FEN
[Event "rated variant:crazyhouse game"]
[Site "https://lichess.org/jGu3LQtn"]
[Date "2021.08.25"]
[Round "-"]
[White "piongu"]
[Black "mr_samurai"]
[Result "0-1"]
[GameId "jGu3LQtn"]
[UTCDate "2021.08.25"]
[UTCTime "18:32:15"]
[WhiteElo "2205"]
[BlackElo "2296"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+4"]
[WhiteTitle "IM"]
[Variant "Crazyhouse"]
[TimeControl "180+3"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.51] } 1... e5? { (1.51 → 3.05) Mistake. Nf6 was best. } { [%eval 3.05] } (1... Nf6 2. e5 d5 3. Nf3 Bg4 4. Nc3 Nfd7 5. d4 e6 6. Bb5) 2. Nf3 { [%eval 2.42] } 2... Nc6 { [%eval 1.93] } 3. Nc3 { [%eval 1.41] } 3... Bc5? { (1.41 → 3.21) Mistake. Nf6 was best. } { [%eval 3.21] } (3... Nf6 4. Bc4 Be7 5. d4 exd4 6. Nxd4 d5 7. Nxc6 bxc6 8. exd5) 4. Bc4 { [%eval 2.54] } 4... Nf6?! { (2.54 → 3.82) Inaccuracy. d6 was best. } { [%eval 3.82] } (4... d6 5. d3 Nf6 6. O-O h6 7. Be3 Bxe3 8. fxe3 O-O 9. B@h4) 5. d3?? { (3.82 → 0.97) Blunder. O-O was best. } { [%eval 0.97] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } (5. O-O h6 6. d3 d6 7. Nd5 Be6 8. Be3 Bxe3 9. fxe3 B@c5) 5... O-O { [%eval 2.94] } 6. O-O { [%eval 3.27] } 6... d6 { [%eval 3.87] } 7. Ng5 { [%eval 0.83] } 7... Kh8?? { (0.83 → 6.93) Blunder. Qe7 was best. } { [%eval 6.93] } (7... Qe7 8. Nd5 Nxd5 9. Bxd5 N@f6 10. Bxf7+ Rxf7 11. Nxf7 Qxf7 12. N@g5) 8. Nxf7+ { [%eval 3.73] } 8... Rxf7 { [%eval 4.85] } 9. Bxf7 { [%eval 4.02] } 9... Qf8 { [%eval 3.24] } 10. Bb3 { [%eval 3.25] } 10... Bg4 { [%eval 0.74] } 11. P@f3 { [%eval 2.0] } 11... Bxf3?! { (2.00 → 2.69) Inaccuracy. Bh5 was best. } { [%eval 2.69] } (11... Bh5) 12. Qxf3 { [%eval 0.29] } 12... Nd4 { [%eval 0.49] } 13. Qh3?? { (0.49 → -4.92) Blunder. Qd1 was best. } { [%eval -4.92] } (13. Qd1 P@f3) 13... P@g4 { [%eval -5.55] } 14. Qg3 { [%eval -3.88] } 14... N@e2+ { [%eval -7.34] } 15. Kh1 { [%eval -9.96] } 15... Nxg3+ { [%eval -8.3] } 16. fxg3 { [%eval -10.29] } 16... Nxb3 { [%eval -11.79] } 17. axb3 { [%eval -17.57] } 17... B@h3 { [%eval -18.85] } 18. N@h4 { [%eval -21.19] } 18... Bxg2+ { [%eval -15.01] } 19. Nxg2 { [%eval -19.22] } 19... Nxe4 { [%eval -18.93] } 20. Be3 { [%eval -35.25] } 20... P@f3 { [%eval -35.79] } 21. N@h4 { [%eval -40.38] } 21... fxg2+ { [%eval -40.71] } 22. Nxg2 { [%eval -38.73] } 22... Bxe3 { [%eval -20.92] } 23. Rxf8+ { [%eval -22.11] } 23... Rxf8 { [%eval -27.47] } 24. Nxe4 { [%eval -27.86] } 24... R@f1+ { [%eval -25.18] } 25. B@g1 { [%eval -33.23] } 25... Rxg1+?? { (-33.23 → -3.90) Blunder. Rxa1 was best. } { [%eval -3.9] } (25... Rxa1) 26. Rxg1 { [%eval -4.17] } 26... B@g6?? { (-4.17 → 13.18) Blunder. Q@f7 was best. } { [%eval 13.18] } (26... Q@f7 27. R@f2) 27. Q@e7?? { (13.18 → -3.16) Blunder. P@e7 was best. } { [%eval -3.16] } (27. P@e7 Q@f1) 27... Q@f7?? { (-3.16 → 11.08) Blunder. Q@g8 was best. } { [%eval 11.08] } (27... Q@g8 28. P@f6) 28. Qxf7 { [%eval 11.4] } 28... Rxf7 { [%eval 13.02] } 29. R@e8+ { [%eval 16.79] } 29... Q@f8 { [%eval 20.09] } 30. Rxf8+ { [%eval 24.82] } 30... Rxf8 { [%eval 23.58] } 31. P@e7 { [%eval 23.99] } 31... R@g8 { [%eval 45.71] } 32. exf8=Q { [%eval 62.01] } 32... Rxf8 { [%eval 53.66] } 33. Q@e7 { [%eval #9] } 33... N@e6 { [%eval 56.86] } 34. Qxf8+ { [%eval #8] } 34... Nxf8 { [%eval #7] } 35. R@d8?! { (Mate in 7 → 25.29) Lost forced checkmate sequence. R@g8+ was best. } { [%eval 25.29] } (35. R@g8+ Kxg8 36. N@f6+ gxf6 37. Nxf6+ Kf7 38. R@g7+ Kxg7 39. B@h8+ Kh6 40. R@h5+ Bxh5 41. Q@g7#) 35... B@e7?! { (25.29 → Mate in 8) Checkmate is now unavoidable. Q@g8 was best. } { [%eval #8] } (35... Q@g8 36. Q@e7) 36. Rxf8+ { [%eval #7] } 36... Bxf8 { [%eval #7] } 37. R@d8?! { (Mate in 7 → 13.21) Lost forced checkmate sequence. R@g8+ was best. } { [%eval 13.21] } (37. R@g8+ Kxg8 38. N@f6+ gxf6 39. Nxf6+ Kf7 40. Q@g8+ Ke7 41. N@d5+ Kd8 42. B@e7+ Kc8 43. R@d8#) 37... Q@e7 { [%eval 21.21] } 38. R@c8 { [%eval 11.79] } 38... R@g8 { [%eval 14.81] } 39. B@h4 { [%eval 9.4] } 39... Bxe4 { [%eval 11.02] } 40. N@d1?? { (11.02 → -47.68) Blunder. Q@f1 was best. } { [%eval -47.68] } (40. Q@f1) 40... P@h3 { [%eval -11.97] } 41. Rxf8?! { (-11.97 → Mate in 3) Checkmate is now unavoidable. dxe4 was best. } { [%eval #-3] } (41. dxe4 Bxg1) 41... hxg2+ { [%eval #-2] } 42. Rxg2 { [%eval #-2] } 42... Bxg2+ { [%eval #-1] } 43. Kxg2 { [%eval #-1] } 43... P@h3+ { [%eval #-3] } 44. Kf1 { [%eval #-3] } 44... Rxf8+ { [%eval #-5] } 45. Rxf8+ { [%eval #-5] } 45... Qxf8+ { [%eval #-4] } 46. P@f6 { [%eval #-2] } 46... R@f3+ { [%eval #-4] } 47. Ke2 { [%eval #-2] } 47... R@d2+ { [%eval #-1] } 48. Ke1 { [%eval #-1] } 48... R@f1# { Black wins by checkmate. } 0-1