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[Event "rated variant:racingKings game"] [Site "https://lichess.org/jisA9Ggp"] [Date "2026.02.14"] [Round "-"] [White "Cutesnoringbeast"] [Black "ronavjaswal"] [Result "0-1"] [GameId "jisA9Ggp"] [UTCDate "2026.02.14"] [UTCTime "00:23:07"] [WhiteElo "1776"] [BlackElo "1792"] [WhiteRatingDiff "-51"] [BlackRatingDiff "+5"] [WhiteTitle "WCM"] [WhiteFideId "39916820"] [Variant "Racing Kings"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Bd4 { [%eval 0.0] } 1... Be4 { [%eval 0.0] } 2. Bxb2?? { (0.00 → -2.45) Blunder. Kg3 was best. } { [%eval -2.45] } (2. Kg3 Kb3 3. Kf4 Kc4 4. Ke5 Qa6 5. Bxb2 Rxb2 6. Qh8 Rb7) 2... Bxg2?? { (-2.45 → 0.00) Blunder. Bxb2 was best. } { [%eval 0.0] } (2... Bxb2 3. Ng3 Bd5 4. Rxd2 Bxh1 5. Rxh1 Kb3 6. Kg2 Kb4 7. Rh5) 3. Bxa1 { [%eval 0.0] } 3... Bxh1 { [%eval 0.0] } 4. Kg3 { [%eval 0.0] } 4... Kb3 { [%eval 0.0] } 5. Rxh1 { [%eval 0.0] } 5... Rxa1 { [%eval 0.0] } 6. Rh5 { [%eval -0.18] } 6... Bb2 { [%eval -0.14] } 7. Kg4 { [%eval -0.27] } 7... Kc4 { [%eval 0.0] } 8. Rf5? { (0.00 → -1.50) Mistake. Bg2 was best. } { [%eval -1.5] } (8. Bg2 Ra6 9. Nf4 Kb4 10. Rd5 Nc4 11. Ng6 Nc3 12. Rd7 Bc1 13. Kf5 Kc5) 8... Ne4?! { (-1.50 → -0.45) Inaccuracy. Nxf1 was best. } { [%eval -0.45] } (8... Nxf1) 9. Kh5?! { (-0.45 → -1.20) Inaccuracy. Bg2 was best. } { [%eval -1.2] } (9. Bg2 Nc5) 9... Nc5?? { (-1.20 → 4.47) Blunder. Ra6 was best. } { [%eval 4.47] } (9... Ra6) 10. Kg6 { [%eval 3.3] } 10... Kb5?? { (3.30 → 15.68) Blunder. Ra7 was best. } { [%eval 15.68] } (10... Ra7 11. Bg2) 11. Kh7?? { (15.68 → -4.17) Blunder. Bg2 was best. } { [%eval -4.17] } (11. Bg2 Ra7 12. Rf7 Rc7 13. Rxc7 Kb6 14. Re7 Nb7 15. Kf7 Ka7 16. Re8 Bg7) 11... Ra8 { [%eval -3.61] } 12. Bg2 { [%eval -4.45] } 12... Rb8 { [%eval -2.69] } 13. Rg5?? { (-2.69 → Mate in 6) Checkmate is now unavoidable. Nd3 was best. } { [%eval #-6] } (13. Nd3 Ne3) 13... Kb6 { [%eval #-5] } 14. Rg8 { [%eval #-4] } 14... Kc7 { [%eval #-3] } 15. Nc2 { [%eval #-2] } 15... Rd8 { [%eval #-1] } 16. Bh3 { [%eval #-1] } 16... Kb8# { Game ends by variant rule. } 0-1