FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/jQOQj4nu"]
[Date "2021.11.20"]
[Round "-"]
[White "Hurricane_Freya"]
[Black "ChessBen123"]
[Result "1-0"]
[GameId "jQOQj4nu"]
[UTCDate "2021.11.20"]
[UTCTime "00:34:09"]
[WhiteElo "1334"]
[BlackElo "1144"]
[WhiteRatingDiff "+3"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 c5) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... Nc6?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Nf6 was best. } { [%eval #16] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Kxd2 Nxd2 6. Nxd2 e6 7. Bxf7) 3. Bxc6 { [%eval #16] } 3... dxc6 { [%eval #15] } 4. Qh5?? { (Mate in 15 → 3.80) Lost forced checkmate sequence. Qg4 was best. } { [%eval 3.8] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. Nge2 Qxe2 9. Nxe2 Bxe4 10. h4 Bxg2) 4... Qxd2 { [%eval 3.51] } 5. Qxf7?? { (3.51 → -1.21) Blunder. Kxd2 was best. } { [%eval -1.21] } (5. Kxd2 Be6 6. Qxf7 Bxa2 7. Rxa2 Kxf7 8. Rxa7 Rxa7 9. e5 Ke8 10. b3 Ra4 11. bxa4 e6) 5... Qxc2?? { (-1.21 → 0.53) Blunder. Qxe1 was best. } { [%eval 0.53] } (5... Qxe1) 6. Qxe8 { [%eval 1.23] } 6... Qxb2?? { (1.23 → 3.46) Blunder. Qxc1 was best. } { [%eval 3.46] } (6... Qxc1 7. Qxc8) 7. Qxc6?? { (3.46 → Mate in 11) Checkmate is now unavoidable. Bxb2 was best. } { [%eval #-11] } (7. Bxb2 g6 8. Bxh8 e5 9. Bxe5 Rb8 10. Qxf8 Rxb1 11. Qxc8 Rxe1 12. Qxc7 Rxg1 13. Qxa7 Rxg2) 7... Qxa2 { [%eval #-11] } 8. Qxc7 { [%eval #-10] } 8... Qxf2?? { (Mate in 10 → Mate in 17) Lost forced checkmate sequence. Qxb1 was best. } { [%eval #17] } (8... Qxb1 9. Qxc8 Qxe4 10. Rxa7 Qxg2 11. Rxe7 Nxe7 12. Qxf8 Qxh1 13. Qxg7 Qxg1 14. Qxh8 Qxh2 15. Qxa8) 9. Qxa7 { [%eval #17] } 9... Rxa7 { [%eval #8] } 10. Kxf2 { [%eval #8] } 10... Rxa1 { [%eval #7] } 11. e5 { [%eval #7] } 11... Rxb1 { [%eval #6] } 12. Ke1 { [%eval #6] } 12... Rxc1 { [%eval #5] } 13. e6 { [%eval #6] } 13... Bxe6 { [%eval #4] } 14. g4 { [%eval #5] } 14... Bxg4 { [%eval #3] } 15. Nh3 { [%eval #3] } 15... Bxh3 { [%eval #2] } 16. Ke2 { [%eval #3] } 16... Rxh1 { [%eval #2] } 17. Kf1 { [%eval #2] } 17... Rxh2 { [%eval #1] } 18. Kg2 { [%eval #1] } 18... Bxg2# { Game ends by variant rule. } 1-0
