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[Event "rated variant:antichess game"] [Site "https://lichess.org/ijHk0vsa"] [Date "2019.09.21"] [Round "-"] [White "xaverax"] [Black "xxxmax"] [Result "0-1"] [GameId "ijHk0vsa"] [UTCDate "2019.09.21"] [UTCTime "10:10:11"] [WhiteElo "1497"] [BlackElo "1612"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+73"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.86] } 1... a6? { (1.86 → 3.89) Mistake. b5 was best. } { [%eval 3.89] } (1... b5) 2. Bxa6 { [%eval 3.67] } 2... bxa6 { [%eval 4.63] } 3. Nc3?? { (4.63 → -2.07) Blunder. Qg4 was best. } { [%eval -2.07] } (3. Qg4 g6) 3... a5?? { (-2.07 → Mate in 16) Checkmate is now unavoidable. d5 was best. } { [%eval #16] } (3... d5 4. Nxd5 Qxd5 5. c4 Qxc4 6. Qa4 Qxc1 7. Qxe8 Qxb2 8. Qxc8 Qxa1 9. Qxb8 Qxe1 10. Qxa8) 4. b4 { [%eval #16] } 4... axb4 { [%eval #15] } 5. d3 { [%eval #15] } 5... Rxa2 { [%eval #14] } 6. Rxa2 { [%eval #14] } 6... bxc3 { [%eval #13] } 7. Ra6?? { (Mate in 13 → 1.17) Lost forced checkmate sequence. Qd2 was best. } { [%eval 1.17] } (7. Qd2 cxd2 8. Bxd2 c5 9. Ra6 Nxa6 10. Ba5 Qxa5 11. c3 Qxc3 12. e4 Qxd3 13. Kd2 Qxd2) 7... Nxa6 { [%eval 0.87] } 8. Bb2?? { (0.87 → -1.48) Blunder. Kf1 was best. } { [%eval -1.48] } (8. Kf1 c5) 8... cxb2 { [%eval -1.28] } 9. Qc1 { [%eval -0.77] } 9... bxc1=B?? { (-0.77 → Mate in 10) Checkmate is now unavoidable. bxc1=Q was best. } { [%eval #10] } (9... bxc1=Q 10. e4) 10. f4 { [%eval #10] } 10... Bxe3 { [%eval #9] } 11. Nf3 { [%eval #9] } 11... Bxf4 { [%eval #8] } 12. Ne5?? { (Mate in 8 → -8.32) Lost forced checkmate sequence. Ng5 was best. } { [%eval -8.32] } (12. Ng5 Bxg5 13. Kd2 Bxd2 14. c3 Bxc3 15. d4 Bxd4 16. Rg1 Bxg1 17. g4 Bxh2 18. g5 c5) 12... Bxh2 { [%eval -7.08] } 13. Nxd7 { [%eval -8.06] } 13... Bxd7 { [%eval -7.14] } 14. Rxh2 { [%eval -7.24] } 14... Bh3 { [%eval -6.75] } 15. Rxh3 { [%eval -7.78] } 15... Qxd3 { [%eval -7.15] } 16. Rxh7 { [%eval -7.71] } 16... Rxh7 { [%eval -6.88] } 17. cxd3 { [%eval -7.28] } 17... Rh3?! { (-7.28 → -4.87) Inaccuracy. g5 was best. } { [%eval -4.87] } (17... g5 18. d4 g4 19. Ke2 Rh8 20. Kd3 Kd8 21. Ke2 Kc8 22. Kd3 Kb8 23. Ke3 Rh1 24. Ke2) 18. gxh3 { [%eval -4.52] } 18... Kd8 { [%eval -4.48] } 19. Kf2 { [%eval -4.83] } 19... Kc8 { [%eval -4.4] } 20. Ke3 { [%eval -4.61] } 20... Kb7 { [%eval -4.12] } 21. h4 { [%eval -5.06] } 21... g5?? { (-5.06 → -2.31) Blunder. Nh6 was best. } { [%eval -2.31] } (21... Nh6 22. d4) 22. hxg5 { [%eval -2.75] } 22... Bh6 { [%eval -2.63] } 23. gxh6 { [%eval -1.73] } 23... Nxh6 { [%eval -1.39] } 24. d4?? { (-1.39 → Mate in 19) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-19] } (24. Kd2 Kc6 25. Ke2 Kd7 26. Kd2 Kd8 27. Kc3 Nb8 28. Kb3 Kd7 29. Kc3 e6 30. Kb3 Kc6) 24... Nc5?? { (Mate in 19 → 0.00) Lost forced checkmate sequence. Kc8 was best. } { [%eval 0.0] } (24... Kc8 25. Kd2 Kd8 26. Kc3 e5 27. dxe5 f6 28. exf6 Nf5 29. Kc2 Nc5 30. Kd1 Kd7 31. Kc1) 25. dxc5 { [%eval 0.0] } 25... Kb6?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Kc8 was best. } { [%eval #7] } (25... Kc8 26. Kd3 Kd8 27. c6 Ke8 28. Kc3 Kd8 29. Kc4 Ng4 30. Kb4 Nh6 31. Kc5 Ke8 32. Kc4) 26. cxb6 { [%eval #7] } 26... cxb6 { [%eval #6] } 27. Kd4 { [%eval #9] } 27... e5 { [%eval #8] } 28. Kxe5 { [%eval #8] } 28... f6 { [%eval #7] } 29. Kxf6 { [%eval #7] } 29... Nf7 { [%eval #6] } 30. Kxf7 { [%eval #6] } 30... b5 { [%eval #5] } 31. Ke6 { [%eval #5] } 31... b4 { [%eval #4] } 32. Kd5 { [%eval #4] } 32... b3 { [%eval #3] } 33. Kd4 { [%eval #3] } 33... b2 { [%eval #2] } 34. Kd3?? { (Mate in 2 → Mate in 18) Lost forced checkmate sequence. Kc3 was best. } { [%eval #-18] } (34. Kc3 b1=N 35. Kd2 Nxd2#) 34... b1=R { [%eval #-18] } 35. Ke3 { [%eval #-14] } 35... Rc1 { [%eval #-17] } 36. Kf2 { [%eval #-1] } 36... Rf1 { [%eval #-1] } 37. Kxf1# { Game ends by variant rule. } 0-1