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[Event "rated variant:antichess game"] [Site "https://lichess.org/kbHhajjN"] [Date "2026.03.01"] [Round "-"] [White "fcyalico_soubac"] [Black "mateoelpro456"] [Result "1-0"] [GameId "kbHhajjN"] [UTCDate "2026.03.01"] [UTCTime "17:44:46"] [WhiteElo "1563"] [BlackElo "1171"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-21"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e5?? { (2.49 → 6.34) Blunder. b5 was best. } { [%eval 6.34] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 4.85] } 2... bxa6 { [%eval 2.89] } 3. d4?! { (2.89 → 2.00) Inaccuracy. Qh5 was best. } { [%eval 2.0] } (3. Qh5 Qf6 4. Qxh7 Rxh7 5. a4 Qxf2 6. Kxf2 Rxh2 7. Rxh2 Ba3) 3... exd4 { [%eval 0.95] } 4. exd4?? { (0.95 → Mate in 13) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-13] } (4. Qxd4 Ba3 5. Qxg7 Bxb2 6. Qxh8 Bxa1 7. Qxa1 Nc6 8. Qe5 Nxe5) 4... c5?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. Qg5 was best. } { [%eval #14] } (4... Qg5 5. Bxg5 Ba3 6. bxa3 Kd8 7. Bxd8 d6 8. Bxc7 Nd7 9. Bxd6) 5. dxc5 { [%eval #16] } 5... Bxc5 { [%eval #15] } 6. Qxd7 { [%eval 3.27] } 6... Bxd7?? { (3.27 → Mate in 11) Checkmate is now unavoidable. Bxf2 was best. } { [%eval #11] } (6... Bxf2 7. Kxf2) 7. b4?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. g4 was best. } { [%eval #-11] } (7. g4 Bxg4 8. Kd2 Bxf2 9. Nh3 Bxh3 10. Rf1 Bxf1 11. Ke1 Bxe1 12. b4 Bxb4) 7... Bxb4?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Bxf2 was best. } { [%eval #10] } (7... Bxf2 8. Kxf2 Qa5 9. bxa5 g5 10. Bxg5 Bh3 11. Nxh3 Nf6 12. Bxf6 Nd7 13. Bxh8) 8. Nc3 { [%eval #10] } 8... Bxc3 { [%eval #9] } 9. Bb2?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. Kd1 was best. } { [%eval #-13] } (9. Kd1 Bxa1 10. c3 Bxc3 11. Bb2 Bxb2 12. Kc1 Bxc1 13. a3 Bxa3 14. g4 Bxg4) 9... Bxb2?? { (Mate in 13 → Mate in 8) Lost forced checkmate sequence. Bxe1 was best. } { [%eval #8] } (9... Bxe1 10. Bxg7 Bxf2 11. Bxh8 Bxg1 12. Raxg1 Bh3 13. gxh3 Qg5 14. Rxg5 f5 15. Rxg8) 10. Kf1 { [%eval #8] } 10... Bxa1 { [%eval #7] } 11. c3 { [%eval #7] } 11... Bxc3 { [%eval #6] } 12. Ke1 { [%eval #6] } 12... Bxe1 { [%eval #5] } 13. h3 { [%eval #6] } 13... Bxf2 { [%eval #5] } 14. Rh2 { [%eval #5] } 14... Bxg1 { [%eval #4] } 15. g3?? { (Mate in 4 → -5.97) Lost forced checkmate sequence. a3 was best. } { [%eval -5.97] } (15. a3 Bxh3 16. gxh3 Bxh2 17. h4 Qxh4 18. a4 Qxa4#) 15... Bxh2?? { (-5.97 → Mate in 3) Checkmate is now unavoidable. Bxh3 was best. } { [%eval #3] } (15... Bxh3 16. Rxh3) 16. a4 { [%eval #10] } 16... Bxg3 { [%eval #2] } 17. h4 { [%eval #3] } 17... Bxh4 { [%eval #1] } 18. a5 { [%eval #1] } 18... Qxa5# { Game ends by variant rule. } 1-0