 2.23) Mistake. Kd3 was best. } { [%eval 2.23] } (14. Kd3 Rc8 15. Kc4 Nb8 16. a4 Re8 17. Kb4 a6 18. Rd1 Rc8 19. a5 c5) 14... e6?? { (2.23 → Mate in 9) Checkmate is now unavoidable. Re8 was best. } { [%eval #9] } (14... Re8 15. Ke2 Kf6 16. Kd3 Bg7 17. Kc4 Nc5 18. Kxc5 c6 19. Kxc6 e5 20. b3) 15. b4 { [%eval #9] } 15... Bxb4 { [%eval #8] } 16. Bc1 { [%eval #9] } 16... Bxc3 { [%eval #8] } 17. Bb2 { [%eval #8] } 17... Bxb2 { [%eval #7] } 18. c3?? { (Mate in 7 → -0.14) Lost forced checkmate sequence. a4 was best. } { [%eval -0.14] } (18. a4 Bxa1 19. c3 Bxc3 20. a5 Bxa5 21. Ke1 Bxe1 22. e4 Bxf2 23. e5 Nxe5) 18... Bxc3 { [%eval -0.59] } 19. e4 { [%eval -0.91] } 19... Bxa1 { [%eval -0.53] } 20. e5?! { (-0.53 → -1.31) Inaccuracy. a4 was best. } { [%eval -1.31] } (20. a4 Kf6 21. e5 Kxe5 22. f4 Kxf4 23. g4 Kxg4 24. Ke2 Rb8 25. Kd2 Bc3) 20... Nxe5?? { (-1.31 → 0.68) Blunder. Bxe5 was best. } { [%eval 0.68] } (20... Bxe5 21. f4) 21. g4 { [%eval 0.46] } 21... Nxg4 { [%eval 0.15] } 22. a4 { [%eval 0.0] } 22... Nxf2 { [%eval 0.0] } 23. Kxf2 { [%eval 0.53] } 23... Rb8 { [%eval 0.53] } 24. a5 { [%eval 0.93] } 24... Bg7 { [%eval 0.05] } 25. Ke3 { [%eval 0.07] } 25... a6?? { (0.07 → Mate in 1) Checkmate is now unavoidable. Ke7 was best. } { [%eval #1] } (25... Ke7 26. Kd2 h5 27. a6 Bc3 28. Kxc3 Rh8 29. Kd4 c5 30. Kxc5 Kd6 31. Kxd6) 26. Kd4 { [%eval #1] } 26... Bxd4# { Game ends by variant rule. } 1-0

