FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/iAhSjyWs"]
[Date "2021.03.25"]
[Round "-"]
[White "Kempere"]
[Black "nevschaakt1"]
[Result "1-0"]
[GameId "iAhSjyWs"]
[UTCDate "2021.03.25"]
[UTCTime "22:18:29"]
[WhiteElo "1500"]
[BlackElo "1500"]
[Variant "Antichess"]
[TimeControl "3 days per move"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... Nh6?? { (0.97 → 6.73) Blunder. e6 was best. } { [%eval 6.73] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Qg4?? { (6.73 → 2.67) Blunder. Ba6 was best. } { [%eval 2.67] } (2. Ba6 bxa6 3. b3 Ng4 4. Qxg4 g6 5. Qxd7 Qxd7 6. g4 Qxg4) 2... Nxg4 { [%eval 2.86] } 3. Ba6?? { (2.86 → 0.62) Blunder. Bd3 was best. } { [%eval 0.62] } (3. Bd3 Nxf2) 3... bxa6?? { (0.62 → 4.52) Blunder. Nxa6 was best. } { [%eval 4.52] } (3... Nxa6 4. b4 Nxb4 5. a4 Nxc2 6. e4 Nxh2 7. Rxh2 Nxa1 8. Rxh7) 4. b3?? { (4.52 → 0.91) Blunder. Ne2 was best. } { [%eval 0.91] } (4. Ne2 Nxf2 5. Kxf2 e5 6. Re1 Qg5 7. a4 Qxg2 8. Kxg2 Ba3) 4... Nxe3?? { (0.91 → 6.91) Blunder. Nxh2 was best. } { [%eval 6.91] } (4... Nxh2 5. Rxh2) 5. dxe3 { [%eval 7.03] } 5... d6? { (7.03 → Mate in 12) Checkmate is now unavoidable. c6 was best. } { [%eval #12] } (5... c6 6. Kf1) 6. Nh3?? { (Mate in 12 → 1.56) Lost forced checkmate sequence. g4 was best. } { [%eval 1.56] } (6. g4 Bxg4 7. Nf3 Bxf3 8. Bd2 Bxh1 9. e4 Bxe4 10. a4 Bxc2 11. Na3 Bxb3 12. Rc1 Bxa4) 6... Bxh3 { [%eval 1.24] } 7. gxh3 { [%eval 1.95] } 7... Nd7 { [%eval 1.4] } 8. e4?? { (1.40 → Mate in 13) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-13] } (8. Ke2 Qb8 9. a4 Qxb3 10. cxb3 Kd8 11. Ra2 Rg8 12. Na3 Kc8 13. Kf3 Kb7 14. a5 Kc6) 8... d5 { [%eval #-13] } 9. exd5 { [%eval #-12] } 9... c6 { [%eval #-12] } 10. dxc6 { [%eval #-11] } 10... Qb8?? { (Mate in 11 → 2.79) Lost forced checkmate sequence. Qa5 was best. } { [%eval 2.79] } (10... Qa5 11. cxd7 Qxa2 12. dxe8=Q Rxe8 13. Rxa2 Rd8 14. Rxa6 h5 15. Rxa7 e6 16. Rxf7 Be7 17. Rxg7) 11. cxd7 { [%eval 2.85] } 11... Qxb3 { [%eval 3.25] } 12. cxb3 { [%eval 2.57] } 12... Kxd7 { [%eval 2.53] } 13. Bh6 { [%eval 2.31] } 13... gxh6 { [%eval 3.0] } 14. a4?! { (3.00 → 2.25) Inaccuracy. h4 was best. } { [%eval 2.25] } (14. h4) 14... Kc6 { [%eval 2.49] } 15. Ke2?? { (2.49 → Mate in 10) Checkmate is now unavoidable. Ra2 was best. } { [%eval #-10] } (15. Ra2 Rc8) 15... e5?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rc8 was best. } { [%eval #10] } (15... Rc8 16. a5 Kb6 17. axb6 axb6 18. Rxa6 e5 19. Rxb6 Be7 20. Rxh6 Rhd8 21. Rxh7 Bf6 22. Rxf7) 16. f4?? { (Mate in 10 → 3.54) Lost forced checkmate sequence. b4 was best. } { [%eval 3.54] } (16. b4 Bxb4 17. Nc3 Bxc3 18. Kf1 Bxa1 19. Rg1 Kb5 20. axb5 axb5 21. f4 exf4 22. Rg8 Raxg8) 16... exf4 { [%eval 4.05] } 17. Ke3?? { (4.05 → -0.08) Blunder. b4 was best. } { [%eval -0.08] } (17. b4) 17... fxe3 { [%eval -0.38] } 18. Nd2 { [%eval -0.5] } 18... exd2 { [%eval -0.41] } 19. Ra3? { (-0.41 → -2.12) Mistake. b4 was best. } { [%eval -2.12] } (19. b4 Bxb4) 19... Bxa3 { [%eval -2.85] } 20. b4 { [%eval -2.11] } 20... Bxb4 { [%eval -3.01] } 21. a5 { [%eval -2.51] } 21... Bxa5 { [%eval -2.94] } 22. Re1 { [%eval -2.97] } 22... dxe1=K { [%eval -3.56] } 23. h4 { [%eval -2.57] } 23... f5?? { (-2.57 → Mate in 4) Checkmate is now unavoidable. Rhg8 was best. } { [%eval #4] } (23... Rhg8 24. h5) 24. h5 { [%eval #4] } 24... Bd2 { [%eval #3] } 25. h3?? { (Mate in 3 → -1.00) Lost forced checkmate sequence. h4 was best. } { [%eval -1.0] } (25. h4 Bg5 26. hxg5 hxg5 27. h6 Kd6#) 25... Rhg8 { [%eval -0.81] } 26. h4 { [%eval -0.54] } 26... Rg6?? { (-0.54 → Mate in 2) Checkmate is now unavoidable. Bg5 was best. } { [%eval #2] } (26... Bg5 27. hxg5 hxg5 28. h6 Rg7 29. hxg7 Rh8 30. gxh8=K a5 31. Kxh7 a4 32. Kh6 a3 33. Kxg5) 27. hxg6 { [%eval #2] } 27... hxg6 { [%eval #1] } 28. h5 { [%eval #1] } 28... gxh5# { Game ends by variant rule. } 1-0