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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/igPb7NBG"] [Date "2022.03.08"] [Round "-"] [White "Jai_9"] [Black "sherphie1"] [Result "1-0"] [GameId "igPb7NBG"] [UTCDate "2022.03.08"] [UTCTime "15:16:10"] [WhiteElo "1424"] [BlackElo "1500"] [WhiteRatingDiff "+62"] [BlackRatingDiff "-296"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... d6?? { (1.30 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #13] } 3. Qh5?? { (Mate in 13 → 1.66) Lost forced checkmate sequence. Qg4 was best. } { [%eval 1.66] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. e4 Bxc2 6. Na3 Bxe4 7. Ne2 Bxg2) 3... g6?? { (1.66 → Mate in 15) Checkmate is now unavoidable. Be6 was best. } { [%eval #15] } (3... Be6 4. Qxh7) 4. Qxg6 { [%eval #15] } 4... hxg6 { [%eval #14] } 5. Nh3?? { (Mate in 14 → -0.61) Lost forced checkmate sequence. g4 was best. } { [%eval -0.61] } (5. g4 Bxg4 6. Nf3 Bxf3 7. Ke2 Bxe2 8. Rd1 Rxh2 9. d4 Rxf2 10. Na3 Bxd1 11. e4 Bxc2) 5... Bxh3? { (-0.61 → 0.61) Mistake. Rxh3 was best. } { [%eval 0.61] } (5... Rxh3 6. gxh3) 6. gxh3 { [%eval -0.31] } 6... Rxh3 { [%eval 0.14] } 7. Rg1?! { (0.14 → -0.84) Inaccuracy. c4 was best. } { [%eval -0.84] } (7. c4 Rxh2) 7... Rxh2? { (-0.84 → 0.75) Mistake. Rxe3 was best. } { [%eval 0.75] } (7... Rxe3 8. Rxg6) 8. Rxg6 { [%eval 0.16] } 8... fxg6 { [%eval 0.45] } 9. Kd1?! { (0.45 → -0.50) Inaccuracy. e4 was best. } { [%eval -0.5] } (9. e4 Rxf2) 9... Rxf2 { [%eval -0.93] } 10. Ke2?! { (-0.93 → -1.73) Inaccuracy. Na3 was best. } { [%eval -1.73] } (10. Na3 Rxd2) 10... Rxe2 { [%eval -1.54] } 11. Na3?! { (-1.54 → -2.62) Inaccuracy. d3 was best. } { [%eval -2.62] } (11. d3 Rxe3 12. Bxe3 Nc6 13. Bxa7 Nxa7 14. Na3 Kd7 15. c3 Nh6 16. Rd1 Ng4 17. Rb1 e5) 11... Rxd2 { [%eval -2.08] } 12. Bxd2 { [%eval -2.24] } 12... e5?? { (-2.24 → Mate in 11) Checkmate is now unavoidable. a5 was best. } { [%eval #11] } (12... a5) 13. Nb5?? { (Mate in 11 → -4.00) Lost forced checkmate sequence. b4 was best. } { [%eval -4.0] } (13. b4 Kd7 14. b5 axb5 15. Nxb5 a6 16. Nxc7 Kxc7 17. c4 Qc8 18. c5 dxc5 19. Bb4 cxb4) 13... axb5 { [%eval -4.05] } 14. Bc3?? { (-4.05 → Mate in 11) Checkmate is now unavoidable. Re1 was best. } { [%eval #-11] } (14. Re1 Kd7) 14... Bg7?? { (Mate in 11 → Mate in 6) Lost forced checkmate sequence. d5 was best. } { [%eval #6] } (14... d5 15. Bxe5 Qh4 16. Bxc7 Qb4 17. Bxb8 Qxb2 18. Bxa7 Qxa2 19. Rxa2 Rxa7 20. Rxa7 Kd7 21. Rxd7) 15. Bxe5 { [%eval #6] } 15... Bxe5 { [%eval #5] } 16. c4?? { (Mate in 5 → Mate in 17) Lost forced checkmate sequence. e4 was best. } { [%eval #-17] } (16. e4 Bxb2 17. Rc1 Bxc1 18. c4 bxc4 19. e5 dxe5 20. a3 Bxa3#) 16... Bxb2 { [%eval -3.76] } 17. cxb5 { [%eval -2.81] } 17... Bxa1 { [%eval #-16] } 18. b6 { [%eval #-15] } 18... axb6?? { (Mate in 15 → Mate in 2) Lost forced checkmate sequence. cxb6 was best. } { [%eval #2] } (18... cxb6 19. e4 Nc6 20. e5 Bxe5 21. a3 Qg5 22. a4 b5 23. axb5 Rb8 24. bxc6 Rb7 25. cxb7) 19. e4 { [%eval #2] } 19... Rxa2 { [%eval #1] } 20. e5 { [%eval #1] } 20... dxe5# { Game ends by variant rule. } 1-0