FEN
[Event "rated variant:racingKings game"]
[Site "https://lichess.org/k3j9muRK"]
[Date "2024.02.21"]
[Round "-"]
[White "Chessvayu"]
[Black "amrils"]
[Result "1-0"]
[GameId "k3j9muRK"]
[UTCDate "2024.02.21"]
[UTCTime "11:43:35"]
[WhiteElo "1704"]
[BlackElo "1482"]
[WhiteRatingDiff "+35"]
[BlackRatingDiff "-75"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Kg3 { [%eval 0.0] } 1... Nxf2 { [%eval 0.4] } 2. Rxf2 { [%eval 1.02] } 2... Be4?? { (1.02 → 3.76) Blunder. Ka3 was best. } { [%eval 3.76] } (2... Ka3 3. Kf4 Rb6 4. Nxc1 Be4 5. Qh5 Rxc1 6. Ke3 Kb4 7. Rxd2) 3. Qxe4 { [%eval 3.87] } 3... Ka3 { [%eval 4.13] } 4. Qd4?! { (4.13 → 3.02) Inaccuracy. Kf4 was best. } { [%eval 3.02] } (4. Kf4) 4... Rb4?! { (3.02 → 4.09) Inaccuracy. Rb5 was best. } { [%eval 4.09] } (4... Rb5 5. Kf4) 5. Qc5? { (4.09 → 2.51) Mistake. Kf4 was best. } { [%eval 2.51] } (5. Kf4 Kb3) 5... Ka4 { [%eval 2.2] } 6. Rf4 { [%eval 2.12] } 6... Qa2?? { (2.12 → 4.57) Blunder. Nb3 was best. } { [%eval 4.57] } (6... Nb3 7. Qd5) 7. Kg4 { [%eval 3.95] } 7... Nxf1 { [%eval 4.46] } 8. Rxf1?? { (4.46 → -0.16) Blunder. Nxc1 was best. } { [%eval -0.16] } (8. Nxc1) 8... Bxf4 { [%eval 0.0] } 9. Rxf4 { [%eval -0.04] } 9... Rxe1 { [%eval -0.68] } 10. Kg5 { [%eval -0.2] } 10... Qe6 { [%eval 0.0] } 11. Rf6 { [%eval 0.0] } 11... Rxe2 { [%eval 0.0] } 12. Kg6 { [%eval 0.0] } 12... Rb7?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Qe7 was best. } { [%eval #8] } (12... Qe7 13. Qg5 Rb8 14. Rf7 Qe5 15. Qf6 Qd4 16. Kg7 Ree8 17. Rb7 Rf8 18. Rxb8 Rxb8 19. Kf7) 13. Qf5?? { (Mate in 8 → -0.55) Lost forced checkmate sequence. Rxe6 was best. } { [%eval -0.55] } (13. Rxe6 Re4 14. Kf6 Rh7 15. Re7 Reh4 16. Qf5 Rb4 17. Qxh7 Rb8 18. Kf7 Rh8 19. Qxh8 Ka3) 13... Re7?? { (-0.55 → Mate in 7) Checkmate is now unavoidable. Qa6 was best. } { [%eval #7] } (13... Qa6 14. Re6) 14. Rxe6 { [%eval #6] } 14... Kb4 { [%eval #5] } 15. Rxe7 { [%eval #4] } 15... Rxe7 { [%eval #4] } 16. Qf7 { [%eval #3] } 16... Kc5 { [%eval #3] } 17. Kg7 { [%eval #2] } 17... Kd6 { [%eval #1] } 18. Kg8# { Game ends by variant rule. } 1-0
