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[Event "Yearly Antichess Arena"] [Site "https://lichess.org/lMJUpkj7"] [Date "2024.05.13"] [Round "-"] [White "jacskahu"] [Black "Sharzad_m"] [Result "0-1"] [GameId "lMJUpkj7"] [UTCDate "2024.05.13"] [UTCTime "19:06:55"] [WhiteElo "1746"] [BlackElo "1696"] [WhiteRatingDiff "-208"] [BlackRatingDiff "+191"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... e5?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Kxd2 Nxf2 6. Bxf7) 2. Bc4?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b4 was best. } { [%eval #-16] } (2. b4 Bxb4 3. Nf3 Bxd2 4. Nxe5 Bxe1 5. Nxf7 Bxf2 6. Nxd8 Kxd8) 2... f6?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. Qh4 was best. } { Black offers draw } { [%eval #16] } (2... Qh4 3. Bxf7 Qxe4 4. Bxe8 Qxg2 5. Bxd7 Qxh1 6. Bxc8 Qxh2 7. Bxb7 Qxf2 8. Bxa8) 3. Bxg8 { [%eval #16] } 3... Rxg8 { [%eval #15] } 4. Nc3?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. f4 was best. } { [%eval #-15] } (4. f4 exf4 5. e5 fxe5 6. b4 Bxb4 7. Qf3 Bxd2 8. Qxb7 Bxe1 9. Qxb8 Rxb8) 4... Bb4?? { (Mate in 15 → 2.94) Lost forced checkmate sequence. Ba3 was best. } { [%eval 2.94] } (4... Ba3 5. bxa3 d5 6. Nxd5 Qxd5 7. exd5 Be6 8. dxe6 Kf7 9. exf7 e4 10. fxg8=Q) 5. d4?? { (2.94 → -2.12) Blunder. Nd5 was best. } { [%eval -2.12] } (5. Nd5) 5... exd4?? { (-2.12 → -0.17) Blunder. Bxc3 was best. } { [%eval -0.17] } (5... Bxc3 6. bxc3 exd4 7. Qxd4 f5 8. exf5 Qe7 9. Qxd7 Qxe1 10. Qxe8 Qxf2 11. Qxg8) 6. Qxd4 { [%eval -0.36] } 6... Bxc3 { [%eval -0.74] } 7. bxc3? { (-0.74 → -2.07) Mistake. Qxc3 was best. } { [%eval -2.07] } (7. Qxc3) 7... Nc6?? { (-2.07 → Mate in 13) Checkmate is now unavoidable. f5 was best. } { [%eval #13] } (7... f5 8. exf5 Qe7 9. Qxd7 Qxe1 10. Qxc8 Qxf2 11. Qxc7 Qxc2 12. Qxg7 Qxf5 13. Qxb7) 8. Qxf6 { [%eval #14] } 8... Qxf6 { [%eval #14] } 9. f4?? { (Mate in 14 → Mate in 11) Lost forced checkmate sequence. Kd1 was best. } { [%eval #-11] } (9. Kd1 Qxf2 10. e5 Nxe5 11. c4 Nxc4 12. Ba3 Nxa3 13. Nh3 Qxc2 14. Kxc2 Nxc2) 9... Qxc3?? { (Mate in 11 → 0.37) Lost forced checkmate sequence. Qxf4 was best. } { [%eval 0.37] } (9... Qxf4 10. Bxf4 h5 11. Bxc7 d6 12. Bxd6 Bf5 13. exf5 Nd4 14. cxd4 Rb8 15. Bxb8) 10. Kd2?? { (0.37 → Mate in 11) Checkmate is now unavoidable. e5 was best. } { [%eval #-11] } (10. e5 Qxc2 11. Ne2 Qxe2 12. Kxe2 Nxe5 13. fxe5 g6 14. Ke3 Kf7 15. Re1 Rd8) 10... Qxd2 { [%eval #-11] } 11. Bxd2 { [%eval #-10] } 11... Nd4?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Nb4 was best. } { [%eval #9] } (11... Nb4 12. Bxb4 Ke7 13. Bxe7 Rd8 14. Bxd8 Rb8 15. Bxc7 h5 16. Bxb8 b6 17. Bxa7) 12. Rc1?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Bb4 was best. } { [%eval #-11] } (12. Bb4 Nxc2 13. Rf1 Nxb4 14. e5 Nxa2 15. e6 dxe6 16. f5 exf5 17. Rxf5 Bxf5) 12... Nxc2 { [%eval #-11] } 13. Rxc2 { [%eval #-10] } 13... d6?? { (Mate in 10 → 1.47) Lost forced checkmate sequence. c5 was best. } { [%eval 1.47] } (13... c5 14. Rxc5 d5 15. Rxc8 Rxc8 16. exd5 a5 17. Bxa5 b6 18. Bxb6 Rc5 19. Bxc5) 14. Rxc7 { [%eval 1.08] } 14... Kd8?? { (1.08 → Mate in 8) Checkmate is now unavoidable. Bd7 was best. } { [%eval #8] } (14... Bd7 15. Rxd7) 15. Rxc8?? { (Mate in 8 → 1.92) Lost forced checkmate sequence. Rxb7 was best. } { [%eval 1.92] } (15. Rxb7 Bxb7 16. a4 Bxe4 17. Nh3 Bxg2 18. Rb1 Bxh3 19. Rb6 axb6 20. Be1 Rxa4) 15... Rxc8?? { (1.92 → Mate in 7) Checkmate is now unavoidable. Kxc8 was best. } { [%eval #7] } (15... Kxc8 16. Ne2) 16. Nf3?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Bc1 was best. } { [%eval #-8] } (16. Bc1 Rxc1 17. Nh3 Rxh1 18. Nf2 Rxh2 19. f5 Rxg2 20. Nd3 Rxa2 21. f6 gxf6) 16... Rc2?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. g5 was best. } { [%eval #7] } (16... g5 17. fxg5 Rxg5 18. Bxg5 Rc7 19. Bxd8 h5 20. Bxc7 h4 21. Bxd6 b5 22. Nxh4) 17. Rb1?? { (Mate in 7 → -2.46) Lost forced checkmate sequence. Ng5 was best. } { [%eval -2.46] } (17. Ng5 Rxd2 18. Nxh7 Rxg2 19. h3 Rxa2 20. Nf6 gxf6 21. Rh2 Rxh2 22. h4 Rxh4) 17... Rxa2?? { (-2.46 → 1.22) Blunder. Rxd2 was best. } { [%eval 1.22] } (17... Rxd2 18. Rxb7 Rxg2 19. Rxg7 R2xg7 20. Ne1 d5 21. exd5 Rg1 22. Ng2 R8xg2 23. f5) 18. Rxb7 { [%eval 0.39] } 18... Rxd2 { [%eval 0.78] } 19. Nxd2?? { (0.78 → Mate in 5) Checkmate is now unavoidable. Rxg7 was best. } { [%eval #-5] } (19. Rxg7) 19... Kc8?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Ke7 was best. } { [%eval #6] } (19... Ke7 20. Rxe7 Rd8 21. Rxg7 Rc8 22. Rxh7 Rc5 23. Rxa7 Rd5 24. exd5#) 20. Rxa7?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Rxg7 was best. } { [%eval #-4] } (20. Rxg7 Rxg7 21. g4 Rxg4 22. Nb3 Rxf4 23. e5 dxe5 24. h4 Rxh4 25. Nd4 exd4#) 20... h6?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Kb7 was best. } { [%eval #6] } (20... Kb7 21. Rxb7 Rc8 22. Rxg7 Rc5 23. Rxh7 Rd5 24. exd5#) 21. Rxg7 { [%eval #6] } 21... Rxg7 { [%eval #5] } 22. g3?? { (Mate in 5 → Mate in 17) Lost forced checkmate sequence. g4 was best. } { [%eval #-17] } (22. g4 Rxg4 23. h3 Rxf4 24. e5 dxe5 25. h4 Rxh4 26. Nc4 Rxc4#) 22... Rxg3 { [%eval #-18] } 23. hxg3 { [%eval -4.5] } 23... Kd7?? { (-4.50 → 0.00) Blunder. h5 was best. } { [%eval 0.0] } (23... h5) 24. Nf3?! { (0.00 → -0.73) Inaccuracy. e5 was best. } { [%eval -0.73] } (24. e5 dxe5 25. fxe5 Kc8 26. e6 h5 27. g4 hxg4 28. Nf3 gxf3 29. e7 f2) 24... Ke6?? { (-0.73 → Mate in 4) Checkmate is now unavoidable. h5 was best. } { [%eval #4] } (24... h5 25. g4) 25. Nh4?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. e5 was best. } { [%eval 0.0] } (25. e5 Kxe5 26. fxe5 dxe5 27. Nxe5 h5 28. Ng4 hxg4#) 25... Kf6?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Kd5 was best. } { [%eval #5] } (25... Kd5 26. exd5 h5 27. g4 hxg4 28. f5 g3 29. Ng6 g2 30. f6 g1=Q 31. Ne5) 26. g4?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. e5 was best. } { [%eval #-3] } (26. e5 Kxe5 27. fxe5 dxe5 28. Ng2 e4 29. Ne3 h5 30. Ng4 hxg4#) 26... Kg5 { [%eval #-9] } 27. fxg5 { [%eval #-8] } 27... hxg5 { [%eval #-8] } 28. Nf5 { [%eval #-1] } 28... d5 { [%eval #-1] } 29. exd5# { Game ends by variant rule. } 0-1