FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/h4PFNaCZ"]
[Date "2024.02.07"]
[Round "-"]
[White "nichicrack"]
[Black "koyika74"]
[Result "1-0"]
[GameId "h4PFNaCZ"]
[UTCDate "2024.02.07"]
[UTCTime "09:41:56"]
[WhiteElo "1564"]
[BlackElo "1827"]
[WhiteRatingDiff "+17"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval -0.03] } 1... g6 { [%eval 0.06] } 2. b3 { [%eval -0.29] } 2... b6 { [%eval 0.18] } 3. e4?? { (0.18 → Mate in 16) Checkmate is now unavoidable. c4 was best. } { [%eval #-16] } (3. c4 c5 4. a4 b5 5. cxb5 Ba6 6. bxa6 Nxa6 7. b4 cxb4) 3... b5 { [%eval #-16] } 4. Bxb5 { [%eval #-15] } 4... d5 { [%eval #-15] } 5. exd5 { [%eval #-14] } 5... Qxd5 { [%eval #-14] } 6. Bxe8 { [%eval #-14] } 6... Qxh1?? { (Mate in 14 → -0.22) Lost forced checkmate sequence. Qxd2 was best. } { [%eval -0.22] } (6... Qxd2 7. Qxd2 Ba6 8. Bxf7 h6 9. Bxg6 Rh7 10. Qxh6 Bxh6 11. Bxh6 Nxh6 12. Bxh7 Nf5 13. Bxf5) 7. Bxf7 { [%eval -1.59] } 7... Qxh2 { [%eval -1.69] } 8. Bxg6 { [%eval -2.3] } 8... Qxg1 { [%eval -3.09] } 9. Bxh7 { [%eval -2.34] } 9... Rxh7 { [%eval -1.07] } 10. Qh5?? { (-1.07 → Mate in 11) Checkmate is now unavoidable. Qe2 was best. } { [%eval #-11] } (10. Qe2 Qxg3 11. Qxe7 Nxe7 12. fxg3 Nd7 13. Ba3 Ng6 14. Bxf8 Ngxf8 15. g4 Ng6 16. Ke2 a6) 10... Qxe1 { [%eval #-11] } 11. Qxh7 { [%eval #-10] } 11... Qxf2?? { (Mate in 10 → 2.12) Lost forced checkmate sequence. Qxd2 was best. } { [%eval 2.12] } (11... Qxd2 12. Qxe7 Bxe7 13. Bxd2 Nh6 14. Bxh6 Bf8 15. Bxf8 c5 16. Bxc5 Bf5 17. Bxa7 Bxc2 18. Bxb8) 12. Qxe7 { [%eval 0.12] } 12... Qxg3 { [%eval 0.73] } 13. Qxc7 { [%eval 0.85] } 13... Qxb3 { [%eval 0.87] } 14. Qxb8?? { (0.87 → Mate in 8) Checkmate is now unavoidable. cxb3 was best. } { [%eval #-8] } (14. cxb3 Bb7) 14... Qxc2 { [%eval #-12] } 15. Qxa7 { [%eval #-5] } 15... Qxc1 { [%eval #-5] } 16. Qxa8 { [%eval #-4] } 16... Qxd2?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Qxb1 was best. } { [%eval #4] } (16... Qxb1 17. Qxc8 Qxa2 18. Qxf8 Qxd2 19. Qxg8 Qc1 20. Rxc1#) 17. Qxc8 { [%eval #4] } 17... Qxa2 { [%eval #3] } 18. Qxf8 { [%eval #3] } 18... Qxb1 { [%eval #2] } 19. Qxg8 { [%eval #2] } 19... Qxa1 { [%eval #1] } 20. Qa2 { [%eval #1] } 20... Qxa2# { Game ends by variant rule. } 1-0

