Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/jVlkSuJL"] [Date "2020.10.03"] [Round "-"] [White "ANVI_SARABHAI"] [Black "iamtheteacher"] [Result "0-1"] [GameId "jVlkSuJL"] [UTCDate "2020.10.03"] [UTCTime "14:15:35"] [WhiteElo "778"] [BlackElo "1558"] [WhiteRatingDiff "-28"] [BlackRatingDiff "+33"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... c5? { (Mate in 15 → -8.00) Lost forced checkmate sequence. e5 was best. } { [%eval -8.0] } (1... e5 2. dxe5 Qg5 3. Bxg5 Ba3 4. bxa3 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. dxc5 { [%eval -11.15] } 2... Qb6?? { (-11.15 → Mate in 21) Checkmate is now unavoidable. g5 was best. } { [%eval #21] } (2... g5 3. Bxg5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. cxb6 { [%eval 19.63] } 3... axb6 { [%eval 17.43] } 4. Qxd7 { [%eval 12.36] } 4... Kxd7?! { (12.36 → Mate in 14) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #14] } (4... Rxa2) 5. h3?? { (Mate in 14 → -1.27) Lost forced checkmate sequence. Be3 was best. } { [%eval -1.27] } (5. Be3 Rxa2 6. Bxb6 Rxb2 7. Ra5 Rxb6 8. Kd1 Rxb1 9. h4 Rxd1 10. Rh3 Rxf1 11. e4 Rxf2) 5... Rxa2 { [%eval -1.55] } 6. Rxa2 { [%eval -1.78] } 6... Nh6?? { (-1.78 → 15.28) Blunder. g5 was best. } { [%eval 15.28] } (6... g5 7. Bxg5) 7. Bxh6 { [%eval 13.49] } 7... gxh6 { [%eval 9.1] } 8. Ra5?? { (9.10 → 2.87) Blunder. Nd2 was best. } { [%eval 2.87] } (8. Nd2 f5) 8... bxa5 { [%eval 3.59] } 9. Nf3?? { (3.59 → -1.26) Blunder. h4 was best. } { [%eval -1.26] } (9. h4 a4 10. b3 axb3 11. cxb3 Kd8 12. Rh3 Bxh3 13. Nxh3 h5 14. Kd1 Nd7 15. e3 b5) 9... e5 { [%eval -1.06] } 10. Nxe5 { [%eval -1.29] } 10... Ba3?? { (-1.29 → Mate in 10) Checkmate is now unavoidable. Kc7 was best. } { [%eval #10] } (10... Kc7 11. Nxf7) 11. bxa3?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Nxf7 was best. } { [%eval #-8] } (11. Nxf7 Bxb2 12. Nxh8 Bxh8 13. Nc3 Bxc3 14. f4 Bxe1 15. g3 Bxg3 16. Bg2 Bxf4 17. Bxb7 Bxb7) 11... Kd6?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Kc7 was best. } { [%eval #10] } (11... Kc7 12. Nxf7 Bxh3 13. Nxh6 Bxg2 14. Bxg2 Kd7 15. Bxb7 Rg8 16. Nxg8 Ke7 17. Nxe7 Na6 18. Bxa6) 12. Nxf7 { [%eval #10] } 12... Bxh3 { [%eval #9] } 13. gxh3?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Nxd6 was best. } { [%eval #-6] } (13. Nxd6 Bxg2 14. Rxh6 Bxf1 15. Nxb7 Bxe2 16. Rxh7 Rxh7 17. Kxe2 Rxb7 18. c4 Rxb1 19. Kf1 Rxf1) 13... h5?? { (Mate in 6 → -1.59) Lost forced checkmate sequence. Rg8 was best. } { [%eval -1.59] } (13... Rg8 14. Nxd6 b5 15. Nxb5 Rg4 16. hxg4 Nc6 17. Rxh6 a4 18. Rxc6 h6 19. Rxh6#) 14. Nxh8 { [%eval -2.17] } 14... Nc6 { [%eval -1.58] } 15. Ng6 { [%eval -1.61] } 15... hxg6 { [%eval -1.3] } 16. f4 { [%eval -1.75] } 16... g5?! { (-1.75 → -1.15) Inaccuracy. a4 was best. } { [%eval -1.15] } (16... a4 17. f5) 17. fxg5 { [%eval -1.35] } 17... Ke6?! { (-1.35 → -0.48) Inaccuracy. h4 was best. } { [%eval -0.48] } (17... h4 18. Nd2) 18. c4?? { (-0.48 → Mate in 4) Checkmate is now unavoidable. h4 was best. } { [%eval #-4] } (18. h4 Ke7 19. Rg1 Nd8 20. Rg4 hxg4 21. h5 g3 22. Bg2 Nf7 23. Bxb7 Nxg5 24. Be4 Nxe4) 18... Kf6 { [%eval #-4] } 19. gxf6 { [%eval #-3] } 19... b5 { [%eval #-3] } 20. cxb5 { [%eval #-2] } 20... a4 { [%eval #-2] } 21. bxc6 { [%eval #-1] } 21... h4 { [%eval #-1] } 22. Nc3# { Game ends by variant rule. } 0-1