FEN
[Event "Torneo 5º Arena"]
[Site "https://lichess.org/jj6FMuFP"]
[Date "2025.11.27"]
[Round "-"]
[White "jmtin"]
[Black "valeq"]
[Result "0-1"]
[GameId "jj6FMuFP"]
[UTCDate "2025.11.27"]
[UTCTime "12:54:27"]
[WhiteElo "1035"]
[BlackElo "1402"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+7"]
[Variant "Antichess"]
[TimeControl "180+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a3?! { (0.15 → -0.62) Inaccuracy. e3 was best. } { [%eval -0.62] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -3.28] } 2. Nc3 { [%eval -1.85] } 2... Bxa3 { [%eval -4.59] } 3. bxa3 { [%eval -2.62] } 3... b5 { [%eval -2.71] } 4. Nxb5 { [%eval -4.06] } 4... Qh4?? { (-4.06 → -0.50) Blunder. c6 was best. } { [%eval -0.5] } (4... c6 5. Nxa7 Rxa7 6. h4 Rxa3 7. Rxa3 Qxh4 8. Rxh4 Ba6 9. Rxh7) 5. Nxa7 { [%eval -1.23] } 5... Qxf2?? { (-1.23 → Mate in 14) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #14] } (5... Rxa7 6. c4) 6. Kxf2 { [%eval #14] } 6... Rxa7 { [%eval #13] } 7. Kf3?? { (Mate in 13 → -0.15) Lost forced checkmate sequence. Bb2 was best. } { [%eval -0.15] } (7. Bb2 Rxa3 8. Bxg7 Rxa1 9. Bxh8 Rxd1 10. Bf6 Nxf6 11. e4 Nxe4 12. h4 Rxf1) 7... Rxa3 { [%eval -0.07] } 8. Rxa3 { [%eval -0.63] } 8... Na6?? { (-0.63 → 1.38) Blunder. Ba6 was best. } { [%eval 1.38] } (8... Ba6 9. Rxa6 Nxa6 10. c4 Nb8 11. Qe1 g6 12. c5 Ne7 13. Qh4 Rf8 14. Qxe7) 9. Rxa6 { [%eval 1.32] } 9... Bxa6 { [%eval 1.48] } 10. d3?? { (1.48 → Mate in 10) Checkmate is now unavoidable. c4 was best. } { [%eval #-10] } (10. c4) 10... Bxd3 { [%eval #-10] } 11. Qxd3 { [%eval #-9] } 11... Kf8?? { (Mate in 9 → 1.55) Lost forced checkmate sequence. g5 was best. } { [%eval 1.55] } (11... g5 12. Bxg5 Nf6 13. Bxf6 h5 14. Bxh8 f6 15. Bxf6 Kf8 16. Qxd7 h4 17. Qxe6) 12. Qxh7 { [%eval 1.76] } 12... Rxh7 { [%eval 1.76] } 13. Kg3?? { (1.76 → Mate in 8) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-8] } (13. Ke3 Rxh2) 13... Rxh2 { [%eval #-8] } 14. Rxh2 { [%eval #-7] } 14... Nh6?? { (Mate in 7 → 0.69) Lost forced checkmate sequence. g5 was best. } { [%eval 0.69] } (14... g5 15. Bxg5 Nf6 16. Bxf6 e5 17. Bxe5 f5 18. Bxc7 f4 19. Kxf4 d6 20. Bxd6) 15. Rxh6?? { (0.69 → Mate in 6) Checkmate is now unavoidable. Bxh6 was best. } { [%eval #-6] } (15. Bxh6 gxh6 16. Rxh6 Ke7 17. Rxe6 Kxe6 18. Kf3 c5 19. c4 Ke7 20. Ke3 d5) 15... gxh6 { [%eval #-6] } 16. Bxh6 { [%eval #-5] } 16... f5 { [%eval #-5] } 17. Bxf8 { [%eval #-4] } 17... c5 { [%eval #-4] } 18. Bxc5 { [%eval #-3] } 18... d6 { [%eval #-3] } 19. Bxd6 { [%eval #-2] } 19... e5 { [%eval #-2] } 20. Bxe5 { [%eval #-1] } 20... f4 { [%eval #-1] } 21. Kxf4# { Game ends by variant rule. } 0-1

