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[Event "casual variant:antichess game"] [Site "https://lichess.org/jdY4vVH7"] [Date "2024.05.02"] [Round "-"] [White "PashaBurmakin"] [Black "EvgenyBurmakin"] [Result "0-1"] [GameId "jdY4vVH7"] [UTCDate "2024.05.02"] [UTCTime "07:11:59"] [WhiteElo "1500"] [BlackElo "1500"] [BlackTitle "FM"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Qh4 5. Ba6 Qxf2) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... Nf6?? { (Mate in 14 → 4.66) Lost forced checkmate sequence. Ba3 was best. } { [%eval 4.66] } (2... Ba3 3. Qxd7 Bxd7 4. bxa3 Qg5 5. Bxg5 Kd8 6. Bxd8 Nc6 7. Bxc7) 3. exf6 { [%eval 4.51] } 3... gxf6?? { (4.51 → Mate in 14) Checkmate is now unavoidable. Qxf6 was best. } { [%eval #14] } (3... Qxf6 4. Qxd7) 4. Qxd7 { [%eval #14] } 4... Bxd7 { [%eval #12] } 5. Nf3?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. b4 was best. } { [%eval #-11] } (5. b4 Bxb4 6. e4 Bxe1 7. Nf3 Bxf2 8. Ne5 fxe5 9. Be3 Bxe3 10. Nd2 Bxd2 11. g4 Bxg4) 5... Ba3 { [%eval #-12] } 6. bxa3 { [%eval #-11] } 6... Bh3 { [%eval #-11] } 7. gxh3 { [%eval #-10] } 7... Qd1?? { (Mate in 10 → 0.84) Lost forced checkmate sequence. Qd4 was best. } { [%eval 0.84] } (7... Qd4 8. Nxd4 b5 9. Nxb5 a5 10. Nxc7 Kd8 11. Nxa8 Kc7 12. Nxc7 Re8 13. Nxe8 h6 14. Bxh6) 8. Kxd1 { [%eval 1.01] } 8... Nc6?! { (1.01 → 1.75) Inaccuracy. Nd7 was best. } { [%eval 1.75] } (8... Nd7) 9. e3?? { (1.75 → Mate in 9) Checkmate is now unavoidable. Nd4 was best. } { [%eval #-9] } (9. Nd4 Nxd4) 9... Nb4 { [%eval #-10] } 10. axb4 { [%eval #-9] } 10... c5?? { (Mate in 9 → 7.60) Lost forced checkmate sequence. b5 was best. } { [%eval 7.6] } (10... b5 11. Bxb5 Kd7 12. Bxd7 c5 13. bxc5 f5 14. Bxf5 Rhg8 15. Bxh7 Rg5 16. Nxg5 f5 17. Bxf5) 11. bxc5 { [%eval 7.89] } 11... b6? { (7.89 → Mate in 22) Checkmate is now unavoidable. a6 was best. } { [%eval #22] } (11... a6 12. Bxa6) 12. cxb6 { [%eval 10.92] } 12... axb6 { [%eval 8.53] } 13. Ne5?? { (8.53 → 2.21) Blunder. Bb5 was best. } { [%eval 2.21] } (13. Bb5 Rxa2 14. Bxe8 Rxe8 15. Rxa2 Rxe3 16. fxe3 b5 17. h4 f5 18. Rg1 b4 19. Nc3 bxc3) 13... fxe5?? { (2.21 → Mate in 12) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #12] } (13... Rxa2 14. Rxa2) 14. f4?? { (Mate in 12 → Mate in 7) Lost forced checkmate sequence. Bb2 was best. } { [%eval #-7] } (14. Bb2 Rxa2 15. Bxe5 Rxc2 16. Bxh8 Rxf2 17. Bg2 Rxg2 18. Rg1 Rxh2 19. h4 Rxh4 20. e4 Rxe4) 14... exf4 { [%eval #-7] } 15. exf4 { [%eval #-6] } 15... Rxa2 { [%eval #-6] } 16. Rxa2 { [%eval #-5] } 16... b5 { [%eval #-5] } 17. Bxb5 { [%eval #-4] } 17... Kd7 { [%eval #-4] } 18. Bxd7 { [%eval #-3] } 18... Re8 { [%eval #-3] } 19. Bxe8 { [%eval #-2] } 19... h6 { [%eval #-2] } 20. Bxf7 { [%eval #-1] } 20... h5 { [%eval #-1] } 21. Bxh5# { Game ends by variant rule. } 0-1