FEN
[Event "Weekly Atomic Arena"]
[Site "https://lichess.org/jW2kZtWd"]
[Date "2026.01.17"]
[Round "-"]
[White "hypercamel"]
[Black "MilesDragonite"]
[Result "0-1"]
[GameId "jW2kZtWd"]
[UTCDate "2026.01.17"]
[UTCTime "21:06:45"]
[WhiteElo "2038"]
[BlackElo "1755"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+10"]
[WhiteBerserk "true"]
[Variant "Atomic"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. Nc3 { [%eval 3.32] } 2... Nh6 { [%eval 3.89] } 3. g4 { [%eval 3.87] } 3... c6 { [%eval 3.06] } 4. Nd4? { (3.06 → 1.64) Mistake. d4 was best. } { [%eval 1.64] } (4. d4 e6 5. e4 f5 6. Nh4 Bd6 7. g5 Bg3 8. hxg3 g6) 4... e6 { [%eval 2.04] } 5. Ncb5 { [%eval 1.53] } 5... Bb4?? { (1.53 → 5.19) Blunder. cxb5 was best. } { [%eval 5.19] } (5... cxb5 6. Nb5 Bd6 7. f4 O-O 8. h4 Na6 9. Nxa7 Nf5 10. e3) 6. c3 { [%eval 5.43] } 6... Bxc3? { (5.43 → 11.46) Mistake. O-O was best. } { [%eval 11.46] } (6... O-O 7. Nxa7) 7. Nc7+?? { (11.46 → 3.79) Blunder. Nd6+ was best. } { [%eval 3.79] } (7. Nd6+) 7... Kf8 { [%eval 3.54] } 8. d4 { [%eval 3.53] } 8... Na6 { [%eval 4.08] } 9. b4 { [%eval 3.68] } 9... d5 { [%eval 4.08] } 10. h4 { [%eval 4.46] } 10... e5 { [%eval 4.91] } 11. e4 { [%eval 5.69] } 11... g6 { [%eval 5.99] } 12. h5 { [%eval 5.68] } 12... g5 { [%eval 6.2] } 13. f4 { [%eval 5.33] } 13... gxf4 { [%eval 6.61] } 14. a4 { [%eval 6.29] } 14... f5 { [%eval 6.28] } 15. Bb2 { [%eval 6.08] } 15... f4 { [%eval 7.3] } 16. exd5?? { (7.30 → 0.08) Blunder. Qb1 was best. } { [%eval 0.08] } (16. Qb1 Nxg4 17. dxe5 Qg5 18. Bg7+ Kf7 19. Ne6 Qg1 20. Rxg1 Ke8 21. Nd8 Bg4) 16... f3 { [%eval 0.65] } 17. d5?? { (0.65 → Mate in 4) Checkmate is now unavoidable. Qd2 was best. } { [%eval #-4] } (17. Qd2 f2+) 17... f2+ { [%eval #-4] } 18. Ke2 { [%eval #-4] } 18... c5?? { (Mate in 4 → 0.06) Lost forced checkmate sequence. Qg5 was best. } { [%eval 0.06] } (18... Qg5 19. Ne6+ Bxe6 20. Kd3 Qd2+ 21. Kc4 Qxb4#) 19. Bc1?? { (0.06 → Mate in 7) Checkmate is now unavoidable. Qd2 was best. } { [%eval #-7] } (19. Qd2 c4) 19... c4?? { (Mate in 7 → -2.86) Lost forced checkmate sequence. Qf6 was best. } { [%eval -2.86] } (19... Qf6 20. Ne6+ Ke8 21. Kd2 e4 22. Bb5+ cxb4 23. Nc7+ Kd7 24. Nxa8 Qc3+ 25. Ke2) 20. d6?? { (-2.86 → -6.36) Blunder. Qc2 was best. } { [%eval -6.36] } (20. Qc2 e4) 20... Bd7?? { (-6.36 → 0.66) Blunder. Qf6 was best. } { [%eval 0.66] } (20... Qf6 21. Ne6+) 21. Ne8?? { (0.66 → Mate in 8) Checkmate is now unavoidable. Qd5 was best. } { [%eval #-8] } (21. Qd5 Be6) 21... c3?? { (Mate in 8 → -6.87) Lost forced checkmate sequence. Qb6 was best. } { [%eval -6.87] } (21... Qb6 22. Qd4 exd4 23. Kd1 Qc6 24. Be3 Qe4 25. Bd3 f1=R+ 26. Rxf1 Qf3+ 27. Kc1) 22. Qd5 { [%eval -7.38] } 22... Be6 { [%eval -5.72] } 23. Qe4?? { (-5.72 → Mate in 13) Checkmate is now unavoidable. Nf6 was best. } { [%eval #-13] } (23. Nf6 Bxd5) 23... Bc4+ { [%eval -9.69] } 24. Ke3? { (-9.69 → Mate in 2) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-2] } (24. Kd1 Be2+ 25. Kc2 Bd3+ 26. Kd1 Nxb4 27. Bg5) 24... Qg5+ { [%eval #-1] } 25. Kf3 { [%eval #-1] } 25... Qxg4# { Game ends by variant rule. } 0-1

