lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/l6dOwXjw"] [Date "2026.02.07"] [Round "-"] [White "neverplayfastanti"] [Black "GrohochetGrom"] [Result "1-0"] [GameId "l6dOwXjw"] [UTCDate "2026.02.07"] [UTCTime "22:33:03"] [WhiteElo "2425"] [BlackElo "2380"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Nxd7 { [%eval 2.58] } 4. d3 { [%eval 2.96] } 4... Bxd3 { [%eval 2.27] } 5. Qxd3 { [%eval 2.21] } 5... h6?! { (2.21 → 3.32) Inaccuracy. Rb8 was best. } { [%eval 3.32] } (5... Rb8 6. Qxh7 Rxh7 7. b4 Rxb4 8. c4 Rxh2 9. Rxh2 Rxb1 10. Rxb1) 6. Qxd7 { [%eval 3.51] } 6... Kxd7 { [%eval 5.3] } 7. Nh3?? { (5.30 → 0.45) Blunder. Bd2 was best. } { [%eval 0.45] } (7. Bd2 a5 8. Bxa5 Rxa5 9. a3 Rxa3 10. Nxa3 g6 11. Kd2 g5) 7... f6 { [%eval 0.47] } 8. Nc3 { [%eval 1.82] } 8... Qc8 { [%eval 2.0] } 9. Ke2 { [%eval 1.84] } 9... Ke8?? { (1.84 → Mate in 14) Checkmate is now unavoidable. g5 was best. } { [%eval #14] } (9... g5 10. Nxg5 fxg5 11. Re1 Rh7 12. Kd2 Qa6 13. a3 Qxa3 14. bxa3 a5 15. Ne2) 10. Ng5 { [%eval #14] } 10... fxg5 { [%eval #13] } 11. g4 { [%eval #13] } 11... Qxg4 { [%eval #12] } 12. f3?? { (Mate in 12 → 1.54) Lost forced checkmate sequence. Ne4 was best. } { [%eval 1.54] } (12. Ne4 Qxe4 13. c3 Qxh1 14. Kf1 Qxf1 15. Bd2 Qxf2 16. a4 Qxe3 17. Bxe3 h5) 12... Qxf3 { [%eval 1.95] } 13. Kxf3 { [%eval 1.64] } 13... Kf7?! { (1.64 → 2.56) Inaccuracy. g6 was best. } { [%eval 2.56] } (13... g6) 14. Re1?! { (2.56 → 1.46) Inaccuracy. Bd2 was best. } { [%eval 1.46] } (14. Bd2) 14... Kg6 { [%eval 1.71] } 15. h4?? { (1.71 → -1.27) Blunder. Kf2 was best. } { [%eval -1.27] } (15. Kf2 g4) 15... gxh4 { [%eval -0.47] } 16. Ne2?! { (-0.47 → -1.54) Inaccuracy. b4 was best. } { [%eval -1.54] } (16. b4) 16... Kh5 { [%eval -1.28] } 17. Ke4?? { (-1.28 → -5.09) Blunder. Kf2 was best. } { [%eval -5.09] } (17. Kf2) 17... e5 { [%eval -5.73] } 18. Kxe5 { [%eval -4.71] } 18... Bd6 { [%eval -4.86] } 19. Kxd6 { [%eval -4.02] } 19... cxd6 { [%eval -2.72] } 20. c4?? { (-2.72 → Mate in 15) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-15] } (20. Rf1) 20... d5 { [%eval -12.79] } 21. cxd5 { [%eval -8.61] } 21... h3?? { (-8.61 → -2.54) Blunder. Kg5 was best. } { [%eval -2.54] } (21... Kg5 22. Rd1 h3 23. Rd2 h5 24. Nc3 Nh6 25. Rg2 hxg2 26. b3 h4 27. d6) 22. a4?? { (-2.54 → Mate in 11) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-11] } (22. Rf1 Rf8) 22... h2 { [%eval #-11] } 23. Rg1 { [%eval #-10] } 23... hxg1=K { [%eval #-10] } 24. Nxg1 { [%eval #-9] } 24... Kg6?? { (Mate in 9 → -2.80) Lost forced checkmate sequence. Kg5 was best. } { [%eval -2.8] } (24... Kg5 25. Ne2 Rh7 26. Rb1 Kf4 27. exf4 g5 28. fxg5 hxg5 29. Bxg5 Rh1 30. Rxh1) 25. a5?? { (-2.80 → Mate in 9) Checkmate is now unavoidable. b4 was best. } { [%eval #-9] } (25. b4 Kg5) 25... Kf7?? { (Mate in 9 → -0.54) Lost forced checkmate sequence. Kg5 was best. } { [%eval -0.54] } (25... Kg5 26. Ne2 Rh7 27. Ra2 Kf4 28. exf4 g5 29. fxg5 hxg5 30. Bxg5 Nf6 31. Bxf6) 26. Bd2?! { (-0.54 → -1.56) Inaccuracy. b4 was best. } { [%eval -1.56] } (26. b4 Kf6) 26... h5?! { (-1.56 → -0.70) Inaccuracy. Kf6 was best. } { [%eval -0.7] } (26... Kf6 27. b4 Kg5 28. Ne2 Rh7 29. Ng1 g6 30. Bc1 Rh8 31. Ba3 h5 32. Ne2) 27. Ne2 { [%eval -1.17] } 27... Rc8?! { (-1.17 → -0.46) Inaccuracy. Nh6 was best. } { [%eval -0.46] } (27... Nh6 28. d6) 28. Bc3 { [%eval -0.66] } 28... Rxc3 { [%eval -0.61] } 29. Nxc3 { [%eval -0.32] } 29... Nh6?! { (-0.32 → 0.29) Inaccuracy. h4 was best. } { [%eval 0.29] } (29... h4 30. b4) 30. e4 { [%eval 0.45] } 30... h4 { [%eval 0.0] } 31. e5 { [%eval -0.51] } 31... Kg6? { (-0.51 → 0.92) Mistake. h3 was best. } { [%eval 0.92] } (31... h3 32. d6) 32. a6 { [%eval 1.12] } 32... h3 { [%eval 1.46] } 33. b4 { [%eval 1.53] } 33... h2 { [%eval 1.29] } 34. Ra5 { [%eval 0.62] } 34... h1=N { [%eval 0.98] } 35. b5 { [%eval 2.13] } 35... Rh7? { (2.13 → 3.76) Mistake. Nf2 was best. } { [%eval 3.76] } (35... Nf2) 36. d6 { [%eval 3.46] } 36... Kg5?? { (3.46 → Mate in 6) Checkmate is now unavoidable. Rh8 was best. } { [%eval #6] } (36... Rh8 37. Nd5 Rf8 38. e6 Kh5 39. Nb6 axb6 40. e7 bxa5 41. exf8=N g6 42. Nxg6) 37. d7?? { (Mate in 6 → 2.90) Lost forced checkmate sequence. b6 was best. } { [%eval 2.9] } (37. b6 axb6 38. Nd5 bxa5 39. Nf6 gxf6 40. exf6 Kxf6 41. d7 Rxd7 42. a7 Rxa7#) 37... Nf2?? { (2.90 → Mate in 10) Checkmate is now unavoidable. Ng3 was best. } { [%eval #10] } (37... Ng3 38. Na2) 38. b6 { [%eval #16] } 38... axb6 { [%eval #15] } 39. Nd5 { [%eval #15] } 39... bxa5 { [%eval #14] } 40. Nf6 { [%eval #14] } 40... gxf6 { [%eval #13] } 41. exf6 { [%eval #13] } 41... Kxf6 { [%eval #12] } 42. a7 { [%eval #12] } 42... Rxd7 { [%eval #11] } 43. a8=B { [%eval #11] } 43... Nh1 { [%eval #10] } 44. Bxh1 { [%eval #10] } 44... Rb7 { [%eval #9] } 45. Bxb7 { [%eval #9] } 45... a4 { [%eval #5] } 46. Bd5 { [%eval #5] } 46... Ng8 { [%eval #4] } 47. Bxg8 { [%eval #4] } 47... Kg5 { [%eval #1] } 48. Bb3 { [%eval #1] } 48... axb3# { Game ends by variant rule. } 1-0