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[Event "rated variant:threeCheck game"] [Site "https://lichess.org/lB0Xlnco"] [Date "2021.09.15"] [Round "-"] [White "Sameer57"] [Black "pompeymagnus"] [Result "0-1"] [GameId "lB0Xlnco"] [UTCDate "2021.09.15"] [UTCTime "18:16:31"] [WhiteElo "1652"] [BlackElo "1770"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+57"] [Variant "Three-check"] [TimeControl "300+3"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.13] } { A00 Van't Kruijs Opening } 1... Nc6 { [%eval 0.12] } 2. Bb5?! { (0.12 → -0.96) Inaccuracy. c4 was best. } { [%eval -0.96] } (2. c4 Nf6 3. Nc3 e5 4. Nd5 Nxd5 5. cxd5 Nb4 6. a3 Nxd5) 2... Nf6?! { (-0.96 → -0.06) Inaccuracy. a6 was best. } { [%eval -0.06] } (2... a6 3. Bxc6 dxc6 4. Nf3 e5 5. e4 Bc5 6. O-O Bxf2+ 7. Rxf2) 3. Bc4?? { (-0.06 → -2.87) Blunder. Nf3 was best. } { [%eval -2.87] } (3. Nf3 a6 4. Bxc6 dxc6 5. O-O e5 6. e4 Bg4 7. d3 Bc5) 3... d5 { [%eval -2.9] } 4. Bb5 { [%eval -2.69] } 4... Bd7 { [%eval -3.48] } 5. c3?! { (-3.48 → -4.71) Inaccuracy. Bxc6 was best. } { [%eval -4.71] } (5. Bxc6 bxc6 6. f4 e5 7. Nf3 exf4 8. Qe2 Be7 9. O-O fxe3 10. d4 O-O 11. Ne5 Bd6) 5... a6?? { (-4.71 → -1.73) Blunder. e5 was best. } { [%eval -1.73] } (5... e5 6. d3 Bd6 7. Bxc6 Bxc6 8. Ne2 O-O 9. Ng3 e4 10. d4 Bb5 11. a4 Bd7 12. Nd2) 6. Bd3?? { (-1.73 → -7.01) Blunder. Bxc6 was best. } { [%eval -7.01] } (6. Bxc6 Bxc6) 6... Ne4? { (-7.01 → -4.09) Mistake. e5 was best. } { [%eval -4.09] } (6... e5) 7. c4?? { (-4.09 → -11.49) Blunder. Bxe4 was best. } { [%eval -11.49] } (7. Bxe4 dxe4 8. d4 exd3 9. Nd2 e5 10. Qf3 Qg5 11. Nh3 Qg6 12. Qg3 Be7 13. O-O O-O-O) 7... Ne5 { [%eval -10.92] } 8. Bxe4 { [%eval -15.72] } 8... dxe4 { [%eval -15.68] } 9. Kf1?! { (-15.68 → Mate in 10) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-10] } (9. Nc3 Nd3+) 9... b5?? { (Mate in 10 → -4.21) Lost forced checkmate sequence. Bh3 was best. } { [%eval -4.21] } (9... Bh3 10. d4 Bxg2+ 11. Kxg2 Nf3 12. Kf1 Nxh2+ 13. Rxh2 Qd7 14. Rg2 Qf5 15. Qa4+ c6 16. Nf3) 10. d4 { [%eval -3.94] } 10... exd3 { [%eval -4.13] } 11. Nd2?! { (-4.13 → -6.05) Inaccuracy. Nf3 was best. } { [%eval -6.05] } (11. Nf3 Nxc4) 11... Nxc4?! { (-6.05 → -4.44) Inaccuracy. Bc6 was best. } { [%eval -4.44] } (11... Bc6 12. Ngf3) 12. Nxc4 { [%eval -4.01] } 12... bxc4 { [%eval -3.94] } 13. Nf3 { [%eval -4.12] } 13... Bb5 { [%eval -3.81] } 14. Bd2 { [%eval -3.65] } 14... g6 { [%eval -3.44] } 15. b3 { [%eval -4.0] } 15... Bg7 { [%eval -4.1] } 16. Rb1? { (-4.10 → -8.01) Mistake. bxc4 was best. } { [%eval -8.01] } (16. bxc4 Bc6) 16... c3 { [%eval -7.94] } 17. Nd4 { [%eval -13.19] } 17... c2 { [%eval -13.37] } 18. Qe1 { [%eval -13.07] } 18... cxb1=Q { [%eval -13.94] } 19. Qxb1 { [%eval -13.17] } 19... Bxd4 { [%eval -15.29] } 20. exd4 { [%eval -17.48] } 20... Qxd4 { [%eval -15.61] } 21. a4?! { (-15.61 → Mate in 10) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-10] } (21. Kg1 Bc6) 21... Bc6 { [%eval #-6] } 22. f3 { [%eval #-6] } 22... O-O?! { (Mate in 6 → -37.07) Lost forced checkmate sequence. Qe5 was best. } { [%eval -37.07] } (22... Qe5 23. Qxd3 Qa1+ 24. Be1 Rd8 25. Qxd8+ Kxd8 26. h4 Bb5+ 27. axb5 Qxe1+) 23. h4?! { (-37.07 → Mate in 6) Checkmate is now unavoidable. Qe1 was best. } { [%eval #-6] } (23. Qe1 Rfb8) 23... e5?! { (Mate in 6 → -27.72) Lost forced checkmate sequence. Qe5 was best. } { [%eval -27.72] } (23... Qe5 24. Qxd3 Qa1+ 25. Be1 Rad8 26. h5 Qxe1+ 27. Kxe1 Rxd3 28. g3 Rd1+) 24. h5 { [%eval -38.09] } 24... e4 { [%eval -44.96] } 25. hxg6?! { (-44.96 → Mate in 6) Checkmate is now unavoidable. Rh4 was best. } { [%eval #-6] } (25. Rh4 Qd5) 25... fxg6 { [%eval #-5] } 26. b4 { [%eval #-3] } 26... Rf7 { [%eval #-5] } 27. Qb3 { [%eval #-3] } 27... exf3?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Qa1+ was best. } { [%eval #3] } (27... Qa1+ 28. Be1 Qxe1+ 29. Kxe1 d2+) 28. Rxh7?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Qxf7+ was best. } { [%eval #-2] } (28. Qxf7+ Kxf7 29. Rxh7+ Ke6 30. Re7+) 28... fxg2+ { [%eval #-1] } 29. Ke1 { [%eval #-1] } 29... Qf2+ { [%eval #-1] } 30. Kd1 { [%eval #-1] } 30... Bf3+ { Game ends by variant rule. } 0-1