FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/jzGs9ULZ"]
[Date "2022.02.21"]
[Round "-"]
[White "Five-Nights-Fredd-is"]
[Black "manitodeplomo"]
[Result "0-1"]
[GameId "jzGs9ULZ"]
[UTCDate "2022.02.21"]
[UTCTime "07:34:55"]
[WhiteElo "1891"]
[BlackElo "1422"]
[WhiteRatingDiff "-43"]
[BlackRatingDiff "+11"]
[BlackTitle "IM"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... e6 { [%eval 2.19] } 2. Ba6 { [%eval 0.86] } 2... Nxa6 { [%eval 2.66] } 3. b4? { (2.66 → 0.90) Mistake. Qf3 was best. } { [%eval 0.9] } (3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxe8 Qxf2 6. Kxf2 Ba3 7. Nxa3 Nb8) 3... Bxb4 { [%eval 2.5] } 4. Qg4?? { (2.50 → 0.00) Blunder. Qh5 was best. } { [%eval 0.0] } (4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5 Qa5 8. Qxf7 Qxa2) 4... Bxd2 { [%eval 0.0] } 5. Qxg7 { [%eval 0.0] } 5... Bxe3 { [%eval -0.24] } 6. fxe3?! { (-0.24 → -0.91) Inaccuracy. Bxe3 was best. } { [%eval -0.91] } (6. Bxe3 Qh4 7. Bxa7 Rxa7 8. Qxg8 Qxh2 9. Qxh8 Qxg1 10. Qxe8 Qxg2) 6... Qg5 { [%eval -0.21] } 7. Qxh8?? { (-0.21 → -3.31) Blunder. Qxf7 was best. } { [%eval -3.31] } (7. Qxf7 Qxg2 8. Qxe6 dxe6 9. Nc3 Qxg1 10. Rxg1 b5 11. Nxb5 Bd7) 7... Qxe3 { [%eval -1.83] } 8. Qxg8?? { (-1.83 → Mate in 17) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #-17] } (8. Qxh7 Qxg1) 8... Qxg1 { [%eval #-14] } 9. Qxe8 { [%eval #-13] } 9... Qxe1?? { (Mate in 13 → -3.70) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -3.7] } (9... Qxg2 10. Qxc8 Rxc8 11. Rg1 Qxc2 12. Be3 Qxb1 13. Bxa7 Qxe1 14. Raxe1 e5 15. Rxe5 b5 16. Rxb5) 10. Qxf7 { [%eval -4.06] } 10... Qxc1 { [%eval -4.46] } 11. Qxd7?? { (-4.46 → Mate in 12) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #-12] } (11. Qxh7 Qxh1) 11... Bxd7 { [%eval #-12] } 12. Rxc1 { [%eval -6.92] } 12... Nc5?? { (-6.92 → -2.84) Blunder. Re8 was best. } { [%eval -2.84] } (12... Re8 13. Rh1 c5 14. Nd2 e5 15. Nf1 Bb5 16. c4 Bxc4 17. a4 Bxf1 18. Raxf1 Nc7 19. Rf4) 13. Nc3?? { (-2.84 → Mate in 7) Checkmate is now unavoidable. Rh1 was best. } { [%eval #-7] } (13. Rh1 Be8) 13... Bb5 { [%eval #-7] } 14. Nxb5 { [%eval #-6] } 14... Ne4?? { (Mate in 6 → Mate in 16) Lost forced checkmate sequence. Rf8 was best. } { [%eval #16] } (14... Rf8 15. Nxc7 Na4 16. Nxe6 b5 17. Nxf8 b4 18. Nxh7 b3 19. axb3 a5 20. Rxa4#) 15. Nxa7 { [%eval #17] } 15... Rxa7 { [%eval #15] } 16. Rab1?? { (Mate in 15 → Mate in 6) Lost forced checkmate sequence. g3 was best. } { [%eval #-6] } (16. g3 Nxg3 17. hxg3 Rxa2 18. Rxa2 e5 19. g4 h5 20. gxh5 e4 21. h6 e3 22. h7 e2) 16... Rxa2 { [%eval #-6] } 17. Rxb7 { [%eval #-5] } 17... Rxc2 { [%eval #-5] } 18. Rxc7 { [%eval #-4] } 18... Rxc7?? { (Mate in 4 → -5.26) Lost forced checkmate sequence. Rxc1 was best. } { [%eval -5.26] } (18... Rxc1 19. Rxc1 Nc5 20. Rxc5 e5 21. Rxe5 h5 22. Rxh5#) 19. Rxc7 { [%eval -4.18] } 19... Nc5 { [%eval -4.13] } 20. Rxc5?? { (-4.13 → Mate in 2) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #-2] } (20. Rxh7 e5) 20... e5 { [%eval #-2] } 21. Rxe5 { [%eval #-1] } 21... h5 { [%eval #-1] } 22. Rxh5# { Game ends by variant rule. } 0-1
