FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/m7wY0D6I"]
[Date "2023.06.08"]
[Round "-"]
[White "Here_Now"]
[Black "Egor777abc"]
[Result "0-1"]
[GameId "m7wY0D6I"]
[UTCDate "2023.06.08"]
[UTCTime "06:08:21"]
[WhiteElo "1597"]
[BlackElo "1920"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+1"]
[Variant "Antichess"]
[TimeControl "15+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... e6 { [%eval 2.69] } 2. Ba6?! { (2.69 → 1.58) Inaccuracy. b4 was best. } { [%eval 1.58] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... Nxa6 { [%eval 2.34] } 3. b4 { [%eval 1.41] } 3... Nxb4?? { (1.41 → Mate in 14) Checkmate is now unavoidable. Bxb4 was best. } { [%eval #14] } (3... Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5 Qa5 8. Bxa7) 4. Ba3?? { (Mate in 14 → -0.64) Lost forced checkmate sequence. Qf3 was best. } { [%eval -0.64] } (4. Qf3 Nxa2 5. Qxb7 Nxc1 6. Rxa7 Rxa7 7. Qxc7 Qxc7 8. h4 Qxc2) 4... Nxc2 { [%eval -0.62] } 5. Bxf8?? { (-0.62 → Mate in 14) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #-14] } (5. Qxc2 Bxa3 6. Nxa3 h5 7. Qxc7 Qxc7 8. Rb1 Qxh2 9. Rxb7 Qxg2) 5... Kxf8?? { (Mate in 14 → -0.91) Lost forced checkmate sequence. Nxa1 was best. } { [%eval -0.91] } (5... Nxa1 6. Bxg7 Qg5 7. Bxh8 Qxg2 8. Bxa1 Qxf2 9. Kxf2 e5 10. Bxe5 d5 11. Bxc7 Bh3 12. Nxh3) 6. Qxc2 { [%eval -0.66] } 6... c6?? { (-0.66 → 1.27) Blunder. Qg5 was best. } { [%eval 1.27] } (6... Qg5) 7. Qxh7?! { (1.27 → 0.52) Inaccuracy. Qxc6 was best. } { [%eval 0.52] } (7. Qxc6 bxc6) 7... Rxh7 { [%eval 0.53] } 8. h4 { [%eval 0.0] } 8... Rxh4 { [%eval -0.08] } 9. Rxh4 { [%eval 0.23] } 9... Qxh4 { [%eval 0.0] } 10. Kd1 { [%eval -0.13] } 10... Qxf2 { [%eval -1.04] } 11. Kc1 { [%eval -1.14] } 11... Qxe3? { (-1.14 → 0.00) Mistake. Qxg1 was best. } { [%eval 0.0] } (11... Qxg1 12. d4) 12. dxe3 { [%eval -0.23] } 12... Ne7 { [%eval 0.22] } 13. Nf3?? { (0.22 → -5.84) Blunder. Na3 was best. } { [%eval -5.84] } (13. Na3 Kg8) 13... e5? { (-5.84 → -2.95) Mistake. g5 was best. } { [%eval -2.95] } (13... g5 14. Nxg5 c5 15. Nxe6 fxe6 16. g4 e5 17. a3 b5 18. g5 Ng6 19. Ra2 Kg7 20. Re2) 14. Nxe5 { [%eval -2.67] } 14... Ng6?? { (-2.67 → 1.09) Blunder. c5 was best. } { [%eval 1.09] } (14... c5 15. Nxd7) 15. Nxd7?? { (1.09 → -6.09) Blunder. Nxg6 was best. } { [%eval -6.09] } (15. Nxg6) 15... Bxd7 { [%eval -5.88] } 16. g4?? { (-5.88 → Mate in 17) Checkmate is now unavoidable. e4 was best. } { [%eval #-17] } (16. e4 Bh3) 16... Bxg4 { [%eval #-16] } 17. Kd1 { [%eval #-10] } 17... Bxd1 { [%eval #-10] } 18. a3 { [%eval #-9] } 18... Nf4 { [%eval #-9] } 19. exf4 { [%eval #-8] } 19... g5 { [%eval #-9] } 20. fxg5 { [%eval #-8] } 20... f6 { [%eval #-9] } 21. gxf6 { [%eval #-8] } 21... Ke7 { [%eval #-8] } 22. fxe7 { [%eval #-7] } 22... Rd8?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Ba4 was best. } { [%eval 0.0] } (22... Ba4 23. e8=K Rxe8 24. Ra2 Bc2 25. Rxc2 c5 26. Rxc5 a5 27. Rxa5 b5 28. Rxb5 Rb8 29. Rxb8#) 23. exd8=R?? { (0.00 → Mate in 4) Checkmate is now unavoidable. exd8=B was best. } { [%eval #-4] } (23. exd8=B a5 24. Bxa5 Be2 25. Bc3 b5 26. Bb4 c5 27. Bxc5 b4 28. Bxb4 Bf1 29. Bc5 Bb5) 23... b5 { [%eval #-4] } 24. Rxd1 { [%eval #-3] } 24... b4 { [%eval #-3] } 25. axb4 { [%eval #-2] } 25... c5?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. a6 was best. } { [%eval #5] } (25... a6 26. Rxa6 c5 27. bxc5#) 26. bxc5?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #-1] } (26. Rxa7 cxb4 27. Rh1 b3 28. Ra2 bxa2 29. Rh2 axb1=K 30. Ra2 Kxa2#) 26... a5 { [%eval #-1] } 27. Rxa5# { Game ends by variant rule. } 0-1
