FEN
[Event "casual variant:atomic game"]
[Site "https://lichess.org/kqQLNCyN"]
[Date "2026.04.16"]
[Round "-"]
[White "SoptikBystrina"]
[Black "Souky71"]
[Result "0-1"]
[GameId "kqQLNCyN"]
[UTCDate "2026.04.16"]
[UTCTime "13:49:05"]
[WhiteElo "1500"]
[BlackElo "1166"]
[BlackTitle "FM"]
[Variant "Atomic"]
[TimeControl "900+10"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. Nd4?? { (3.56 → 1.31) Blunder. Nc3 was best. } { [%eval 1.31] } (2. Nc3 c6 3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5) 2... e6?? { (1.31 → 6.50) Blunder. Nh6 was best. } { [%eval 6.5] } (2... Nh6 3. h3 b5 4. e3 g6 5. a4 a6 6. axb5 Nc6 7. c3) 3. Nb5 { [%eval 5.82] } 3... c6? { (5.82 → 19.54) Mistake. Na6 was best. } { [%eval 19.54] } (3... Na6 4. e3 Nb4 5. Qg4 f5 6. Qd4 d5 7. Nxc7 Nd3+ 8. Qxd3) 4. Nxa7?? { (19.54 → 0.89) Blunder. Nc7+ was best. } { [%eval 0.89] } (4. Nc7+ Qxc7 5. d4 d5 6. e4 h5 7. Na3 b5 8. g3 Nh6) 4... Bc5?? { (0.89 → 5.53) Blunder. Qa5 was best. } { [%eval 5.53] } (4... Qa5 5. c3 Qf5 6. f3 Qc2 7. Qxc2 Bd6 8. g3 Bb8 9. a4) 5. e3 { [%eval 4.92] } 5... Ne7?! { (4.92 → 7.53) Inaccuracy. Nh6 was best. } { [%eval 7.53] } (5... Nh6 6. h3 d5 7. d4 e5 8. c3 Be7 9. Nd2 O-O 10. Qa4 e4 11. Qa7) 6. d4 { [%eval 6.53] } 6... Bd6 { [%eval 8.56] } 7. Bc4?! { (8.56 → 5.07) Inaccuracy. d5 was best. } { [%eval 5.07] } (7. d5) 7... Bxh2 { [%eval 5.46] } 8. Bxe6?? { (5.46 → 1.88) Blunder. Qh5+ was best. } { [%eval 1.88] } (8. Qh5+ Ng6 9. a4 Qc7 10. a5 Qh2 11. Qxh2 h5 12. a6 bxa6 13. Ra7 Bb7) 8... d5?? { (1.88 → Mate in 5) Checkmate is now unavoidable. h5 was best. } { [%eval #5] } (8... h5) 9. Nc3?? { (Mate in 5 → 4.72) Lost forced checkmate sequence. Qh5+ was best. } { [%eval 4.72] } (9. Qh5+ g6 10. Qh6 Qa5+ 11. b4 Bg4 12. Qg7 Qxa2 13. Qe7#) 9... Bg4 { [%eval 4.68] } 10. f3 { [%eval 4.28] } 10... Qd6?? { (4.28 → 14.93) Blunder. Qc7 was best. } { [%eval 14.93] } (10... Qc7) 11. Bd2?? { (14.93 → Mate in 6) Checkmate is now unavoidable. Nxd5 was best. } { [%eval #-6] } (11. Nxd5) 11... Qg3+?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Qh2 was best. } { [%eval #5] } (11... Qh2 12. Ne2 Bf5 13. e4 Qh1+ 14. Ng1 Qh4+ 15. g3 Qh2 16. Bg5 Qe2#) 12. Ke2?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. fxg4 was best. } { [%eval #-1] } (12. fxg4 Rf8 13. Qh5+ g6 14. Qh2 Rf7 15. Qd6 Rc7 16. Qe7#) 12... Qxf3# { Game ends by variant rule. } 0-1