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[Event "Antichess Revolution #2"] [Site "https://lichess.org/jz3OpPx0"] [Date "2023.01.14"] [Round "-"] [White "jt_2020_boi"] [Black "yigitseyran33"] [Result "0-1"] [GameId "jz3OpPx0"] [UTCDate "2023.01.14"] [UTCTime "14:20:05"] [WhiteElo "1007"] [BlackElo "1136"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+46"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... c6?? { (Mate in 15 → 1.35) Lost forced checkmate sequence. e5 was best. } { [%eval 1.35] } (1... e5 2. dxe5 Qg5 3. Bxg5 Ba3 4. bxa3 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. Bh6 { [%eval -0.52] } 2... Nxh6 { [%eval -0.46] } 3. e3?? { (-0.46 → -3.54) Blunder. d5 was best. } { [%eval -3.54] } (3. d5 cxd5) 3... c5? { (-3.54 → -1.59) Mistake. e5 was best. } { [%eval -1.59] } (3... e5) 4. dxc5 { [%eval -1.46] } 4... d6?? { (-1.46 → 3.33) Blunder. Qa5 was best. } { [%eval 3.33] } (4... Qa5) 5. Qxd6 { [%eval 3.27] } 5... Qxd6 { [%eval 3.4] } 6. cxd6 { [%eval 3.15] } 6... exd6 { [%eval 3.12] } 7. Ba6 { [%eval 3.47] } 7... Nxa6?? { (3.47 → Mate in 11) Checkmate is now unavoidable. bxa6 was best. } { [%eval #11] } (7... bxa6) 8. b4 { [%eval #11] } 8... Nxb4 { [%eval #10] } 9. Nc3?? { (Mate in 10 → -2.95) Lost forced checkmate sequence. a4 was best. } { [%eval -2.95] } (9. a4 Nxc2 10. f4 Nxa1 11. f5 Bxf5 12. Ke2 Bxb1 13. e4 Bxe4 14. a5 Bxg2 15. Kf2 Bxh1) 9... Nxa2 { [%eval -2.3] } 10. Nxa2 { [%eval -2.29] } 10... Bh3?! { (-2.29 → -1.29) Inaccuracy. d5 was best. } { [%eval -1.29] } (10... d5 11. e4) 11. Nxh3 { [%eval -2.21] } 11... g5? { (-2.21 → -1.00) Mistake. Ng4 was best. } { [%eval -1.0] } (11... Ng4 12. Ng5) 12. Nxg5 { [%eval -1.88] } 12... Rg8?? { (-1.88 → Mate in 10) Checkmate is now unavoidable. Ng4 was best. } { [%eval #10] } (12... Ng4) 13. Nxf7 { [%eval #10] } 13... Rxg2 { [%eval #9] } 14. Nxd6 { [%eval #9] } 14... Rxh2 { [%eval #8] } 15. Nxe8 { [%eval #8] } 15... Rxe8 { [%eval #6] } 16. Rxh2 { [%eval #6] } 16... Rxe3 { [%eval #5] } 17. fxe3?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rxh6 was best. } { [%eval #-4] } (17. Rxh6 Bxh6 18. fxe3 Bxe3 19. Kd2 Bxd2 20. Re1 Bxe1 21. Nc3 Bxc3#) 17... Bb4 { [%eval #-5] } 18. Nxb4 { [%eval #-3] } 18... a5?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. b6 was best. } { [%eval #9] } (18... b6 19. Rxh6 b5 20. Rxh7 a5 21. Rxa5#) 19. Rxh6 { [%eval #9] } 19... axb4 { [%eval #8] } 20. Rxh7 { [%eval #8] } 20... b3 { [%eval #6] } 21. Rxb7 { [%eval #6] } 21... bxc2 { [%eval #5] } 22. Rd1?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Ra2 was best. } { [%eval #-1] } (22. Ra2 c1=Q 23. e4 Qxe1 24. Ra3 Qxe4 25. Ra8 Qxb7 26. Ra6 Qxa6#) 22... cxd1=Q { [%eval #-1] } 23. Kxd1# { Game ends by variant rule. } 0-1