FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/lGFKKohK"]
[Date "2021.05.02"]
[Round "-"]
[White "yeaithinkso"]
[Black "Gfunk"]
[Result "0-1"]
[GameId "lGFKKohK"]
[UTCDate "2021.05.02"]
[UTCTime "01:40:22"]
[WhiteElo "1970"]
[BlackElo "1576"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+11"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 1.26] } 2... e6 { [%eval 2.07] } 3. Bxd7 { [%eval 0.87] } 3... Bxd7 { [%eval 1.35] } 4. b4 { [%eval 0.36] } 4... Bxb4 { [%eval 0.88] } 5. Ne2 { [%eval -0.32] } 5... Bxd2 { [%eval 0.79] } 6. Bxd2 { [%eval 0.0] } 6... Qg5 { [%eval 0.4] } 7. Qc1? { (0.40 → -0.90) Mistake. e4 was best. } { [%eval -0.9] } (7. e4 Qxd2 8. Kxd2 Ne7 9. Nc1 Na6 10. Re1 Rf8 11. Qh5 Ba4) 7... Qxe3 { [%eval -0.05] } 8. fxe3 { [%eval -0.89] } 8... Nh6?? { (-0.89 → 0.93) Blunder. Bb5 was best. } { [%eval 0.93] } (8... Bb5 9. c4 Bxc4 10. Qxc4 Kd7 11. Qxe6 Kxe6 12. Na3 Nd7 13. Bc1 c5 14. Nc2 c4 15. Kd2) 9. Qa3?? { (0.93 → Mate in 11) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-11] } (9. Kf1 Rf8) 9... Na6?? { (Mate in 11 → 1.45) Lost forced checkmate sequence. a5 was best. } { [%eval 1.45] } (9... a5 10. Bxa5 Rxa5 11. Qxa5 c5 12. Qxc5 Bb5 13. Qxb5 Kd8 14. Qxb8 Kd7 15. Qxh8 e5 16. Qxg7) 10. Qxa6 { [%eval 1.94] } 10... Rd8 { [%eval 2.04] } 11. Qxe6 { [%eval 1.29] } 11... fxe6 { [%eval 0.93] } 12. Ng3?? { (0.93 → Mate in 8) Checkmate is now unavoidable. g4 was best. } { [%eval #-8] } (12. g4 Nxg4) 12... Ng4?? { (Mate in 8 → 1.37) Lost forced checkmate sequence. a5 was best. } { [%eval 1.37] } (12... a5 13. Bxa5 Ke7 14. Bxc7 Bc6 15. Bxd8 Bxg2 16. Bxe7 Bxh1 17. Nxh1 Rf8 18. Bxf8 e5 19. Bxg7) 13. Ba5?? { (1.37 → Mate in 9) Checkmate is now unavoidable. Nf5 was best. } { [%eval #-9] } (13. Nf5 Nxe3) 13... Nxh2 { [%eval #-9] } 14. Bxc7 { [%eval #-8] } 14... Rb8 { [%eval #-8] } 15. Rxh2 { [%eval #-7] } 15... Rxb1 { [%eval #-7] } 16. Rxb1 { [%eval #-6] } 16... Bb5 { [%eval #-7] } 17. Rxh7 { [%eval #-6] } 17... Rxh7 { [%eval #-6] } 18. Rxb5 { [%eval #-5] } 18... Kd8 { [%eval #-5] } 19. Bxd8 { [%eval #-4] } 19... g5 { [%eval #-4] } 20. Rxg5 { [%eval #-3] } 20... Rh5 { [%eval #-3] } 21. Rxh5 { [%eval #-2] } 21... e5 { [%eval #-2] } 22. Rxe5 { [%eval #-1] } 22... a5 { [%eval #-1] } 23. Rxa5# { Game ends by variant rule. } 0-1
