FEN
[Event "Three-check Shield Arena"]
[Site "https://lichess.org/koBzMwMC"]
[Date "2025.01.26"]
[Round "-"]
[White "SaveliyOrlovskiy"]
[Black "VoicelessFeather"]
[Result "0-1"]
[GameId "koBzMwMC"]
[UTCDate "2025.01.26"]
[UTCTime "18:05:44"]
[WhiteElo "1115"]
[BlackElo "2041"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+1"]
[BlackTitle "NM"]
[Variant "Three-check"]
[TimeControl "180+2"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.0] } { A00 Van't Kruijs Opening } 1... e6?! { (0.00 → 0.64) Inaccuracy. Nf6 was best. } { [%eval 0.64] } (1... Nf6 2. f4 g6 3. Bc4 e6 4. Nf3 Bg7 5. O-O O-O 6. d4) 2. Bb5? { (0.64 → -0.96) Mistake. Nc3 was best. } { [%eval -0.96] } (2. Nc3 Nc6 3. d4 Nf6 4. Nf3 d5 5. Bd3 Bd6 6. O-O Bd7) 2... Nc6? { (-0.96 → 0.59) Mistake. c6 was best. } { [%eval 0.59] } (2... c6 3. Be2 d5 4. Nc3 Nd7 5. d4 Bb4 6. Bd2 e5 7. Nf3) 3. Nc3 { [%eval 0.34] } 3... Nf6 { [%eval 0.51] } 4. Nf3 { [%eval 0.32] } 4... Bd6 { [%eval 0.58] } 5. O-O?? { (0.58 → -2.73) Blunder. e4 was best. } { [%eval -2.73] } (5. e4 e5 6. Ng5 Qe7 7. Bc4 O-O 8. O-O Nd4 9. Bxf7+ Rxf7) 5... Ng4?? { (-2.73 → 1.75) Blunder. Bxh2+ was best. } { [%eval 1.75] } (5... Bxh2+ 6. Nxh2 Ne5 7. d4 Nf3+ 8. Qxf3 a6 9. Bd3 h6 10. Qg3 Rg8 11. Ne4) 6. g3?! { (1.75 → 1.06) Inaccuracy. h3 was best. } { [%eval 1.06] } (6. h3 f5) 6... h5 { [%eval 1.07] } 7. Ne4? { (1.07 → -0.29) Mistake. d4 was best. } { [%eval -0.29] } (7. d4 a6) 7... Be7 { [%eval -0.87] } 8. Nf6+?? { (-0.87 → -3.07) Blunder. d4 was best. } { [%eval -3.07] } (8. d4 a6) 8... Bxf6 { [%eval -2.38] } 9. Nd4?? { (-2.38 → -8.42) Blunder. Be2 was best. } { [%eval -8.42] } (9. Be2 h4) 9... Bxd4 { [%eval -8.95] } 10. exd4 { [%eval -8.62] } 10... Qf6 { [%eval -7.7] } 11. Bxc6 { [%eval -8.23] } 11... bxc6 { [%eval -7.76] } 12. f3? { (-7.76 → Mate in 4) Checkmate is now unavoidable. h4 was best. } { [%eval #-4] } (12. h4 c5 13. d3 Bb7 14. Bg5 Qxd4 15. c3 Qd5 16. f3 f6 17. Bf4 g5) 12... Qxd4+ { [%eval #-3] } 13. Kh1 { [%eval #-3] } 13... Nf2+ { [%eval #-2] } 14. Rxf2 { [%eval #-2] } 14... Qxf2 { [%eval #-1] } 15. h4 { [%eval #-1] } 15... Qh2# { Game ends by variant rule. } 0-1
