FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/ho0YXK2T"]
[Date "2025.03.20"]
[Round "-"]
[White "octopoosh"]
[Black "Oliverqueena"]
[Result "1-0"]
[GameId "ho0YXK2T"]
[UTCDate "2025.03.20"]
[UTCTime "12:01:32"]
[WhiteElo "1960"]
[BlackElo "2314"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-15"]
[Variant "King of the Hill"]
[TimeControl "60+0"]
[ECO "C02"]
[Opening "French Defense: Advance Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.24] } 1... e6 { [%eval 0.77] } 2. d4 { [%eval 0.91] } 2... d5 { [%eval 0.91] } 3. e5 { [%eval 0.54] } 3... c5 { [%eval 0.7] } { C02 French Defense: Advance Variation } 4. f4?? { (0.70 → -0.97) Blunder. c3 was best. } { [%eval -0.97] } (4. c3 Nc6 5. f4 f6 6. Nf3 Bd7 7. Bd3 Nh6 8. Qe2 Rc8) 4... cxd4 { [%eval -0.63] } 5. Qxd4 { [%eval -0.91] } 5... Nc6 { [%eval -0.84] } 6. Bb5 { [%eval -0.88] } 6... Qb6?? { (-0.88 → 2.29) Blunder. Bd7 was best. } { [%eval 2.29] } (6... Bd7 7. Bxc6) 7. Bxc6+?? { (2.29 → -0.84) Blunder. Qxb6 was best. } { [%eval -0.84] } (7. Qxb6 axb6) 7... bxc6 { [%eval -0.6] } 8. Qxb6 { [%eval -0.71] } 8... axb6 { [%eval -0.31] } 9. Nc3?? { (-0.31 → -2.33) Blunder. Nf3 was best. } { [%eval -2.33] } (9. Nf3 Ba6) 9... c5?! { (-2.33 → -1.15) Inaccuracy. d4 was best. } { [%eval -1.15] } (9... d4 10. Kf2 Bb7 11. Nd1 f5 12. c4 c5 13. b3 Kd7 14. Nf3 Be4) 10. Kf2 { [%eval -0.91] } 10... Ne7 { [%eval -0.69] } 11. Nf3 { [%eval -0.67] } 11... h6?? { (-0.67 → 1.04) Blunder. Ba6 was best. } { [%eval 1.04] } (11... Ba6 12. b3) 12. Be3? { (1.04 → -0.46) Mistake. Nb5 was best. } { [%eval -0.46] } (12. Nb5) 12... f6 { [%eval -0.62] } 13. Rad1?! { (-0.62 → -1.22) Inaccuracy. Nb5 was best. } { [%eval -1.22] } (13. Nb5 Kd7) 13... Kd7 { [%eval -1.27] } 14. Rhe1 { [%eval -1.44] } 14... Kc6?? { (-1.44 → 0.67) Blunder. h5 was best. } { [%eval 0.67] } (14... h5 15. exf6 gxf6 16. Ne4 Kc7 17. Nxf6 Nf5 18. c4 Bg7 19. Nxd5+ exd5 20. Rxd5) 15. b3?! { (0.67 → 0.08) Inaccuracy. a4 was best. } { [%eval 0.08] } (15. a4 h5) 15... d4?? { (0.08 → 6.41) Blunder. b5 was best. } { [%eval 6.41] } (15... b5 16. exf6) 16. Bxd4?? { (6.41 → 3.04) Blunder. exf6 was best. } { [%eval 3.04] } (16. exf6) 16... cxd4?? { (3.04 → Mate in 5) Checkmate is now unavoidable. f5 was best. } { [%eval #5] } (16... f5 17. Bxc5) 17. Rxd4?? { (Mate in 5 → 3.10) Lost forced checkmate sequence. Nxd4+ was best. } { [%eval 3.1] } (17. Nxd4+ Kb7 18. Ke3 f5 19. Nxf5 Ra4 20. bxa4 exf5 21. Kd4#) 17... f5?? { (3.10 → 16.80) Blunder. Nf5 was best. } { [%eval 16.8] } (17... Nf5 18. g4) 18. Rd6+ { [%eval 12.75] } 18... Kc5?! { (12.75 → Mate in 5) Checkmate is now unavoidable. Kb7 was best. } { [%eval #5] } (18... Kb7 19. Ke3) 19. Na4+?? { (Mate in 5 → -8.39) Lost forced checkmate sequence. Re4 was best. } { [%eval -8.39] } (19. Re4 Ra4 20. Ne1 fxe4 21. Nxa4+ Kb5 22. Ke3 Nc6 23. Kxe4#) 19... Kb4?? { (-8.39 → Mate in 6) Checkmate is now unavoidable. Rxa4 was best. } { [%eval #6] } (19... Rxa4) 20. Ke3 { [%eval #5] } 20... Nc6 { [%eval #5] } 21. Rxc6 { [%eval #8] } 21... Bc5+ { [%eval #8] } 22. Nxc5 { [%eval #7] } 22... bxc5 { [%eval #7] } 23. c3+ { [%eval #6] } 23... Kb5 { [%eval #4] } 24. Rd6?! { (Mate in 4 → 28.93) Lost forced checkmate sequence. Nd4+ was best. } { [%eval 28.93] } (24. Nd4+ Ka5 25. Nxf5 exf5 26. Rxc5+ Kb6 27. Kd4#) 24... Rxa2?! { (28.93 → Mate in 5) Checkmate is now unavoidable. Ra4 was best. } { [%eval #5] } (24... Ra4 25. bxa4+ Kxa4 26. Nd4 Rf8 27. Rb1 g5 28. Nxe6 gxf4+ 29. Kxf4 Ka3 30. Nxf8) 25. Nd4+ { [%eval #4] } 25... Ka5 { [%eval #4] } 26. b4+ { [%eval #3] } 26... Ka4 { [%eval #3] } 27. bxc5 { [%eval #2] } 27... Ka5 { [%eval #2] } 28. Nc6+ { [%eval #1] } 28... Kb5 { [%eval #1] } 29. Kd4# { Game ends by variant rule. } 1-0

