FEN
[Event "rated variant:crazyhouse game"]
[Site "https://lichess.org/k2W9Ijum"]
[Date "2025.03.25"]
[Round "-"]
[White "Lherba"]
[Black "qualo"]
[Result "0-1"]
[GameId "k2W9Ijum"]
[UTCDate "2025.03.25"]
[UTCTime "14:47:02"]
[WhiteElo "1902"]
[BlackElo "2101"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+3"]
[Variant "Crazyhouse"]
[TimeControl "15+4"]
[ECO "D03"]
[Opening "Queen's Pawn Game: Torre Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.87] } 1... Nf6 { [%eval 0.89] } 2. Nf3 { [%eval 0.65] } 2... d5 { [%eval 0.75] } 3. Bg5?! { (0.75 → 0.00) Inaccuracy. Nc3 was best. } { [%eval 0.0] } { D03 Queen's Pawn Game: Torre Attack } (3. Nc3 g6 4. Bg5 Nc6 5. e3 Bg7 6. Bd3 Nb4 7. Ne5 O-O) 3... Nc6?! { (0.00 → 0.62) Inaccuracy. h6 was best. } { [%eval 0.62] } (3... h6 4. Bh4 g5 5. Bg3 Bg7 6. e3 O-O 7. Nc3 c5 8. dxc5) 4. e3 { [%eval 0.08] } 4... Bg4?! { (0.08 → 0.89) Inaccuracy. h6 was best. } { [%eval 0.89] } (4... h6 5. Bh4 g6 6. Bd3 Bg7 7. Nbd2 O-O 8. O-O a5 9. Kh1) 5. c3?? { (0.89 → -2.34) Blunder. Nbd2 was best. } { [%eval -2.34] } (5. Nbd2 h6 6. Bh4 g5 7. Bg3 Bg7 8. h3 Be6 9. Be2 Qc8) 5... Ne4 { [%eval -2.16] } 6. Bh4 { [%eval -1.54] } 6... Ng5?? { (-1.54 → 7.90) Blunder. g5 was best. } { [%eval 7.9] } (6... g5 7. h3) 7. Bxg5 { [%eval 7.77] } 7... Bxf3 { [%eval 8.21] } 8. gxf3 { [%eval 8.01] } 8... Qd6 { [%eval 12.06] } 9. Bf4 { [%eval 10.33] } 9... Qd7 { [%eval 12.72] } 10. Bb5?! { (12.72 → 6.69) Inaccuracy. N@c5 was best. } { [%eval 6.69] } (10. N@c5) 10... N@e6?! { (6.69 → 10.84) Inaccuracy. N@g2+ was best. } { [%eval 10.84] } (10... N@g2+ 11. Kd2 Nxf4 12. exf4 B@d6 13. N@d3 e6 14. Kc1 Rb8 15. B@b3 Bfe7 16. Bxc6) 11. N@e5 { [%eval 7.31] } 11... Nxe5 { [%eval 7.0] } 12. Bxd7+ { [%eval 6.74] } 12... Nxd7 { [%eval 6.06] } 13. B@f1? { (6.06 → 3.74) Mistake. B@h3 was best. } { [%eval 3.74] } (13. B@h3 B@a6) 13... B@g6 { [%eval 3.75] } 14. Na3 { [%eval 3.23] } 14... Nxf4 { [%eval 2.6] } 15. exf4 { [%eval 2.84] } 15... e6 { [%eval 3.35] } 16. N@e5?? { (3.35 → 1.31) Blunder. Nb5 was best. } { [%eval 1.31] } (16. Nb5) 16... Nxe5?? { (1.31 → 3.74) Blunder. Bxa3 was best. } { [%eval 3.74] } (16... Bxa3 17. Q@a4) 17. fxe5 { [%eval 2.63] } 17... Bxa3 { [%eval 2.84] } 18. bxa3 { [%eval 2.61] } 18... N@c2+? { (2.61 → 4.82) Mistake. N@c6 was best. } { [%eval 4.82] } (18... N@c6 19. B@d7+ Kxd7 20. N@c5+ Ke7 21. Q@d7+ Kf8 22. Nxe6+ fxe6 23. P@f6 N@f5 24. fxg7+) 19. Kd2?? { (4.82 → -12.78) Blunder. Qxc2 was best. } { [%eval -12.78] } (19. Qxc2 Bxc2) 19... Nxa1 { [%eval -11.56] } 20. B@a4+ { [%eval -11.95] } 20... Kf8?? { (-11.95 → -1.61) Blunder. N@c6 was best. } { [%eval -1.61] } (20... N@c6) 21. N@d7+?? { (-1.61 → -11.58) Blunder. Q@b4+ was best. } { [%eval -11.58] } (21. Q@b4+ N@e7) 21... Kg8 { [%eval -10.21] } 22. Qxa1 { [%eval -9.42] } 22... R@e7?? { (-9.42 → 4.60) Blunder. B@g5+ was best. } { [%eval 4.6] } (22... B@g5+ 23. Ke1 N@h4 24. Q@d1 N@d2 25. N@e7+ Bxe7 26. Kxd2 N@c4+ 27. Bxc4 dxc4 28. N@f6+) 23. N@f6+ { [%eval 5.08] } 23... gxf6 { [%eval 4.89] } 24. Nxf6+ { [%eval 5.46] } 24... Kg7?? { (5.46 → Mate in 4) Checkmate is now unavoidable. Kf8 was best. } { [%eval #4] } (24... Kf8 25. Rg1) 25. P@g5?? { (Mate in 4 → 2.07) Lost forced checkmate sequence. P@h6+ was best. } { [%eval 2.07] } (25. P@h6+ Kxh6 26. Ng4+ Kg7 27. Q@h6+ Kg8 28. Nf6#) 25... B@f4+?? { (2.07 → 5.60) Blunder. Kf8 was best. } { [%eval 5.6] } (25... Kf8 26. Ke1 N@f5 27. h4 B@f4 28. Q@g4 N@e3 29. fxe3 Bxe3 30. Rh2) 26. Ke1?? { (5.60 → -4.44) Blunder. Kd1 was best. } { [%eval -4.44] } (26. Kd1 Rhg8) 26... Bxg5 { [%eval -2.17] } 27. Nxd5?? { (-2.17 → -8.62) Blunder. Rg1 was best. } { [%eval -8.62] } (27. Rg1) 27... exd5 { [%eval -11.31] } 28. P@f6+ { [%eval -10.3] } 28... Bxf6 { [%eval -12.12] } 29. Rg1 { [%eval -9.16] } 29... Rxe5+? { (-9.16 → -4.86) Mistake. N@f4 was best. } { [%eval -4.86] } (29... N@f4 30. Kd2) 30. dxe5 { [%eval -8.6] } 30... Bxe5?? { (-8.60 → 0.78) Blunder. Rhe8 was best. } { [%eval 0.78] } (30... Rhe8 31. R@e3) 31. R@g5?? { (0.78 → -13.44) Blunder. R@h5 was best. } { [%eval -13.44] } (31. R@h5) 31... Bxh2?? { (-13.44 → 9.79) Blunder. Rae8 was best. } { [%eval 9.79] } (31... Rae8) 32. c4+ { [%eval 3.43] } 32... P@f6?? { (3.43 → Mate in 6) Checkmate is now unavoidable. P@e5 was best. } { [%eval #6] } (32... P@e5 33. Rxe5) 33. R1g2?? { (Mate in 6 → -18.84) Lost forced checkmate sequence. Rxg6+ was best. } { [%eval -18.84] } (33. Rxg6+ fxg6 34. Qxf6+ Kxf6 35. P@g5+ Kg7 36. Q@f6+ Kg8 37. B@e6+ P@f7 38. Qxf7#) 33... Bf4 { [%eval -8.89] } 34. R5g4 { [%eval -28.76] } 34... P@d2+ { [%eval -25.36] } 35. Kd1 { [%eval -25.71] } 35... Bh6 { [%eval -12.86] } 36. Q@h4 { [%eval -30.22] } 36... P@g5 { [%eval -31.16] } 37. Rxg5 { [%eval -37.85] } 37... Bxg5 { [%eval -34.46] } 38. Qxg5 { [%eval -46.57] } 38... R@e1+ { [%eval -46.25] } 39. Kxd2 { [%eval -41.77] } 39... Rxa1 { [%eval -40.32] } 40. B@h6+ { [%eval -67.53] } 40... Kg8 { [%eval -62.36] } 41. Qxf6?! { (-62.36 → Mate in 1) Checkmate is now unavoidable. Qxg6+ was best. } { [%eval #-1] } (41. Qxg6+) 41... Rxa2+?! { (Mate in 1 → -58.69) Lost forced checkmate sequence. Q@e1# was best. } { [%eval -58.69] } (41... Q@e1#) 42. Ke1?! { (-58.69 → Mate in 4) Checkmate is now unavoidable. P@b2 was best. } { [%eval #-4] } (42. P@b2 P@c3+ 43. Qxc3 N@b1+ 44. Kc1 Nxc3 45. Rxg6+ hxg6 46. P@h7+ Rxh7 47. bxc3 Q@e1+) 42... N@h5?! { (Mate in 4 → -24.84) Lost forced checkmate sequence. Q@b1+ was best. } { [%eval -24.84] } (42... Q@b1+ 43. Bd1 P@d2+ 44. Bxd2 N@c2+ 45. Ke2 P@d3#) 43. Qxh8+ { [%eval #12] } 43... Kxh8 { [%eval #17] } 44. P@g7+ { [%eval #16] } 44... Nxg7 { [%eval -14.0] } 45. Bxg7+ { [%eval -26.57] } 45... Kxg7 { [%eval -19.07] } 46. N@h5+ { [%eval -39.15] } 46... Kh6?? { (-39.15 → Mate in 2) Checkmate is now unavoidable. Kg8 was best. } { [%eval #2] } (46... Kg8) 47. P@g5+ { [%eval #1] } 47... Kxh5 { [%eval #1] } 48. P@g4+?? { (Mate in 1 → Mate in 9) Lost forced checkmate sequence. R@h6# was best. } { [%eval #-9] } (48. R@h6#) 48... Kxg5 { [%eval #-10] } 49. f4+ { [%eval #-5] } 49... Kxf4 { [%eval #-7] } 50. R@f3+ { [%eval #-6] } 50... Ke5 { [%eval #-5] } 51. Re3+ { [%eval #-4] } 51... P@e4 { [%eval #-6] } 52. cxd5 { [%eval #-1] } 52... Q@d2# { Black wins by checkmate. } 0-1