FEN
[Event "rated blitz game"]
[Site "https://lichess.org/jnAT6iHR"]
[Date "2025.11.23"]
[Round "-"]
[White "QuarterPawn"]
[Black "alexlele2008"]
[Result "0-1"]
[GameId "jnAT6iHR"]
[UTCDate "2025.11.23"]
[UTCTime "05:31:06"]
[WhiteElo "2761"]
[BlackElo "2602"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+9"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "A20"]
[Opening "English Opening: King's English Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.12] } 1... e5 { [%eval 0.14] } { A20 English Opening: King's English Variation } 2. g3 { [%eval 0.14] } 2... c6 { [%eval 0.13] } 3. Nf3 { [%eval 0.15] } 3... e4 { [%eval 0.24] } 4. Nd4 { [%eval 0.09] } 4... d5 { [%eval 0.23] } 5. cxd5 { [%eval 0.15] } 5... Qxd5 { [%eval 0.16] } 6. Nc2 { [%eval 0.0] } 6... Nf6 { [%eval 0.17] } 7. Nc3 { [%eval 0.19] } 7... Qe5 { [%eval 0.21] } 8. Bg2 { [%eval 0.13] } 8... Na6 { [%eval 0.1] } 9. O-O { [%eval 0.12] } 9... Be7 { [%eval 0.13] } 10. Rb1 { [%eval 0.09] } 10... O-O { [%eval 0.0] } 11. b4 { [%eval 0.0] } 11... Rd8 { [%eval 0.12] } 12. b5 { [%eval -0.35] } 12... Nc5?! { (-0.35 → 0.23) Inaccuracy. cxb5 was best. } { [%eval 0.23] } (12... cxb5 13. Rxb5) 13. bxc6 { [%eval 0.08] } 13... bxc6 { [%eval 0.13] } 14. Ba3 { [%eval -0.04] } 14... Bf8 { [%eval 0.16] } 15. Qc1 { [%eval -0.22] } 15... Qh5 { [%eval 0.02] } 16. Ne3 { [%eval 0.02] } 16... Bh3 { [%eval 0.11] } 17. Qc2 { [%eval 0.1] } 17... Ne6?! { (0.10 → 0.85) Inaccuracy. Bxg2 was best. } { [%eval 0.85] } (17... Bxg2) 18. Bxf8 { [%eval 0.83] } 18... Kxf8 { [%eval 0.76] } 19. Nxe4 { [%eval 0.48] } 19... Nxe4 { [%eval 0.84] } 20. Qxe4 { [%eval 0.78] } 20... Bxg2 { [%eval 0.75] } 21. Nxg2 { [%eval 0.73] } 21... Rxd2?? { (0.73 → 5.00) Blunder. Rd4 was best. } { [%eval 5.0] } (21... Rd4 22. Qe3) 22. Qxc6?? { (5.00 → 0.00) Blunder. Qb4+ was best. } { [%eval 0.0] } (22. Qb4+ c5 23. Qxd2 Nd4 24. f3 g5 25. Rf2 Rd8 26. Qc1 Qg6 27. Qxc5+ Kg8) 22... Rad8 { [%eval 0.05] } 23. e3 { [%eval -0.07] } 23... Rxa2 { [%eval 0.0] } 24. Rb7 { [%eval -0.03] } 24... Kg8 { [%eval 0.19] } 25. h4 { [%eval 0.02] } 25... h6 { [%eval 0.0] } 26. Qc4 { [%eval 0.0] } 26... Ra5 { [%eval 0.13] } 27. Nf4 { [%eval 0.11] } 27... Nxf4 { [%eval 0.13] } 28. Qxf4 { [%eval 0.19] } 28... a6 { [%eval 0.23] } 29. Qc7 { [%eval 0.04] } 29... Rad5 { [%eval 0.2] } 30. Ra7 { [%eval 0.13] } 30... a5 { [%eval 0.05] } 31. Rxa5 { [%eval 0.01] } 31... Rxa5 { [%eval 0.04] } 32. Qxd8+ { [%eval 0.01] } 32... Kh7 { [%eval 0.05] } 33. Rd1 { [%eval 0.03] } 33... Rf5 { [%eval 0.13] } 34. Qd3 { [%eval 0.04] } 34... Qf3 { [%eval 0.07] } 35. Rd2 { [%eval 0.04] } 35... g6 { [%eval 0.18] } 36. e4 { [%eval 0.14] } 36... Qxd3 { [%eval 0.14] } 37. Rxd3 { [%eval 0.03] } 37... Ra5 { [%eval 0.05] } 38. Kg2 { [%eval 0.05] } 38... Kg7 { [%eval 0.1] } 39. Kf3 { [%eval 0.06] } 39... h5 { [%eval 0.01] } 40. Kf4 { [%eval 0.03] } 40... Ra4 { [%eval 0.09] } 41. f3 { [%eval 0.1] } 41... Ra2 { [%eval 0.02] } 42. Rd5 { [%eval 0.17] } 42... Ra3 { [%eval 0.07] } 43. Rb5 { [%eval 0.04] } 43... Rc3 { [%eval 0.0] } 44. Rb4 { [%eval 0.03] } 44... Ra3 { [%eval 0.05] } 45. Rb1 { [%eval 0.07] } 45... Rc3 { [%eval 0.04] } 46. Re1 { [%eval 0.04] } 46... Rb3 { [%eval 0.08] } 47. Re2 { [%eval 0.11] } 47... Ra3 { [%eval 0.04] } 48. Re3 { [%eval 0.05] } 48... Ra4 { [%eval 0.06] } 49. Rd3 { [%eval 0.08] } 49... Ra5 { [%eval 0.1] } 50. e5 { [%eval 0.13] } 50... Ra4+ { [%eval 0.0] } 51. Kg5 { [%eval 0.03] } 51... Ra5 { [%eval 0.05] } 52. f4?? { (0.05 → Mate in 1) Checkmate is now unavoidable. Kf4 was best. } { [%eval #-1] } (52. Kf4 f6 53. Rd7+ Kh6 54. exf6 Rf5+ 55. Ke4 Rxf6 56. Ra7 Rb6 57. Kd5 Rb5+) 52... Rb5?? { (Mate in 1 → -0.06) Lost forced checkmate sequence. f6# was best. } { [%eval -0.06] } (52... f6#) 53. Re3?? { (-0.06 → Mate in 1) Checkmate is now unavoidable. Rd7 was best. } { [%eval #-1] } (53. Rd7 Rb3 54. f5 Rxg3+ 55. Kf4 Rg4+ 56. Kf3 gxf5 57. e6 Rxh4 58. Ra7 Rb4) 53... Ra5 { [%eval #-4] } 54. f5 { [%eval #-4] } 54... Ra4 { [%eval #-3] } 55. Re4 { [%eval #-3] } 55... Rxe4 { [%eval #-2] } 56. f6+ { [%eval #-2] } 56... Kh7 { [%eval #-1] } 57. e6 { [%eval #-1] } 57... Rg4# { Black wins by checkmate. } 0-1