FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/m3dl2Cw5"]
[Date "2022.02.24"]
[Round "-"]
[White "adilfarooqkhan"]
[Black "voaostrovskiy642001"]
[Result "1-0"]
[GameId "m3dl2Cw5"]
[UTCDate "2022.02.24"]
[UTCTime "18:22:03"]
[WhiteElo "1275"]
[BlackElo "1819"]
[WhiteRatingDiff "+30"]
[BlackRatingDiff "-14"]
[BlackBerserk "true"]
[Variant "Atomic"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nc3 { [%eval 0.71] } 1... Nf6 { [%eval 0.9] } 2. f3 { [%eval 0.66] } 2... c6?! { (0.66 → 1.71) Inaccuracy. e6 was best. } { [%eval 1.71] } (2... e6 3. Nb5 Ne4 4. fxe4 Qh4+ 5. g3 Qe4 6. e3 Qxc2 7. Bd3) 3. Ne4?! { (1.71 → 0.84) Inaccuracy. d4 was best. } { [%eval 0.84] } (3. d4 Ng4) 3... Nxe4 { [%eval 0.6] } 4. e4 { [%eval 0.3] } 4... e5 { [%eval 0.52] } 5. Bc4?? { (0.52 → -6.17) Blunder. d4 was best. } { [%eval -6.17] } (5. d4 d5 6. c3 Na6 7. b4 g5 8. h4 h5 9. Qc2 f5 10. Nh3 Be7 11. hxg5 f4) 5... d5 { [%eval -5.55] } 6. Bb3?? { (-5.55 → Mate in 7) Checkmate is now unavoidable. d3 was best. } { [%eval #-7] } (6. d3 Bh3) 6... Qh4+ { [%eval #-6] } 7. g3 { [%eval #-6] } 7... Qh6 { [%eval #-5] } 8. f4 { [%eval #-5] } 8... exf4 { [%eval #-4] } 9. Kf1 { [%eval #-4] } 9... Qxd2?? { (Mate in 4 → -0.13) Lost forced checkmate sequence. Bh3+ was best. } { [%eval -0.13] } (9... Bh3+ 10. Nxh3 Qh3+ 11. Ke2 Qf1+ 12. Ke3 dxe4#) 10. Nf3?? { (-0.13 → -9.57) Blunder. exd5 was best. } { [%eval -9.57] } (10. exd5 Be6) 10... f6?! { (-9.57 → -5.47) Inaccuracy. Bh3+ was best. } { [%eval -5.47] } (10... Bh3+ 11. Kf2 Na6 12. a3 O-O-O 13. Rhe1 Bb4 14. axb4 d4 15. e5 d3 16. Kg1 d2 17. e6) 11. exd5 { [%eval -5.92] } 11... Ba3?? { (-5.92 → Mate in 7) Checkmate is now unavoidable. Bh3+ was best. } { [%eval #7] } (11... Bh3+ 12. Kf2) 12. Bf7+?? { (Mate in 7 → 4.74) Lost forced checkmate sequence. Re1+ was best. } { [%eval 4.74] } (12. Re1+ Be6 13. Bxe6+ Kd8 14. Re8+ Kd7 15. Re7+ Kd8 16. Nd4 h5 17. Ne6+ Kc8 18. Rxb7#) 12... Kf8 { [%eval 2.07] } 13. bxa3 { [%eval 1.65] } 13... Bh3+?? { (1.65 → 4.20) Blunder. Bf5 was best. } { [%eval 4.2] } (13... Bf5) 14. Kf2 { [%eval 6.48] } 14... Nd7 { [%eval 6.12] } 15. Rae1? { (6.12 → 3.71) Mistake. Rhe1 was best. } { [%eval 3.71] } (15. Rhe1) 15... Bg2 { [%eval 3.08] } 16. Ng5 { [%eval 3.6] } 16... Be4?? { (3.60 → Mate in 7) Checkmate is now unavoidable. Ne5 was best. } { [%eval #7] } (16... Ne5) 17. Ne6+ { [%eval #6] } 17... Ke7 { [%eval #6] } 18. Nf8?? { (Mate in 6 → 4.75) Lost forced checkmate sequence. Rd1 was best. } { [%eval 4.75] } (18. Rd1 Bd5 19. Be8 Ne5 20. Bxc6 Nd3+ 21. cxd3 g5 22. Rd7+ Ke8 23. Re7#) 18... Nc5 { [%eval 23.0] } 19. Rd1?? { (23.00 → 0.00) Blunder. Re3 was best. } { [%eval 0.0] } (19. Re3) 19... Bxc2 { [%eval 0.0] } 20. Re1+ { [%eval 0.0] } 20... Ne4+ { [%eval 0.0] } 21. Kg1 { [%eval 0.08] } 21... h5?? { (0.08 → Mate in 12) Checkmate is now unavoidable. b5 was best. } { [%eval #12] } (21... b5 22. Re3) 22. Rd1 { [%eval #14] } 22... Nd2 { [%eval #12] } 23. Re1+ { [%eval #8] } 23... Ne4 { [%eval #11] } 24. Re3 { [%eval #10] } 24... Rd8 { [%eval #4] } 25. Nd7 { [%eval #8] } 25... h4 { [%eval #1] } 26. Nxf6# { Game ends by variant rule. } 1-0