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[Event "66th Rising Stars Crazyhouse Arena"] [Site "https://lichess.org/kOixnzhi"] [Date "2024.11.16"] [Round "-"] [White "Danya_D"] [Black "domotorp"] [Result "1-0"] [GameId "kOixnzhi"] [UTCDate "2024.11.16"] [UTCTime "18:28:00"] [WhiteElo "1699"] [BlackElo "2086"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-14"] [Variant "Crazyhouse"] [TimeControl "180+2"] [ECO "A45"] [Opening "Queen's Pawn Game: Chigorin Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.87] } 1... Nf6 { [%eval 0.89] } 2. Nc3 { [%eval 0.81] } 2... d5 { [%eval 0.86] } { A45 Queen's Pawn Game: Chigorin Variation } 3. Nf3 { [%eval 0.76] } 3... Nc6 { [%eval 1.07] } 4. Bf4 { [%eval 0.94] } 4... a6?! { (0.94 → 2.07) Inaccuracy. Bg4 was best. } { [%eval 2.07] } (4... Bg4 5. e3 e6 6. Be2 Bb4 7. O-O Bxc3 8. bxc3 N@e4 9. Qe1) 5. e3 { [%eval 2.08] } 5... Bg4 { [%eval 2.0] } 6. h3?? { (2.00 → -0.13) Blunder. Be2 was best. } { [%eval -0.13] } (6. Be2 e6 7. O-O Bxf3 8. Bxf3 Bd6 9. B@a4 O-O 10. Bxc6 bxc6 11. N@e5 N@e7) 6... Bh5?? { (-0.13 → 1.96) Blunder. Bxf3 was best. } { [%eval 1.96] } (6... Bxf3 7. Qxf3) 7. g4?? { (1.96 → -0.46) Blunder. Be2 was best. } { [%eval -0.46] } (7. Be2 e6 8. O-O Bxf3 9. Bxf3 N@g6 10. B@g3 Nxf4 11. Bxf4 B@c4 12. N@d3 Bd6) 7... Nxg4?? { (-0.46 → 6.56) Blunder. Bg6 was best. } { [%eval 6.56] } (7... Bg6 8. Bg2 e6 9. O-O Ne4 10. Nxe4 dxe4 11. Nh4 N@c4 12. N@g5 Bd6 13. Bxd6) 8. hxg4 { [%eval 5.61] } 8... Bxg4 { [%eval 4.43] } 9. N@e5?! { (4.43 → 3.38) Inaccuracy. Bxc7 was best. } { [%eval 3.38] } (9. Bxc7 Qxc7) 9... Nxe5?! { (3.38 → 4.40) Inaccuracy. Bxf3 was best. } { [%eval 4.4] } (9... Bxf3 10. Nxf3 e6 11. B@h5 P@f6 12. Bxf7+ Kxf7 13. P@g6+ Ke8 14. Rxh7 Rxh7 15. gxh7) 10. Bxe5?? { (4.40 → 0.48) Blunder. Nxe5 was best. } { [%eval 0.48] } (10. Nxe5 Bxd1) 10... P@e4?? { (0.48 → 6.61) Blunder. Bxf3 was best. } { [%eval 6.61] } (10... Bxf3 11. Qxf3) 11. Bh3?? { (6.61 → -3.27) Blunder. Bxc7 was best. } { [%eval -3.27] } (11. Bxc7 Qxc7 12. Nxd5 B@a5+ 13. P@b4 Qd6 14. bxa5 Rc8 15. N@c7+ Rxc7 16. Nxc7+ Qxc7) 11... Bxh3 { [%eval -3.77] } 12. Rxh3 { [%eval -5.23] } 12... exf3?? { (-5.23 → -2.04) Blunder. B@g4 was best. } { [%eval -2.04] } (12... B@g4 13. Nxe4) 13. Qxf3?? { (-2.04 → -5.02) Blunder. B@h5 was best. } { [%eval -5.02] } (13. B@h5 N@g2+) 13... N@g5 { [%eval -4.31] } 14. Qg3?? { (-4.31 → -10.88) Blunder. Qg4 was best. } { [%eval -10.88] } (14. Qg4 B@d7) 14... P@d2+ { [%eval -9.7] } 15. Ke2 { [%eval -11.03] } 15... B@f3+?? { (-11.03 → 0.86) Blunder. N@e4 was best. } { [%eval 0.86] } (15... N@e4) 16. Kf1?? { (0.86 → -16.10) Blunder. Qxf3 was best. } { [%eval -16.1] } (16. Qxf3) 16... N@e4?! { (-16.10 → -7.79) Inaccuracy. Qd7 was best. } { [%eval -7.79] } (16... Qd7) 17. Nxe4 { [%eval -12.31] } 17... Nxe4?? { (-12.31 → 4.45) Blunder. Qd7 was best. } { [%eval 4.45] } (17... Qd7 18. B@a4) 18. Qxf3 { [%eval 4.69] } 18... N@g5?! { (4.69 → 7.38) Inaccuracy. Qd7 was best. } { [%eval 7.38] } (18... Qd7 19. B@g4) 19. Qg4 { [%eval 6.05] } 19... e6 { [%eval 4.77] } 20. B@h4?? { (4.77 → -8.20) Blunder. B@a4+ was best. } { [%eval -8.2] } (20. B@a4+ c6) 20... f6?? { (-8.20 → 10.37) Blunder. Nxh3 was best. } { [%eval 10.37] } (20... Nxh3) 21. Bxg5 { [%eval 9.49] } 21... Nxg5 { [%eval 10.41] } 22. B@h5+ { [%eval 9.23] } 22... B@f7 { [%eval 13.3] } 23. Bxf7+ { [%eval 12.49] } 23... Nxf7 { [%eval 27.33] } 24. Qxe6+ { [%eval 25.34] } 24... Be7 { [%eval 25.93] } 25. B@h5 { [%eval 27.72] } 25... Rf8?! { (27.72 → Mate in 6) Checkmate is now unavoidable. B@g8 was best. } { [%eval #6] } (25... B@g8 26. N@f5) 26. Bxf7+?! { (Mate in 6 → 43.58) Lost forced checkmate sequence. P@d7+ was best. } { [%eval 43.58] } (26. P@d7+ Qxd7 27. Qxd7+ Kxd7 28. N@b6+ cxb6 29. Q@c7+ Ke6 30. Bg4+ B@f5 31. N@f4#) 26... Rxf7 { [%eval 30.09] } 27. P@g6 { [%eval 20.39] } 27... hxg6 { [%eval 21.06] } 28. Rh8+ { [%eval 19.97] } 28... B@f8 { [%eval 19.51] } 29. Bxf6 { [%eval 18.05] } 29... gxf6 { [%eval 17.36] } 30. N@h6 { [%eval 21.45] } 30... B@c4+ { [%eval 29.85] } 31. P@d3 { [%eval 24.64] } 31... P@d7?! { (24.64 → Mate in 1) Checkmate is now unavoidable. B@h3+ was best. } { [%eval #1] } (31... B@h3+ 32. Qxh3) 32. Qxf7# { White wins by checkmate. } 1-0